# # ChangeLog for branches/network/src/world_entities in orxonox.OLD # # Generated by Trac 1.0.9 # Jun 1, 2024, 4:29:44 PM Thu, 18 May 2006 14:33:15 GMT rennerc [7697] * branches/network/src/lib/network/message_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) * branches/network/src/world_entities/space_ships/space_ship.cc (modified) fixed spaceship permissions Sat, 29 Apr 2006 13:28:42 GMT rennerc [7446] * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_bool.cc (modified) * branches/network/src/world_entities/environments/water.cc (modified) * branches/network/src/world_entities/skybox.cc (modified) * branches/network/src/world_entities/world_entity.cc (modified) implemented some varChangeHandler functions Sat, 29 Apr 2006 12:14:24 GMT bensch [7445] * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/world_entities/space_ships/space_ship.h (modified) orxonox/branches/network: link errors resolved Sat, 29 Apr 2006 11:57:48 GMT rennerc [7444] * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/coord/p_node.h (modified) * branches/network/src/lib/lang/base_object.cc (modified) * branches/network/src/lib/lang/base_object.h (modified) * branches/network/src/lib/network/Makefile.am (modified) * branches/network/src/lib/network/handshake.cc (modified) * branches/network/src/lib/network/handshake.h (modified) * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) * branches/network/src/lib/network/network_stream.cc (modified) * branches/network/src/lib/network/synchronizeable.cc (modified) * branches/network/src/lib/network/synchronizeable.h (modified) * branches/network/src/lib/network/synchronizeable_var (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_bool.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_bool.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_float.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_float.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_int.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_int.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_quaternion.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_quaternion.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_string.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_string.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_uint.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_uint.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_var.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_var.h (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_vector.cc (added) * branches/network/src/lib/network/synchronizeable_var/synchronizeable_vector.h (added) * branches/network/src/util/multiplayer_team_deathmatch.cc (modified) * branches/network/src/world_entities/environments/water.cc (modified) * branches/network/src/world_entities/environments/water.h (modified) * branches/network/src/world_entities/npcs/ground_turret.cc (modified) * branches/network/src/world_entities/npcs/ground_turret.h (modified) * branches/network/src/world_entities/playable.cc (modified) * branches/network/src/world_entities/playable.h (modified) * branches/network/src/world_entities/power_ups/laser_power_up.cc (modified) * branches/network/src/world_entities/power_ups/laser_power_up.h (modified) * branches/network/src/world_entities/power_ups/param_power_up.cc (modified) * branches/network/src/world_entities/power_ups/param_power_up.h (modified) * branches/network/src/world_entities/power_ups/power_up.cc (modified) * branches/network/src/world_entities/power_ups/power_up.h (modified) * branches/network/src/world_entities/power_ups/turret_power_up.cc (modified) * branches/network/src/world_entities/power_ups/turret_power_up.h (modified) * branches/network/src/world_entities/power_ups/weapon_power_up.cc (modified) * branches/network/src/world_entities/power_ups/weapon_power_up.h (modified) * branches/network/src/world_entities/skybox.cc (modified) * branches/network/src/world_entities/skybox.h (modified) * branches/network/src/world_entities/space_ships/space_ship.cc (modified) * branches/network/src/world_entities/space_ships/space_ship.h (modified) * branches/network/src/world_entities/terrain.cc (modified) * branches/network/src/world_entities/terrain.h (modified) * branches/network/src/world_entities/world_entity.cc (modified) * branches/network/src/world_entities/world_entity.h (modified) new network system implemented. yet with a lot of empty function bodys Wed, 26 Apr 2006 14:07:29 GMT patrick [7380] * branches/network (copied) created the network branche Tue, 25 Apr 2006 23:31:01 GMT bensch [7370] * trunk/src/lib/collision_detection/cd_engine.cc (modified) * trunk/src/lib/data/data_tank.h (modified) * trunk/src/lib/graphics/graphics_engine.cc (modified) * trunk/src/lib/graphics/graphics_engine.h (modified) * trunk/src/story_entities/campaign_data.cc (modified) * trunk/src/story_entities/campaign_data.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/game_world.h (modified) * trunk/src/story_entities/game_world_data.cc (modified) * trunk/src/story_entities/game_world_data.h (modified) * trunk/src/story_entities/multi_player_world_data.cc (modified) * trunk/src/story_entities/multi_player_world_data.h (modified) * trunk/src/story_entities/simple_game_menu.cc (modified) * trunk/src/story_entities/simple_game_menu.h (modified) * trunk/src/story_entities/single_player_world_data.cc (modified) * trunk/src/story_entities/single_player_world_data.h (modified) * trunk/src/util/object_manager.cc (modified) * trunk/src/world_entities/environments/water.cc (modified) * trunk/src/world_entities/power_ups/weapon_power_up.cc (modified) * trunk/src/world_entities/spawning_point.h (modified) * trunk/src/world_entities/weapons/aim.cc (modified) * trunk/src/world_entities/world_entity.h (modified) orxonox/trunk: drawLists/tickLists are used, and made some ...