# # ChangeLog for branches/presentation/src/world_entities in orxonox.OLD # # Generated by Trac 1.0.9 # May 23, 2024, 8:11:57 PM Wed, 20 Jun 2007 19:03:02 GMT bknecht [10744] * branches/presentation/src/util/hud.cc (modified) * branches/presentation/src/util/hud.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) does not segfault anymore Wed, 20 Jun 2007 18:57:21 GMT nicolasc [10743] * branches/presentation/src/world_entities/projectiles/nadion_blast.cc (modified) nadion blast visisbility fix Wed, 20 Jun 2007 18:43:43 GMT nicolasc [10742] * branches/presentation/src/world_entities/projectiles/plasma_pulse.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) moved loadHealth to WE Wed, 20 Jun 2007 18:39:37 GMT bknecht [10741] * branches/presentation/src/util/hud.cc (modified) * branches/presentation/src/util/hud.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) Kralle entfernt? Wed, 20 Jun 2007 18:00:41 GMT rennerc [10740] * branches/presentation/src/world_entities/projectiles/acid_splash.cc (modified) * branches/presentation/src/world_entities/projectiles/acid_splash.h (modified) * branches/presentation/src/world_entities/projectiles/hbolt.cc (modified) * branches/presentation/src/world_entities/projectiles/hbolt.h (modified) * branches/presentation/src/world_entities/projectiles/lbolt.cc (modified) * branches/presentation/src/world_entities/projectiles/lbolt.h (modified) * branches/presentation/src/world_entities/projectiles/mbolt.cc (modified) * branches/presentation/src/world_entities/projectiles/mbolt.h (modified) * branches/presentation/src/world_entities/projectiles/nadion_blast.cc (modified) * branches/presentation/src/world_entities/projectiles/plasma_pulse.cc (modified) * branches/presentation/src/world_entities/projectiles/plasma_pulse.h (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) less collision hacks Wed, 20 Jun 2007 17:47:40 GMT rennerc [10739] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) * branches/presentation/src/world_entities/npcs/actionbox_enemy.h (modified) * branches/presentation/src/world_entities/projectiles/hbolt.cc (modified) * branches/presentation/src/world_entities/projectiles/plasma_pulse.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.cc (modified) die enemy die Wed, 20 Jun 2007 16:17:06 GMT nicolasc [10737] * branches/presentation/src/world_entities/projectiles/hbolt.cc (modified) * branches/presentation/src/world_entities/projectiles/hbolt.h (modified) * branches/presentation/src/world_entities/projectiles/nadion_blast.cc (modified) * branches/presentation/src/world_entities/projectiles/plasma_pulse.cc (modified) * branches/presentation/src/world_entities/projectiles/test_bullet.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) collision fix Wed, 20 Jun 2007 12:44:33 GMT snellen [10734] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) better flight behaviour for the ActionBox Enemy by rennerc Wed, 20 Jun 2007 12:41:51 GMT nicolasc [10733] * branches/presentation/src/world_entities/weapons/disruptor.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) AbsDir fix, quite a hack Wed, 20 Jun 2007 12:00:44 GMT snellen [10731] * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) mouse can now be moved only within a restricted area Wed, 20 Jun 2007 11:19:11 GMT nicolasc [10730] * branches/presentation/src/ai/ai_team.cc (modified) * branches/presentation/src/lib/graphics/importer/static_model.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) modular loading not working, WS hardcoded Wed, 20 Jun 2007 09:39:18 GMT nicolasc [10728] * branches/presentation/src/lib/graphics/importer/static_model.cc (modified) * branches/presentation/src/util/track/action_box.cc (modified) * branches/presentation/src/util/track/action_box.h (modified) * branches/presentation/src/world_entities/projectiles/nadion_blast.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/weapons/disruptor.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.h (modified) data bump Wed, 20 Jun 2007 08:20:07 GMT rennerc [10727] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) * branches/presentation/src/world_entities/npcs/actionbox_enemy.h (modified) ActionboxEnemy loadParam Tue, 19 Jun 2007 22:58:23 GMT rennerc [10726] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) actionboxenemy: less weapons Tue, 19 Jun 2007 21:59:25 GMT rennerc [10725] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) * branches/presentation/src/world_entities/npcs/actionbox_enemy.h (modified) actionboxenemy Tue, 19 Jun 2007 18:54:28 GMT snellen [10724] * branches/presentation/src/world_entities/effects/explosion.cc (modified) * branches/presentation/src/world_entities/effects/explosion.h (modified) explosions now have sound Tue, 19 Jun 2007 16:33:32 GMT snellen [10723] * branches/presentation/src/world_entities/tools/camera.cc (modified) camera no longer subscribes to the PEV_VIEW key events Mon, 18 Jun 2007 20:05:48 GMT nicolasc [10722] * branches/presentation/src/world_entities/projectiles/nadion_blast.cc (modified) * branches/presentation/src/world_entities/weapons/disruptor.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) fixed the deviation Mon, 18 Jun 2007 17:40:40 GMT nicolasc [10721] * branches/presentation/src/util/hud.cc (modified) * branches/presentation/src/world_entities/npcs/npc.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.h (modified) * branches/presentation/src/world_entities/weapons/crosshair.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) bump, minor fixes Mon, 18 Jun 2007 17:07:29 GMT stefalie [10720] * branches/presentation/src/world_entities/environments/rotor.cc (modified) * branches/presentation/src/world_entities/environments/rotor.h (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) ... Mon, 18 Jun 2007 16:02:47 GMT nicolasc [10719] * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.h (modified) * branches/presentation/src/world_entities/weapons/disruptor.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.h (modified) crosshair moves, shot do too, but not exactly where they should Mon, 18 Jun 2007 15:06:59 GMT rennerc [10718] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/npcs/adm_turret.cc (modified) * branches/presentation/src/world_entities/weapons/aiming_system.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) dead gui :D Mon, 18 Jun 2007 13:52:34 GMT nicolasc [10715] * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.h (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.cc (modified) crosshair moves, but WM not Mon, 18 Jun 2007 13:19:15 GMT nicolasc [10714] * branches/presentation/src/ai/attack_module.cc (modified) * branches/presentation/src/lib/graphics/importer/static_model.cc (modified) * branches/presentation/src/lib/graphics/importer/static_model_data.h (modified) * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.cc (modified) * branches/presentation/src/world_entities/space_ships/space_ship.h (modified) * branches/presentation/src/world_entities/weapons/crosshair.cc (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.cc (modified) * branches/presentation/src/world_entities/weapons/weapon_manager.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) initial upload form mouse aiming in VS Mon, 18 Jun 2007 12:00:28 GMT rennerc [10713] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.h (modified) Mon, 18 Jun 2007 07:27:34 GMT rennerc [10712] * branches/presentation/src/world_entities/npcs/actionbox_enemy.cc (modified) * branches/presentation/src/world_entities/npcs/actionbox_enemy.h (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.h (modified) AdmWeapon sound, ActionboxEnemy weapons Sun, 17 Jun 2007 22:34:45 GMT rennerc [10711] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) weapon position Sun, 17 Jun 2007 12:25:20 GMT rennerc [10710] * branches/presentation/src/world_entities/npcs/npc.cc (modified) * branches/presentation/src/world_entities/npcs/npc.h (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) player cannot shoot throu walls per default worldentities cannot be ... Sun, 17 Jun 2007 10:43:04 GMT rennerc [10709] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) less debug output Sat, 16 Jun 2007 09:15:39 GMT rennerc [10708] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/npcs/adm_turret.cc (modified) * branches/presentation/src/world_entities/npcs/adm_turret.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) * branches/presentation/src/world_entities/world_entity.h (modified) improved damage handling for adm Fri, 15 Jun 2007 22:32:59 GMT rennerc [10707] * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/weapon.h (modified) player can kill adm now Fri, 15 Jun 2007 14:44:51 GMT rennerc [10705] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) fpsweapon in the correct position Fri, 15 Jun 2007 09:12:29 GMT rennerc [10704] * branches/presentation/src/world_entities/creatures/fps_player.cc (modified) * branches/presentation/src/world_entities/creatures/fps_player.h (modified) * branches/presentation/src/world_entities/npcs/adm_turret.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/presentation/src/world_entities/weapons/bsp_weapon.h (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/presentation/src/world_entities/weapons/fps_sniper_rifle.h (modified) * branches/presentation/src/world_entities/world_entity.cc (modified) FPSSniperRifle uses BspWeapon now Fri, 15 Jun 2007 08:18:36 GMT retolu [10703] * branches/presentation/src/world_entities/npcs/adm_turret.cc (modified) * branches/presentation/src/world_entities/npcs/adm_turret.h (modified) explosion, when deleted Thu, 14 Jun 2007 21:23:51 GMT nicolasc [10702] * branches/presentation/src/world_entities/weapons/disruptor.cc (modified) * branches/presentation/src/world_entities/weapons/nadion_laser.cc (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) minor improvements, some cleanup Thu, 14 Jun 2007 21:15:04 GMT nicolasc [10701] * branches/presentation/src/lib/lang/base_object.cc (modified) * branches/presentation/src/world_entities/projectiles/acid_splash.cc (modified) * branches/presentation/src/world_entities/weapons/rf_cannon.cc (modified) minor improvements, some cleanup Thu, 14 Jun 2007 15:51:58 GMT rennerc [10699] * branches/presentation (copied) create presentation branch Thu, 14 Jun 2007 15:33:43 GMT snellen [10698] * trunk/src/ai/swarm_gorel.cc (modified) * trunk/src/defs/include_paths.am (modified) * trunk/src/defs/orxonox_globals.h (modified) * trunk/src/lib/collision_detection/aabb_tree_node.cc (modified) * trunk/src/lib/event/key_mapper.cc (modified) * trunk/src/lib/event/key_mapper.h (modified) * trunk/src/lib/graphics/importer/bsp/bsp_manager.cc (modified) * trunk/src/lib/graphics/importer/bsp/bsp_manager.h (modified) * trunk/src/lib/math/quaternion.h (modified) * trunk/src/lib/math/vector.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/util/Makefile.am (modified) * trunk/src/util/hud.cc (modified) * trunk/src/util/hud.h (modified) * trunk/src/util/state.cc (modified) * trunk/src/util/state.h (modified) * trunk/src/util/track/action_box.cc (copied) * trunk/src/util/track/action_box.h (copied) * trunk/src/util/track/track.cc (modified) * trunk/src/util/track/track.h (modified) * trunk/src/world_entities/WorldEntities.am (modified) * trunk/src/world_entities/creatures/fps_player.cc (modified) * trunk/src/world_entities/creatures/fps_player.h (modified) * trunk/src/world_entities/effects/billboard.cc (modified) * trunk/src/world_entities/effects/billboard.h (modified) * trunk/src/world_entities/effects/blink.cc (modified) * trunk/src/world_entities/effects/explosion.h (modified) * trunk/src/world_entities/effects/wobblegrid.cc (modified) * trunk/src/world_entities/npcs/actionbox_enemy.cc (copied) * trunk/src/world_entities/npcs/actionbox_enemy.h (copied) * trunk/src/world_entities/npcs/adm_turret.cc (copied) * trunk/src/world_entities/npcs/adm_turret.h (copied) * trunk/src/world_entities/npcs/npc.cc (modified) * trunk/src/world_entities/playable.h (modified) * trunk/src/world_entities/player.cc (modified) * trunk/src/world_entities/projectiles/acid_splash.cc (modified) * trunk/src/world_entities/projectiles/hbolt.cc (modified) * trunk/src/world_entities/projectiles/laser.cc (modified) * trunk/src/world_entities/projectiles/lbolt.cc (modified) * trunk/src/world_entities/projectiles/mbolt.cc (modified) * trunk/src/world_entities/projectiles/nadion_blast.cc (copied) * trunk/src/world_entities/projectiles/nadion_blast.h (copied) * trunk/src/world_entities/projectiles/plasma_pulse.cc (copied) * trunk/src/world_entities/projectiles/plasma_pulse.h (copied) * trunk/src/world_entities/projectiles/rail_projectile.cc (modified) * trunk/src/world_entities/projectiles/spike.cc (modified) * trunk/src/world_entities/projectiles/spike_ball.cc (modified) * trunk/src/world_entities/projectiles/swarm_projectile.cc (modified) * trunk/src/world_entities/space_ships/space_ship.cc (modified) * trunk/src/world_entities/space_ships/space_ship.h (modified) * trunk/src/world_entities/spectator.cc (modified) * trunk/src/world_entities/tools/camera.cc (modified) * trunk/src/world_entities/tools/camera.h (modified) * trunk/src/world_entities/tools/mount_point.cc (modified) * trunk/src/world_entities/weapons/aiming_system.cc (modified) * trunk/src/world_entities/weapons/bsp_weapon.cc (copied) * trunk/src/world_entities/weapons/bsp_weapon.h (copied) * trunk/src/world_entities/weapons/disruptor.cc (copied) * trunk/src/world_entities/weapons/disruptor.h (copied) * trunk/src/world_entities/weapons/heavy_blaster.cc (modified) * trunk/src/world_entities/weapons/laser_cannon.cc (modified) * trunk/src/world_entities/weapons/light_blaster.cc (modified) * trunk/src/world_entities/weapons/medium_blaster.cc (modified) * trunk/src/world_entities/weapons/medium_blaster.h (modified) * trunk/src/world_entities/weapons/nadion_laser.cc (copied) * trunk/src/world_entities/weapons/nadion_laser.h (copied) * trunk/src/world_entities/weapons/rf_cannon.cc (copied) * trunk/src/world_entities/weapons/rf_cannon.h (copied) * trunk/src/world_entities/weapons/weapon.cc (modified) * trunk/src/world_entities/weapons/weapon.h (modified) * trunk/src/world_entities/weapons/weapon_manager.cc (modified) * trunk/src/world_entities/weapons/weapon_manager.h (modified) * trunk/src/world_entities/weapons/weapon_slot.cc (modified) * trunk/src/world_entities/weapons/weapon_slot.h (modified) * trunk/src/world_entities/world_entity.cc (modified) * trunk/src/world_entities/world_entity.h (modified) merged adm, hud, vs-enhancements : beni's responsible for this ...