# # ChangeLog for branches/new_class_id/src/world_entities/weather_effects/lense_flare.cc in orxonox.OLD # # Generated by Trac 1.0.9 # May 20, 2024, 12:43:34 AM Tue, 19 Sep 2006 13:44:38 GMT bensch [9760] * branches/new_class_id/src/Makefile.am (modified) * branches/new_class_id/src/lib/graphics/Makefile.am (modified) * branches/new_class_id/src/lib/graphics/graphics_engine.cc (modified) * branches/new_class_id/src/story_entities/game_world.cc (modified) * branches/new_class_id/src/story_entities/game_world_data.cc (modified) * branches/new_class_id/src/world_entities/WorldEntities.am (modified) * branches/new_class_id/src/world_entities/particles/dot_particles.cc (modified) * branches/new_class_id/src/world_entities/particles/dot_particles.h (modified) * branches/new_class_id/src/world_entities/weather_effects (moved) * branches/new_class_id/src/world_entities/weather_effects/atmospheric_engine.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/atmospheric_engine.h (copied) * branches/new_class_id/src/world_entities/weather_effects/cloud_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/cloud_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/fog_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/fog_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/graphics_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/graphics_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/lense_flare.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/lense_flare.h (copied) * branches/new_class_id/src/world_entities/weather_effects/lightning_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/lightning_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/rain_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/rain_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/snow_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/snow_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/sun_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/sun_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/volfog_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/volfog_effect.h (copied) * branches/new_class_id/src/world_entities/weather_effects/weather_effect.cc (copied) * branches/new_class_id/src/world_entities/weather_effects/weather_effect.h (copied) moved around the weather effecs Thu, 14 Sep 2006 15:24:31 GMT bensch [9727] * branches/new_class_id/src/lib/graphics/effects/atmospheric_engine.cc (modified) * branches/new_class_id/src/lib/graphics/effects/lense_flare.cc (modified) * branches/new_class_id/src/lib/graphics/effects/volfog_effect.cc (modified) * branches/new_class_id/src/lib/graphics/graphics_engine.cc (modified) * branches/new_class_id/src/lib/graphics/light.cc (modified) * branches/new_class_id/src/lib/graphics/render2D/element_2d.cc (modified) * branches/new_class_id/src/lib/gui/gl/glmenu/glmenu_imagescreen.cc (modified) * branches/new_class_id/src/lib/lang/base_object.cc (modified) * branches/new_class_id/src/lib/particles/model_particles.cc (modified) * branches/new_class_id/src/lib/particles/particle_system.cc (modified) * branches/new_class_id/src/lib/physics/physics_connection.cc (modified) * branches/new_class_id/src/lib/physics/physics_engine.cc (modified) * branches/new_class_id/src/lib/script_engine/lunar.h (modified) * branches/new_class_id/src/lib/script_engine/script_manager.cc (modified) * branches/new_class_id/src/lib/script_engine/script_method.cc (modified) * branches/new_class_id/src/lib/script_engine/script_method.h (modified) * branches/new_class_id/src/lib/shell/shell_command.cc (modified) * branches/new_class_id/src/lib/shell/shell_command.h (modified) * branches/new_class_id/src/lib/util/Makefile.am (modified) * branches/new_class_id/src/lib/util/executor/executor.cc (modified) * branches/new_class_id/src/lib/util/executor/executor.h (modified) * branches/new_class_id/src/lib/util/executor/executor_functional.h (modified) * branches/new_class_id/src/lib/util/executor/executor_lua.h (modified) * branches/new_class_id/src/lib/util/executor/executor_xml.h (modified) * branches/new_class_id/src/lib/util/loading/game_loader.cc (modified) * branches/new_class_id/src/lib/util/loading/load_param.cc (modified) * branches/new_class_id/src/lib/util/loading/load_param.h (modified) * branches/new_class_id/src/lib/util/loading/load_param_description.h (modified) * branches/new_class_id/src/lib/util/loading/load_param_xml.cc (copied) * branches/new_class_id/src/lib/util/loading/load_param_xml.h (copied) * branches/new_class_id/src/story_entities/campaign.cc (modified) * branches/new_class_id/src/story_entities/campaign_data.cc (modified) * branches/new_class_id/src/story_entities/game_world.cc (modified) * branches/new_class_id/src/story_entities/game_world_data.cc (modified) * branches/new_class_id/src/story_entities/single_player_world.cc (modified) * branches/new_class_id/src/story_entities/story_entity.cc (modified) * branches/new_class_id/src/util/game_rules.cc (modified) * branches/new_class_id/src/world_entities/bsp_entity.cc (modified) * branches/new_class_id/src/world_entities/npcs/network_turret.cc (modified) * branches/new_class_id/src/world_entities/planet.cc (modified) * branches/new_class_id/src/world_entities/power_ups/power_up.cc (modified) * branches/new_class_id/src/world_entities/power_ups/weapon_power_up.cc (modified) * branches/new_class_id/src/world_entities/recorder.cc (modified) * branches/new_class_id/src/world_entities/skybox.cc (modified) * branches/new_class_id/src/world_entities/skydome.cc (modified) * branches/new_class_id/src/world_entities/terrain.cc (modified) * branches/new_class_id/src/world_entities/weapons/aiming_system.cc (modified) * branches/new_class_id/src/world_entities/weapons/weapon_manager.cc (modified) * branches/new_class_id/src/world_entities/world_entity.cc (modified) orxonox/new_class_id: new Executor construct, that is much more ...