# # ChangeLog for branches/network/src/story_entities/campaign.h in orxonox.OLD # # Generated by Trac 1.0.9 # Jun 17, 2024, 5:09:00 AM Tue, 03 Jan 2006 22:04:50 GMT patrick [6402] * branches/network/src/Makefile.am (modified) * branches/network/src/defs/class_id.h (modified) * branches/network/src/lib/coord/p_node.cc (modified) * branches/network/src/lib/coord/p_node.h (modified) * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/campaign_data.cc (added) * branches/network/src/story_entities/campaign_data.h (added) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/game_world_data.cc (added) * branches/network/src/story_entities/game_world_data.h (added) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) network: more modularity for the GameWorld: data and process are now ... Mon, 02 Jan 2006 22:00:14 GMT patrick [6387] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/multi_player_world.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) network: much more work on the StoryEntity functions and ... Mon, 02 Jan 2006 00:30:23 GMT patrick [6386] * branches/network/src/defs/class_id.h (modified) * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/debug_world.cc (modified) * branches/network/src/story_entities/debug_world.h (modified) * branches/network/src/story_entities/dedicated_server_world.cc (modified) * branches/network/src/story_entities/dedicated_server_world.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/story_entity.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) * branches/network/src/util/loading/game_loader.cc (modified) * branches/network/src/util/loading/game_loader.h (modified) network: many changes in the StoryEntity and Campaign framework: ... Sat, 31 Dec 2005 14:53:45 GMT patrick [6374] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/single_player_world.cc (modified) * branches/network/src/story_entities/single_player_world.h (modified) * branches/network/src/story_entities/story_entity.h (modified) network: single player loads again, many changes in the function ... Sat, 31 Dec 2005 13:41:02 GMT patrick [6372] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/story_entity.h (modified) network: more cleanup in the StoryEntity, thightening the interface ... Sat, 31 Dec 2005 13:32:08 GMT patrick [6371] * branches/network/src/story_entities/campaign.cc (modified) * branches/network/src/story_entities/campaign.h (modified) * branches/network/src/story_entities/game_world.cc (modified) * branches/network/src/story_entities/game_world.h (modified) * branches/network/src/story_entities/story_entity.cc (modified) * branches/network/src/story_entities/story_entity.h (modified) network: thown some old story entity functions away Fri, 30 Dec 2005 01:27:49 GMT bensch [6347] * branches/network (copied) branches: copied trunk again Fri, 25 Nov 2005 00:36:31 GMT bensch [5774] * trunk/src/lib/graphics/importer/model.cc (modified) * trunk/src/lib/graphics/importer/model.h (modified) * trunk/src/story_entities/campaign.h (modified) orxonox/trunk: stl in Model