Custom Query (106 matches)
Results (1 - 100 of 106)
Status: assigned (4 matches)
Ticket | Summary | Owner | Type | Priority | Component | Version |
---|---|---|---|---|---|---|
#211 | FPS Weapon and HUD | bknecht | task | major | HUD | 0.0.1 |
#2 | implementing updater | bensch | defect | minor | GUI | |
#53 | Motion Blur | hdavid | defect | minor | GraphicsEngine | |
#219 | Spacegate | bknecht | task | minor | GameContent | 0.0.1 |
Status: new (58 matches) |
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Ticket | Summary | Owner | Type | Priority | Component | Version |
#186 | cleanup: src/world_entities/particles | patrick | task | blocker | GeneralFramework | |
#187 | cleanup: src/world_entities/power_ups | patrick | defect | blocker | GeneralFramework | |
#198 | Artificial Intelligence State Based | nobody | defect | blocker | AI | |
#199 | Orxonox Story Dependency Graph | patrick | defect | blocker | GeneralFramework | |
#200 | Transparency Handling in the Graphics Engine | nobody | defect | blocker | GraphicsEngine | |
#202 | WorldEntities entering the World | patrick | defect | blocker | GeneralFramework | |
#203 | Saving Orxonox Game State | patrick | defect | blocker | GeneralFramework | |
#89 | Saveability | patrick | task | critical | GameLoader | |
#110 | Context-Switching | patrick | enhancement | critical | GeneralFramework | |
#194 | cleanup: src/subprojects | patrick | defect | critical | GeneralFramework | |
#34 | Shadows | dave | defect | major | GraphicsEngine | |
#82 | Fine tune PhysicsEngine | adi | defect | major | Physics/ODE | |
#91 | MissionManager | bensch,patrick | defect | major | GeneralFramework | |
#95 | loading Movement | patrick | defect | major | GameLoader | |
#132 | Continue Network | parick, chrigi | defect | major | Network | |
#152 | cut scenes | nobody | enhancement | major | ScriptEngine | |
#153 | Vertex Array Models | nobody | enhancement | major | GraphicsEngine | |
#168 | Public Relations | nobody | task | major | misc | |
#169 | Artificial Intelligence | nobody | task | major | AI | |
#171 | atmospheric-flight capable player ship models | wenners | task | major | GameContent | |
#172 | Naming Convention | wenners | enhancement | major | GameContent | |
#215 | Enhance/Rewrite AI | nobody | defect | major | AI | 0.0.1 |
#217 | Spaceship: Lander | nobody | task | major | GameContent | 0.0.1 |
#8 | doxygen tags in src/ | nobody | enhancement | minor | Doxygen | |
#22 | HUD - Heads Up Display | nobody | defect | minor | GraphicsEngine | |
#23 | LoadScreen beautifulizer | patrick | defect | minor | GameLoader | |
#25 | Fading from LoadScreen to GameScreen | patrick | defect | minor | GameLoader | |
#28 | Adding some environment to the Game | nobody | defect | minor | GeneralFramework | |
#30 | Level-Editor | nobody | enhancement | minor | misc | |
#33 | cross-compilation | bensch | enhancement | minor | Cmake | |
#35 | Installers | nobody | enhancement | minor | misc | |
#36 | 3ds-importer | bensch | defect | minor | Importer | |
#62 | MD3 fileformat importer: animations and models | patrick | defect | minor | Importer | |
#63 | Aufhaengepunkte der Child-Objekte | patrick, bensch | defect | minor | Importer | |
#64 | animations exportable/importable | patrick, bensch | defect | minor | GeneralFramework | |
#69 | Threading-Test | patrick | defect | minor | GeneralFramework | |
#96 | Terrain Geomorphing in the Vertex Shader | nobody | defect | minor | GraphicsEngine | |
#97 | Installation Guides | patrick, bensch, some others | defect | minor | GeneralFramework | |
#102 | Normal Mapping | nobody | defect | minor | GraphicsEngine | |
#106 | CollisionClusters ResourceManaged | patrick | defect | minor | CollisionDetection | |
#111 | Planar Aiming Tablet | nobody | enhancement | minor | HUD | |
#118 | Car control system, car physics | patrick | defect | minor | GeneralFramework | |
#123 | New ground crafts | wenners | defect | minor | GameContent | |
#127 | Dynamic Music | nobody | defect | minor | Sound | |
#128 | Bump Mapping | nobody | defect | minor | GraphicsEngine | |
#136 | Alternative 3D Model format | nobody | task | minor | GraphicsEngine | |
#137 | ParticleSystem speedup | nobody | defect | minor | GraphicsEngine | |
#139 | Height Map Revisited | nobody | enhancement | minor | AI | |
#140 | Height Map Revisited | nobody | enhancement | minor | GraphicsEngine | |
#143 | SoundEngine to handle Music | bensch | defect | minor | Sound | |
#147 | Debug to std::err and so on | patrick | defect | minor | GeneralFramework | |
#149 | Music Player | simon | enhancement | minor | Sound | |
#173 | LoadParam Dependencies | bensch | defect | minor | GameLoader | |
#210 | Automatic defence mechanism | retolu | task | minor | GameContent | |
#213 | Enhance Vertical-scroller mode | bensch | enhancement | minor | Track | 0.0.1 |
#72 | Fields | adi | defect | trivial | Physics/ODE | |
#151 | ./configure loops forever if there is no internet connection | bensch | defect | trivial | GeneralFramework | |
#176 | Remove unused branches | nobody | task | trivial | misc | |
Status: reopened (38 matches) |
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Ticket | Summary | Owner | Type | Priority | Component | Version |
#154 | Sound Engine Enhancements | nobody | enhancement | blocker | AI | |
#157 | Space Station | wenners | task | blocker | GameContent | |
#159 | Human Space Ships | wenners | task | blocker | GameContent | |
#160 | Noxon Space Ships | wenners | task | blocker | GameContent | |
#166 | Interactive Camera | nobody | enhancement | blocker | AI | |
#174 | LoadParam, LoadElement and LoadAttrib | nobody | enhancement | blocker | AI | |
#180 | cleanup: src/world_entities/creatures | patrick | task | blocker | GeneralFramework | |
#181 | cleanup: src/world_entities/effects | patrick | defect | blocker | GeneralFramework | |
#182 | cleanup: src/world_entities/elements | patrick | defect | blocker | GeneralFramework | |
#183 | cleanup: src/world_entities/environments | patrick | defect | blocker | GeneralFramework | |
#184 | cleanup: src/world_entities/items | patrick | task | blocker | GeneralFramework | |
#185 | cleanup: src/world_entities/npcs | patrick | defect | blocker | GeneralFramework | |
#188 | cleanup: src/world_entities/projectils | patrick | defect | blocker | GeneralFramework | |
#189 | cleanup: src/world_entities/space_ships | patrick | defect | blocker | GeneralFramework | |
#190 | cleanup src/world_entities/weapons | patrick | defect | blocker | GeneralFramework | |
#191 | cleanup src/world_entities/weather_effects | patrick | defect | blocker | GeneralFramework | |
#192 | cleanup: src/world_entities/*{.cc, .h } | patrick | task | blocker | GeneralFramework | |
#193 | cleanup: src/util | patrick | defect | blocker | GeneralFramework | |
#195 | cleanup: src/lib/coord - PNode System | patrick | defect | blocker | GeneralFramework | |
#196 | cleanup: src/lib/graphics | bknecht | defect | blocker | GraphicsEngine | |
#197 | cleanup: src/lib/util | patrick | defect | blocker | GeneralFramework | |
#201 | Finish the GUI Framework | nobody | defect | blocker | GraphicsEngine | |
#204 | Main-Loop Redesign | patrick | defect | blocker | GeneralFramework | |
#205 | Object and Scene Management | patrick | defect | blocker | GeneralFramework | |
#206 | Clean up Weapon Loading MountPoint function | patrick | defect | blocker | GeneralFramework | |
#208 | Material Bug on old Graphics Cards | patrick | defect | blocker | GeneralFramework | |
#158 | Animated Objects | patrick | task | critical | GeneralFramework | |
#163 | Ship Weapon System Configuration | bensch | task | critical | GUI | |
#164 | Quest Dialog | bensch | task | critical | GUI | |
#165 | Shop GUI | bensch | task | critical | GUI | |
#167 | Character System of the Player | patrick | task | critical | GeneralFramework | |
#170 | Multiple Weapon Systems | patrick | task | critical | GeneralFramework | |
#209 | Moon Surface | snellen | task | critical | GameContent | |
#212 | Turret | wenners | task | critical | GameContent | 0.0.1 |
#216 | Moon Station | vkaenemi | defect | critical | GameContent | 0.0.1 |
#218 | Enhance Vertical-scroller level | nobody | enhancement | critical | misc | 0.0.1 |
#21 | ClippingEngine/ CullingEngine | nobody | defect | major | GraphicsEngine | |
#129 | Realistic Story and Concept | bknecht | task | major | GameContent | |
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