# # ChangeLog for branches/terrain/src/world_entities/terrain_entity.cc in orxonox.OLD # # Generated by Trac 1.0.9 # Sep 22, 2024, 10:16:21 AM Wed, 21 Jun 2006 21:29:30 GMT ponder [8690] * branches/terrain/src/lib/collision_detection/cd_engine.cc (modified) * branches/terrain/src/story_entities/game_world_data.cc (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) Wed, 21 Jun 2006 16:23:57 GMT ponder [8684] * branches/terrain/src/lib/collision_detection/cd_engine.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) Tried to do the collision detection for the terrain. Mon, 19 Jun 2006 22:20:44 GMT ponder [8595] * branches/terrain/src/lib/graphics/importer/terrain/buffer_broker.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) BufferBroker needs an update. Its broken! Fri, 16 Jun 2006 21:35:49 GMT ponder [8548] * branches/terrain/src/lib/graphics/importer/material.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (modified) * branches/terrain/src/world_entities/camera.cc (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) - Added multitexturing support to the terrain-class. - The lightmap ... Mon, 12 Jun 2006 15:17:14 GMT ponder [8328] * branches/terrain/src/lib/collision_detection/cd_engine.cc (modified) * branches/terrain/src/lib/collision_detection/cd_engine.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/frustum.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.h (modified) * branches/terrain/src/story_entities/game_world.cc (modified) * branches/terrain/src/story_entities/game_world_data.cc (modified) * branches/terrain/src/story_entities/game_world_data.h (modified) * branches/terrain/src/story_entities/multi_player_world_data.cc (modified) * branches/terrain/src/story_entities/simple_game_menu.cc (modified) * branches/terrain/src/util/multiplayer_team_deathmatch.cc (modified) * branches/terrain/src/world_entities/WorldEntities.am (modified) * branches/terrain/src/world_entities/terrain_entity.cc (moved) * branches/terrain/src/world_entities/terrain_entity.h (moved) - Renamed Terrain into TerrainEntity in order to avoid conflicts ... Thu, 08 Jun 2006 21:14:16 GMT bensch [8295] * branches/terrain (copied) create new branche terrain for Dynamic-Generating Terrain