# # ChangeLog for trunk/src/lib/collision_reaction/cr_defs.h in orxonox.OLD # # Generated by Trac 1.0.9 # May 23, 2024, 8:21:46 PM Mon, 03 Jul 2006 16:59:18 GMT patrick [9062] * trunk/src/lib/collision_reaction/cr_defs.h (modified) * trunk/src/world_entities/player.cc (modified) merged branche single_player_map back to trunk Mon, 03 Jul 2006 16:39:10 GMT patrick [9061] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/collision_reaction/cr_defs.h (modified) * trunk/src/lib/collision_reaction/cr_object_damage.cc (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * trunk/src/lib/graphics/importer/bsp_manager.cc (modified) * trunk/src/lib/graphics/importer/bsp_manager.h (modified) * trunk/src/lib/graphics/text_engine/font_data.cc (modified) * trunk/src/lib/script_engine/script.cc (modified) * trunk/src/lib/script_engine/script.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/world_entities/WorldEntities.am (modified) * trunk/src/world_entities/npcs/generic_npc.cc (modified) * trunk/src/world_entities/npcs/generic_npc.h (modified) * trunk/src/world_entities/playable.cc (modified) * trunk/src/world_entities/playable.h (modified) * trunk/src/world_entities/player.cc (modified) * trunk/src/world_entities/player.h (modified) * trunk/src/world_entities/projectiles/laser.cc (modified) * trunk/src/world_entities/script_trigger.cc (modified) * trunk/src/world_entities/space_ships/cruizer.cc (copied) * trunk/src/world_entities/space_ships/cruizer.h (copied) * trunk/src/world_entities/space_ships/space_ship.cc (modified) * trunk/src/world_entities/space_ships/spacecraft_2d.cc (copied) * trunk/src/world_entities/space_ships/spacecraft_2d.h (copied) * trunk/src/world_entities/world_entity.cc (modified) merged the single_player branche to trunk Wed, 28 Jun 2006 22:19:48 GMT patrick [8894] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/collision_detection/cd_engine.cc (modified) * trunk/src/lib/collision_reaction/collision_event.h (modified) * trunk/src/lib/collision_reaction/cr_defs.h (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.h (modified) * trunk/src/lib/event/event_handler.cc (modified) * trunk/src/lib/graphics/importer/bsp_file.cc (modified) * trunk/src/lib/graphics/importer/bsp_manager.cc (modified) * trunk/src/lib/graphics/importer/interactive_model.h (modified) * trunk/src/lib/graphics/importer/md2/md2Model.cc (modified) * trunk/src/lib/graphics/importer/md2/md2Model.h (modified) * trunk/src/lib/math/quaternion.h (modified) * trunk/src/lib/math/vector.h (modified) * trunk/src/lib/script_engine/script_manager.h (modified) * trunk/src/lib/shell/shell_command.cc (modified) * trunk/src/lib/util/executor/executor.cc (modified) * trunk/src/lib/util/executor/executor.h (modified) * trunk/src/lib/util/executor/executor_functional.cc (modified) * trunk/src/lib/util/executor/executor_lua.cc (modified) * trunk/src/lib/util/executor/executor_lua.h (modified) * trunk/src/lib/util/executor/functor_list.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/multi_player_world.cc (modified) * trunk/src/world_entities/WorldEntities.am (modified) * trunk/src/world_entities/creatures/fps_player.cc (modified) * trunk/src/world_entities/door.cc (copied) * trunk/src/world_entities/door.h (copied) * trunk/src/world_entities/npcs/generic_npc.cc (modified) * trunk/src/world_entities/npcs/generic_npc.h (modified) * trunk/src/world_entities/npcs/npc.cc (modified) * trunk/src/world_entities/script_trigger.cc (modified) * trunk/src/world_entities/script_trigger.h (modified) * trunk/src/world_entities/weapons/fps_sniper_rifle.cc (copied) * trunk/src/world_entities/weapons/fps_sniper_rifle.h (copied) * trunk/src/world_entities/world_entity.cc (modified) * trunk/src/world_entities/world_entity.h (modified) merged the branche single_player_map with the trunk Wed, 07 Jun 2006 13:00:01 GMT patrick [8190] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/BuildLibs.am (modified) * trunk/src/lib/collision_detection/Makefile.am (modified) * trunk/src/lib/collision_detection/collision.cc (deleted) * trunk/src/lib/collision_detection/collision.h (deleted) * trunk/src/lib/collision_detection/obb_tree_node.cc (modified) * trunk/src/lib/collision_reaction/Makefile.am (modified) * trunk/src/lib/collision_reaction/collision.cc (copied) * trunk/src/lib/collision_reaction/collision.h (copied) * trunk/src/lib/collision_reaction/collision_event.cc (copied) * trunk/src/lib/collision_reaction/collision_event.h (copied) * trunk/src/lib/collision_reaction/collision_handle.cc (modified) * trunk/src/lib/collision_reaction/collision_handle.h (modified) * trunk/src/lib/collision_reaction/collision_reaction.cc (copied) * trunk/src/lib/collision_reaction/collision_reaction.h (copied) * trunk/src/lib/collision_reaction/cr_defs.h (copied) * trunk/src/lib/collision_reaction/cr_engine.cc (modified) * trunk/src/lib/collision_reaction/cr_engine.h (modified) * trunk/src/lib/collision_reaction/cr_object_damage.cc (copied) * trunk/src/lib/collision_reaction/cr_object_damage.h (copied) * trunk/src/lib/graphics/effects/atmospheric_engine.cc (modified) * trunk/src/lib/physics/physics_interface.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/game_world.h (modified) * trunk/src/world_entities/projectiles/projectile.cc (modified) * trunk/src/world_entities/world_entity.cc (modified) * trunk/src/world_entities/world_entity.h (modified) trunk: merged the cr branche to trunk Mon, 29 May 2006 22:48:16 GMT patrick [7964] * branches/cr/src/lib/collision_reaction/collision.h (modified) * branches/cr/src/lib/collision_reaction/collision_event.h (modified) * branches/cr/src/lib/collision_reaction/collision_handle.cc (modified) * branches/cr/src/lib/collision_reaction/collision_handle.h (modified) * branches/cr/src/lib/collision_reaction/cr_defs.h (modified) * branches/cr/src/lib/collision_reaction/cr_engine.cc (modified) * branches/cr/src/lib/collision_reaction/cr_engine.h (modified) cr: deep structure with Collision and CollisionEvent created. list ...