#106 |
CollisionClusters ResourceManaged
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
CollisionDetection
|
#110 |
Context-Switching
|
patrick
|
enhancement
|
critical
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#118 |
Car control system, car physics
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#147 |
Debug to std::err and so on
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#186 |
cleanup: src/world_entities/particles
|
patrick
|
task
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#187 |
cleanup: src/world_entities/power_ups
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#194 |
cleanup: src/subprojects
|
patrick
|
defect
|
critical
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#199 |
Orxonox Story Dependency Graph
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#202 |
WorldEntities entering the World
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#203 |
Saving Orxonox Game State
|
patrick
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#63 |
Aufhaengepunkte der Child-Objekte
|
patrick, bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Importer
|
#64 |
animations exportable/importable
|
patrick, bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#97 |
Installation Guides
|
patrick, bensch, some others
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#210 |
Automatic defence mechanism
|
retolu
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GameContent
|
#266 |
Object Priorities
|
scheusso
|
enhancement
|
major
|
Version 0.2 Codename: Bellatrix
|
Network
|
#149 |
Music Player
|
simon
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Sound
|
#123 |
New ground crafts
|
wenners
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameContent
|
#171 |
atmospheric-flight capable player ship models
|
wenners
|
task
|
major
|
Old Orxonox tickets orx-v0
|
GameContent
|
#172 |
Naming Convention
|
wenners
|
enhancement
|
major
|
Old Orxonox tickets orx-v0
|
GameContent
|
#362 |
Make Orxonox work on OS X
|
youngk
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GeneralFramework
|
#451 |
Zabbix authentication: ldap groups
|
|
enhancement
|
minor
|
IT: Server Maintenance
|
IT
|
#220 |
Enhance model textures
|
|
enhancement
|
minor
|
Future Engine Features
|
GameContent
|
#221 |
Create new textures
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#223 |
Create FPS weapon models
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#238 |
Shader Based Weapon Effects
|
|
enhancement
|
minor
|
Future Engine Features
|
GraphicsEngine
|
#241 |
COLLADA Importer
|
|
enhancement
|
minor
|
Future Engine Features
|
GameLoader
|
#242 |
Soft Shadows
|
|
enhancement
|
minor
|
Future Engine Features
|
GraphicsEngine
|
#264 |
Binary distribution (CPack)
|
|
enhancement
|
minor
|
Version 0.2 Codename: Bellatrix
|
misc
|
#265 |
Loading Bar
|
|
task
|
minor
|
Future Engine Features
|
Menu
|
#267 |
Improving the HUD
|
|
task
|
minor
|
Future Engine Features
|
HUD
|
#270 |
Basic Weapon Concept
|
|
enhancement
|
minor
|
Version 0.2 Codename: Bellatrix
|
WeaponSystem
|
#272 |
Editor
|
|
task
|
minor
|
Future Engine Features
|
misc
|
#275 |
Environment (fog, particles, asteroids, etc)
|
|
enhancement
|
minor
|
Future Engine Features
|
misc
|
#276 |
Particle Effects
|
|
enhancement
|
minor
|
Future Engine Features
|
Particles
|
#284 |
Collision Shapes
|
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
Physics/ODE
|
#286 |
WorldEntity scaling with physics
|
|
defect
|
minor
|
Version 0.3 Codename: Castor
|
Physics/ODE
|
#309 |
Spaceship steering and behaviour
|
|
task
|
major
|
Version 0.2 Codename: Bellatrix
|
Control
|
#319 |
Create seamless textures
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#320 |
Extend modular space station
|
|
enhancement
|
minor
|
Future Engine Features
|
GameContent
|
#321 |
Help the Allied Fleet
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#327 |
Spaceship special moves
|
|
task
|
minor
|
|
Control
|
#337 |
Sound effects and Music
|
|
task
|
minor
|
|
Sound
|
#369 |
Make Static Collisionshapes a shield against weapons
|
|
task
|
minor
|
Future Engine Features
|
CollisionDetection
|