# # ChangeLog for branches/adm in orxonox.OLD # # Generated by Trac 1.0.9 # May 30, 2024, 5:11:17 AM Thu, 14 Jun 2007 13:50:14 GMT retolu [10694] * branches/adm/src/story_entities/game_world.cc (modified) * branches/adm/src/world_entities/effects/explosion.h (modified) * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/npcs/adm_turret.h (modified) * branches/adm/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/adm/src/world_entities/weapons/bsp_weapon.h (modified) adm working Wed, 13 Jun 2007 17:54:24 GMT retolu [10690] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/weapons/bsp_weapon.cc (modified) * branches/adm/src/world_entities/weapons/bsp_weapon.h (modified) implementing gunFire and its Nodes(XML) Wed, 13 Jun 2007 15:51:40 GMT retolu [10689] * branches/adm/src/world_entities/WorldEntities.am (modified) * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/npcs/adm_turret.h (modified) * branches/adm/src/world_entities/weapons/aiming_system.cc (modified) * branches/adm/src/world_entities/weapons/bsp_weapon.cc (added) * branches/adm/src/world_entities/weapons/bsp_weapon.h (added) first shooting of the turret Wed, 13 Jun 2007 11:21:07 GMT rennerc [10688] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/npcs/adm_turret.h (modified) visibility check for player in adm Sat, 09 Jun 2007 22:17:06 GMT rennerc [10683] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) adm turret works now Fri, 08 Jun 2007 22:06:51 GMT rennerc [10681] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/npcs/adm_turret.h (modified) less magic Fri, 08 Jun 2007 15:14:19 GMT snellen [10680] * branches/adm/src/lib/graphics/importer/bsp/bsp_manager.cc (modified) * branches/adm/src/lib/graphics/importer/bsp/bsp_manager.h (modified) Added Raycollision method to the BspManager Fri, 08 Jun 2007 14:21:36 GMT rennerc [10679] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) Thu, 07 Jun 2007 15:38:00 GMT retolu [10677] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/npcs/adm_turret.h (modified) Thu, 31 May 2007 14:13:43 GMT retolu [10666] * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) little changes, arranged clearlier Thu, 31 May 2007 13:45:05 GMT retolu [10664] * branches/adm/src/world_entities/WorldEntities.am (modified) * branches/adm/src/world_entities/npcs/adm_turret.cc (modified) * branches/adm/src/world_entities/npcs/adm_turret.h (modified) compiles Thu, 31 May 2007 12:41:03 GMT retolu [10663] * branches/adm/src/world_entities/npcs/adm_turret.cc (added) * branches/adm/src/world_entities/npcs/adm_turret.h (added) My work so far concerning Auto Defense Mechanism (Turret) Thu, 10 May 2007 14:26:44 GMT snellen [10652] * branches/adm (copied) new branch for the development of th automatic defence mechanism Sun, 29 Apr 2007 16:51:28 GMT bknecht [10643] * trunk/src/lib/graphics/graphics_engine.cc (modified) * trunk/src/lib/graphics/importer/bsp/bsp_manager.cc (modified) * trunk/src/util/state.cc (modified) * trunk/src/util/state.h (modified) * trunk/src/world_entities/environments/rotor.cc (modified) * trunk/src/world_entities/npcs/mover.cc (modified) * trunk/src/world_entities/npcs/mover.h (modified) improvements by landauf on bsp, rotor and wireframe (does build, ...