{2} Active Tickets by Version (198 matches)
This report shows how to color results by priority, while grouping results by version.
Last modification time, description and reporter are included as hidden fields for useful RSS export.
Results (1 - 100 of 198)
Ticket | Summary | Component | Version | Type | Priority | Owner | Status | Created |
---|---|---|---|---|---|---|---|---|
#443 | Document IT infrastructure | IT | task | major | lferran | accepted | Mar 13, 2016 | |
#451 | Zabbix authentication: ldap groups | IT | enhancement | minor | new | May 31, 2016 | ||
#456 | fix memberUid overlay in groups | IT | defect | major | lferran | assigned | Jun 12, 2016 | |
#490 | Improve OrxoBros | AI | enhancement | minor | nobody | new | Oct 9, 2017 | |
#491 | Enhance Towerdefense | misc | enhancement | minor | nobody | new | Mar 15, 2018 | |
#2 | implementing updater | GUI | defect | minor | bensch | assigned | Jan 3, 2005 | |
#8 | doxygen tags in src/ | Doxygen | enhancement | minor | nobody | new | Jan 4, 2005 | |
#21 | ClippingEngine/ CullingEngine | GraphicsEngine | defect | major | nobody | reopened | Jan 6, 2005 | |
#22 | HUD - Heads Up Display | GraphicsEngine | defect | minor | nobody | new | Jan 6, 2005 | |
#23 | LoadScreen beautifulizer | GameLoader | defect | minor | patrick | new | Jan 7, 2005 | |
#25 | Fading from LoadScreen to GameScreen | GameLoader | defect | minor | patrick | new | Jan 12, 2005 | |
#28 | Adding some environment to the Game | GeneralFramework | defect | minor | nobody | new | Jan 17, 2005 | |
#30 | Level-Editor | misc | enhancement | minor | nobody | new | Jan 20, 2005 | |
#33 | cross-compilation | Cmake | enhancement | minor | bensch | new | Feb 3, 2005 | |
#34 | Shadows | GraphicsEngine | defect | major | dave | new | Feb 21, 2005 | |
#35 | Installers | misc | enhancement | minor | nobody | new | Feb 21, 2005 | |
#36 | 3ds-importer | Importer | defect | minor | bensch | new | Feb 23, 2005 | |
#53 | Motion Blur | GraphicsEngine | defect | minor | hdavid | assigned | Apr 25, 2005 | |
#62 | MD3 fileformat importer: animations and models | Importer | defect | minor | patrick | new | Apr 27, 2005 | |
#63 | Aufhaengepunkte der Child-Objekte | Importer | defect | minor | patrick, bensch | new | Apr 29, 2005 | |
#64 | animations exportable/importable | GeneralFramework | defect | minor | patrick, bensch | new | Apr 29, 2005 | |
#69 | Threading-Test | GeneralFramework | defect | minor | patrick | new | May 6, 2005 | |
#72 | Fields | Physics/ODE | defect | trivial | adi | new | May 15, 2005 | |
#82 | Fine tune PhysicsEngine | Physics/ODE | defect | major | adi | new | Jun 8, 2005 | |
#89 | Saveability | GameLoader | task | critical | patrick | new | Jun 14, 2005 | |
#91 | MissionManager | GeneralFramework | defect | major | bensch, patrick | new | Jun 29, 2005 | |
#95 | loading Movement | GameLoader | defect | major | patrick | new | Jul 2, 2005 | |
#96 | Terrain Geomorphing in the Vertex Shader | GraphicsEngine | defect | minor | nobody | new | Jul 5, 2005 | |
#97 | Installation Guides | GeneralFramework | defect | minor | patrick, bensch, some others | new | Jul 6, 2005 | |
#102 | Normal Mapping | GraphicsEngine | defect | minor | nobody | new | Aug 26, 2005 | |
#106 | CollisionClusters ResourceManaged | CollisionDetection | defect | minor | patrick | new | Oct 9, 2005 | |
#110 | Context-Switching | GeneralFramework | enhancement | critical | patrick | new | Oct 18, 2005 | |
#111 | Planar Aiming Tablet | HUD | enhancement | minor | nobody | new | Oct 19, 2005 | |
#118 | Car control system, car physics | GeneralFramework | defect | minor | patrick | new | Jan 8, 2006 | |
#123 | New ground crafts | GameContent | defect | minor | wenners | new | Jan 8, 2006 | |
#127 | Dynamic Music | Sound | defect | minor | nobody | new | Feb 9, 2006 | |
#128 | Bump Mapping | GraphicsEngine | defect | minor | nobody | new | Feb 12, 2006 | |
#129 | Realistic Story and Concept | GameContent | task | major | bknecht | reopened | Feb 23, 2006 | |
#132 | Continue Network | Network | defect | major | parick, chrigi | new | Mar 31, 2006 | |
#133 | BSP World Map | GameLoader | defect | minor | patrick | reopened | Apr 12, 2006 | |
#134 | Artificial Intelligence for NPCs | AI | task | minor | nobody | reopened | Apr 12, 2006 | |
#136 | Alternative 3D Model format | GraphicsEngine | task | minor | nobody | new | Apr 12, 2006 | |
#137 | ParticleSystem speedup | GraphicsEngine | defect | minor | nobody | new | Apr 18, 2006 | |
#139 | Height Map Revisited | AI | enhancement | minor | nobody | new | Apr 26, 2006 | |
#140 | Height Map Revisited | GraphicsEngine | enhancement | minor | nobody | new | Apr 26, 2006 | |
#143 | SoundEngine to handle Music | Sound | defect | minor | bensch | new | Apr 28, 2006 | |
#147 | Debug to std::err and so on | GeneralFramework | defect | minor | patrick | new | May 19, 2006 | |
#149 | Music Player | Sound | enhancement | minor | simon | new | May 24, 2006 | |
#151 | ./configure loops forever if there is no internet connection | GeneralFramework | defect | trivial | bensch | new | Jul 24, 2006 | |
#152 | cut scenes | ScriptEngine | enhancement | major | nobody | new | Aug 16, 2006 | |
#153 | Vertex Array Models | GraphicsEngine | enhancement | major | nobody | new | Oct 19, 2006 | |
#154 | Sound Engine Enhancements | AI | enhancement | blocker | nobody | reopened | Oct 19, 2006 | |
#155 | Vertical/Horizontal Scroller Controls | GeneralFramework | task | major | muellmic | reopened | Oct 25, 2006 | |
#157 | Space Station | GameContent | task | blocker | wenners | reopened | Oct 26, 2006 | |
#158 | Animated Objects | GeneralFramework | task | critical | patrick | reopened | Oct 26, 2006 | |
#159 | Human Space Ships | GameContent | task | blocker | wenners | reopened | Oct 28, 2006 | |
#160 | Noxon Space Ships | GameContent | task | blocker | wenners | reopened | Oct 28, 2006 | |
#162 | Vertical/Horizontal Scroller Content | ScriptEngine | task | major | bknecht | reopened | Oct 29, 2006 | |
#163 | Ship Weapon System Configuration | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#164 | Quest Dialog | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#165 | Shop GUI | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#166 | Interactive Camera | AI | enhancement | blocker | nobody | reopened | Oct 31, 2006 | |
#167 | Character System of the Player | GeneralFramework | task | critical | patrick | reopened | Oct 31, 2006 | |
#168 | Public Relations | misc | task | major | nobody | new | Oct 31, 2006 | |
#169 | Artificial Intelligence | AI | task | major | nobody | new | Oct 31, 2006 | |
#170 | Multiple Weapon Systems | GeneralFramework | task | critical | patrick | reopened | Nov 19, 2006 | |
#171 | atmospheric-flight capable player ship models | GameContent | task | major | wenners | new | Nov 27, 2006 | |
#172 | Naming Convention | GameContent | enhancement | major | wenners | new | Nov 29, 2006 | |
#173 | LoadParam Dependencies | GameLoader | defect | minor | bensch | new | Jan 3, 2007 | |
#174 | LoadParam, LoadElement and LoadAttrib | AI | enhancement | blocker | nobody | reopened | Jan 3, 2007 | |
#175 | GLGui XML loadable | GameLoader | enhancement | minor | patrick | reopened | Jan 3, 2007 | |
#176 | Remove unused branches | misc | task | trivial | nobody | new | Feb 7, 2007 | |
#177 | CleanUp all finished Tickets | misc | task | trivial | PPS-team | reopened | Feb 7, 2007 | |
#180 | cleanup: src/world_entities/creatures | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#181 | cleanup: src/world_entities/effects | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#182 | cleanup: src/world_entities/elements | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#183 | cleanup: src/world_entities/environments | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#184 | cleanup: src/world_entities/items | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#185 | cleanup: src/world_entities/npcs | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#186 | cleanup: src/world_entities/particles | GeneralFramework | task | blocker | patrick | new | Feb 11, 2007 | |
#187 | cleanup: src/world_entities/power_ups | GeneralFramework | defect | blocker | patrick | new | Feb 11, 2007 | |
#188 | cleanup: src/world_entities/projectils | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#189 | cleanup: src/world_entities/space_ships | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#190 | cleanup src/world_entities/weapons | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#191 | cleanup src/world_entities/weather_effects | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#192 | cleanup: src/world_entities/*{.cc, .h } | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#193 | cleanup: src/util | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#194 | cleanup: src/subprojects | GeneralFramework | defect | critical | patrick | new | Feb 11, 2007 | |
#195 | cleanup: src/lib/coord - PNode System | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#196 | cleanup: src/lib/graphics | GraphicsEngine | defect | blocker | bknecht | reopened | Feb 11, 2007 | |
#197 | cleanup: src/lib/util | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#198 | Artificial Intelligence State Based | AI | defect | blocker | nobody | new | Feb 22, 2007 | |
#199 | Orxonox Story Dependency Graph | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#200 | Transparency Handling in the Graphics Engine | GraphicsEngine | defect | blocker | nobody | new | Feb 22, 2007 | |
#201 | Finish the GUI Framework | GraphicsEngine | defect | blocker | nobody | reopened | Feb 22, 2007 | |
#202 | WorldEntities entering the World | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#203 | Saving Orxonox Game State | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#204 | Main-Loop Redesign | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#205 | Object and Scene Management | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#206 | Clean up Weapon Loading MountPoint function | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 |
Note:
See TracReports for help on using and creating reports.