# # ChangeLog for branches/network/src/story_entities/game_world.cc in orxonox.OLD # # Generated by Trac 1.0.9 # Jun 5, 2024, 6:11:46 AM Fri, 06 Jan 2006 14:28:51 GMT bensch [6416] * branches/network/src/story_entities/game_world.cc (modified) network: PNodes visible again Fri, 06 Jan 2006 12:28:36 GMT bensch [6412] * branches/network/src/lib/network/network_game_manager.cc (modified) * branches/network/src/lib/network/network_game_manager.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/multi_player_world_data.cc (modified) * branches/network/src/world_entities/power_ups/param_power_up.cc (modified) ParamPowerUp is now also loaded correctly Wed, 04 Jan 2006 15:18:52 GMT patrick [6409] * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/multi_player_world.h (modified) * branches/network/src/story_entities/multi_player_world_data.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/story_entity.cc (modified) network: the network loading now works again, couldn't test it over ... Wed, 04 Jan 2006 14:53:49 GMT patrick [6408] * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/multi_player_world.h (modified) * branches/network/src/story_entities/multi_player_world_data.h (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/single_player_world_data.h (modified) network: MultiPlayerWorld does load again Wed, 04 Jan 2006 14:40:30 GMT patrick [6407] * branches/network/AUTHORS (modified) * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign_data.cc (modified) * branches/network/src/story_entities/campaign_data.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.h (modified) * branches/network/src/story_entities/single_player_world_data.cc (modified) * branches/network/src/story_entities/single_player_world_data.h (modified) network: the worlds get loaded again in the new framework Wed, 04 Jan 2006 00:49:20 GMT patrick [6404] * branches/network/src/Makefile.am (modified) * branches/network/src/lib/Makefile.am (modified) * branches/network/src/lib/data (added) * branches/network/src/lib/data/data_tank.cc (added) * branches/network/src/lib/data/data_tank.h (added) * branches/network/src/story_entities/campaign_data.cc (modified) * branches/network/src/story_entities/campaign_data.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world_data.cc (modified) * branches/network/src/story_entities/game_world_data.h (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/multi_player_world.h (modified) * branches/network/src/story_entities/multi_player_world_data.cc (added) * branches/network/src/story_entities/multi_player_world_data.h (added) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.h (modified) * branches/network/src/story_entities/single_player_world_data.cc (added) * branches/network/src/story_entities/single_player_world_data.h (added) network: working on the last steps, completion is in reach. sadly the ... Tue, 03 Jan 2006 22:04:50 GMT patrick [6402] * branches/network/src/Makefile.am (modified) * branches/network/src/defs/class_id.h (modified) * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/coord/p_node.h (modified) * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/campaign_data.cc (added) * branches/network/src/story_entities/campaign_data.h (added) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/game_world_data.cc (added) * branches/network/src/story_entities/game_world_data.h (added) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) network: more modularity for the GameWorld: data and process are now ... Mon, 02 Jan 2006 22:00:14 GMT patrick [6387] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) network: much more work on the StoryEntity functions and ... Mon, 02 Jan 2006 00:30:23 GMT patrick [6386] * branches/network/src/defs/class_id.h (modified) * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/debug_world.cc (modified) * branches/network/src/story_entities/debug_world.h (modified) * branches/network/src/story_entities/dedicated_server_world.cc (modified) * branches/network/src/story_entities/dedicated_server_world.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/story_entity.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) * branches/network/src/util/loading/game_loader.cc (modified) * branches/network/src/util/loading/game_loader.h (modified) network: many changes in the StoryEntity and Campaign framework: ... Sat, 31 Dec 2005 15:42:38 GMT patrick [6377] * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) network: work flush, have a very good new year, may orxonox rule and ... Sat, 31 Dec 2005 15:11:34 GMT patrick [6376] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/story_entity.cc (modified) network: load param is now processed correctly Sat, 31 Dec 2005 14:53:45 GMT patrick [6374] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.h (modified) * branches/network/src/story_entities/story_entity.h (modified) network: single player loads again, many changes in the function ... Sat, 31 Dec 2005 13:41:02 GMT patrick [6372] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/story_entity.h (modified) network: more cleanup in the StoryEntity, thightening the interface ... Sat, 31 Dec 2005 13:32:08 GMT patrick [6371] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/story_entity.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) network: thown some old story entity functions away Sat, 31 Dec 2005 12:52:50 GMT patrick [6370] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) network: working on campaing and gameworld structure Sat, 31 Dec 2005 12:40:55 GMT patrick [6368] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) network: digging deeper to bring more sense into the framework Sat, 31 Dec 2005 12:13:27 GMT patrick [6366] * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/multi_player_world.h (modified) network: inlined some functions Fri, 30 Dec 2005 22:25:05 GMT patrick [6361] * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/multi_player_world.h (modified) * branches/network/src/world_entities/camera.cc (modified) network: cleaned up some stuff in the camera class Fri, 30 Dec 2005 21:49:00 GMT patrick [6358] * branches/network/src/defs/class_id.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.h (modified) network: major changes in the world files Fri, 30 Dec 2005 18:12:10 GMT patrick [6352] * branches/network/src/story_entities/game_world.cc (added) * branches/network/src/story_entities/game_world.h (added) * branches/network/src/story_entities/world.h (modified) network: from now on this branche won't compile anymore, since I'm ...