# # ChangeLog for code # # Generated by Trac 1.0.9 # Jun 3, 2024, 10:35:40 AM Fri, 20 Nov 2015 17:10:41 GMT fvultier [10819] * code/trunk/data/levels/presentationFS15.oxw (modified) deleted useless file: spaceshipFS15 is the same as spaceshipHeartAttack Thu, 19 Nov 2015 18:55:11 GMT muemart [10818] * code/branches/cpp11_v2/src/external/tolua/lua/package.lua (modified) * code/branches/cpp11_v2/src/libraries/core/config/SettingsConfigFile.h (modified) * code/branches/cpp11_v2/src/libraries/util/Math.h (modified) * code/branches/cpp11_v2/src/modules/dodgerace/DodgeRaceShip.cc (modified) * code/branches/cpp11_v2/src/modules/dodgerace/DodgeRaceShip.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemy.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderShip.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderShip.h (modified) * code/branches/cpp11_v2/src/modules/objects/controllers/TeamTargetProxy.cc (modified) * code/branches/cpp11_v2/src/modules/objects/controllers/TurretController.cc (modified) * code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseEnemy.h (modified) * code/branches/cpp11_v2/src/orxonox/Level.cc (modified) * code/branches/cpp11_v2/src/orxonox/Level.h (modified) * code/branches/cpp11_v2/src/orxonox/Scene.h (modified) * code/branches/cpp11_v2/src/orxonox/chat/ChatHistory.cc (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/Drone.cc (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/pawns/FpsPlayer.cc (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/pawns/FpsPlayer.h (modified) - Fixed some suspicious virtual function signatures - Fixed some ... Thu, 19 Nov 2015 10:40:28 GMT muemart [10817] * code/branches/cpp11_v2/src/libraries/core/ConfigurablePaths.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Core.h (modified) * code/branches/cpp11_v2/src/libraries/core/CoreIncludes.h (modified) * code/branches/cpp11_v2/src/libraries/core/CoreStaticInitializationHandler.h (modified) * code/branches/cpp11_v2/src/libraries/core/GUIManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/GUIManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/Game.h (modified) * code/branches/cpp11_v2/src/libraries/core/GraphicsManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/GraphicsManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/LuaState.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Namespace.h (modified) * code/branches/cpp11_v2/src/libraries/core/Template.h (modified) * code/branches/cpp11_v2/src/libraries/core/XMLPort.h (modified) * 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code/branches/cpp11_v2/src/orxonox/controllers/ControllerDirector.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/DroneController.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/FormationController.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/HumanController.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/ScriptController.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/WaypointController.h (modified) * code/branches/cpp11_v2/src/orxonox/controllers/WaypointPatrolController.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSClient.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSMainMenu.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSMasterServer.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSServer.h (modified) * code/branches/cpp11_v2/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/Asteroids.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/Deathmatch.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/Dynamicmatch.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/Gametype.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/LastManStanding.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/LastTeamStanding.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/Mission.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/TeamBaseMatch.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/TeamDeathmatch.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/TeamGametype.h (modified) * code/branches/cpp11_v2/src/orxonox/gametypes/UnderAttack.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/AnimatedModel.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/Backlight.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/Billboard.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/BlinkingBillboard.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/Camera.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/FadingBillboard.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/GlobalShader.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/Light.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/MeshLodInformation.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/Model.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/ParticleEmitter.h (modified) * code/branches/cpp11_v2/src/orxonox/graphics/ParticleSpawner.h (modified) * code/branches/cpp11_v2/src/orxonox/infos/Bot.h (modified) * code/branches/cpp11_v2/src/orxonox/infos/HumanPlayer.h (modified) * code/branches/cpp11_v2/src/orxonox/infos/PlayerInfo.h (modified) * code/branches/cpp11_v2/src/orxonox/interfaces/PickupCarrier.h (modified) * code/branches/cpp11_v2/src/orxonox/interfaces/Pickupable.h (modified) * code/branches/cpp11_v2/src/orxonox/items/Engine.h (modified) * code/branches/cpp11_v2/src/orxonox/items/MultiStateEngine.h (modified) * code/branches/cpp11_v2/src/orxonox/items/PartDestructionEvent.h (modified) * code/branches/cpp11_v2/src/orxonox/items/ShipPart.h (modified) * code/branches/cpp11_v2/src/orxonox/overlays/GUISheet.h (modified) * code/branches/cpp11_v2/src/orxonox/overlays/InGameConsole.h (modified) * code/branches/cpp11_v2/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/cpp11_v2/src/orxonox/overlays/OverlayGroup.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/AmbientSound.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundManager.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/WorldAmbientSound.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/WorldSound.h (modified) * code/branches/cpp11_v2/src/orxonox/weaponsystem/DefaultWeaponmodeLink.h (modified) * code/branches/cpp11_v2/src/orxonox/weaponsystem/Weapon.h (modified) * code/branches/cpp11_v2/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/cpp11_v2/src/orxonox/weaponsystem/WeaponPack.h (modified) * code/branches/cpp11_v2/src/orxonox/weaponsystem/WeaponSet.h (modified) * code/branches/cpp11_v2/src/orxonox/weaponsystem/WeaponSlot.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/CameraPosition.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/Drone.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/EffectContainer.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/ExplosionChunk.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/MobileEntity.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/MovableEntity.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/SpawnPoint.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/StaticEntity.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/TeamSpawnPoint.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/WorldEntity.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/pawns/Pawn.h (modified) Run clang-modernize -add-override A few notes: - There are probably ... Tue, 17 Nov 2015 21:30:24 GMT fvultier [10814] * code/branches/fabienHS15/data/levels/FPS_Level_HS14.oxw (modified) * code/branches/fabienHS15/data/levels/iJohnVane_TriptoArea51.oxw (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsCollateral.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsFS15.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeartAttack.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiserBody.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsImmTest.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSpacecruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsbigship.oxi (modified) * code/branches/fabienHS15/data/levels/missionOne.oxw (modified) * code/branches/fabienHS15/data/levels/presentationHS13.oxw (modified) * code/branches/fabienHS15/data/levels/shieldTest.oxw (modified) * code/branches/fabienHS15/data/levels/templates/HeavyCruiser.oxt (modified) * code/branches/fabienHS15/data/levels/templates/HeavyCruiserBody.oxt (modified) * code/branches/fabienHS15/data/levels/templates/ModularSpaceShipTest.oxt (modified) * code/branches/fabienHS15/data/levels/templates/bigship.oxt (modified) * code/branches/fabienHS15/data/levels/templates/enemyInvader.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipAssff.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipAssff2.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipCollateralDamage.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipDodgeRace.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipEscort.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipFS15.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipGhost.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipHeartAttack.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipInvader.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipPirate.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipRace.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipRing.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipSpacecruiser.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipSwallow.oxt (modified) * code/branches/fabienHS15/data/levels/templates/spaceshipTurret.oxt (modified) * code/branches/fabienHS15/data/levels/templates/towerdefensetower.oxt (modified) * code/branches/fabienHS15/data/levels/towerDefense.oxw (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/overlays/OverlaysPrereqs.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDRocketFuelBar.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDRocketFuelBar.h (added) * code/branches/fabienHS15/src/modules/weapons/WeaponsPrereqs.h (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/Rocket.h (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.h (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/branches/fabienHS15/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/fabienHS15/src/orxonox/infos/PlayerInfo.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) Tue, 17 Nov 2015 17:28:25 GMT muemart [10813] * code/branches/cpp11_v2/src/libraries/core/CoreConfig.cc (modified) * code/branches/cpp11_v2/src/libraries/util/Math.cc (modified) * code/branches/cpp11_v2/src/libraries/util/Math.h (modified) Use new random number generation functions Mon, 16 Nov 2015 15:30:49 GMT paulsc [10812] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Tried new tactic with mission failing, but still does not work... Mon, 16 Nov 2015 15:23:12 GMT luhug [10811] * code/branches/planetLevelHS15/data/levels/luaTest.oxw (added) added luaTest.oxw to test random city generation Mon, 16 Nov 2015 14:51:56 GMT vaydin [10810] * code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.h (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) added offset option for explosion Mon, 16 Nov 2015 14:36:39 GMT bhatiab [10809] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Changed lookat var for Defender Mon, 16 Nov 2015 14:31:43 GMT paulsc [10808] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) ended quests, added mission accomplishment Mon, 16 Nov 2015 13:44:09 GMT vaydin [10807] * code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw (modified) * code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw (modified) * code/branches/explosionChunksHS15/data/levels/iiiJohnVane_EscapeTheBastards.oxw (modified) * code/branches/explosionChunksHS15/data/levels/kecks.oxw (modified) * code/branches/explosionChunksHS15/data/levels/missionOne.oxw (modified) * code/branches/explosionChunksHS15/data/levels/templates/FPS.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/FPS_HS14.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiser.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiserBody.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/ModularSpaceShipTest.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/bigship.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/enemyInvader.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff2.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipCollateralDamage.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipFS15.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipGhost.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipH2.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXY.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXYSL.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipHeartAttack.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipRace.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipRing.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipSpacecruiser.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipSwallow.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporter.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporterSL.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipTurret.oxt (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) added explosioneffects to the xml files Mon, 16 Nov 2015 13:16:49 GMT hzuellig [10806] * code/branches/planetLevelHS15/data/levels/betterearth.oxw (modified) Added skybox and houses to betterearth.owx Sun, 15 Nov 2015 15:47:35 GMT gania [10805] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) Finished groundwork: AI fights enemies like I want it to. TODO: ... Sat, 14 Nov 2015 23:05:48 GMT paulsc [10804] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) * code/branches/campaignHS15/data/levels/templates/spaceshipShuttle.oxt (added) Started work on spaceshipShuttle.oxt, furthered quests. Sat, 14 Nov 2015 21:09:41 GMT gania [10803] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) Works for DivisionController for now. Almost balanced AI! Dodges ... Sat, 14 Nov 2015 15:31:10 GMT paulsc [10802] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Furthered quests, started work on pickups for quest 6. Sat, 14 Nov 2015 12:32:57 GMT jo [10801] * code/trunk/data/levels/jump.oxw (modified) More straight forward jump level description. Fri, 13 Nov 2015 15:45:44 GMT gania [10800] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) compilable Thu, 12 Nov 2015 12:03:34 GMT gania [10799] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) prettier now Thu, 12 Nov 2015 10:31:46 GMT gania [10798] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) low on battery 2 Thu, 12 Nov 2015 10:27:41 GMT gania [10797] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) low on battery Thu, 12 Nov 2015 08:30:14 GMT gania [10796] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) Sometimes there are too many rotations Tue, 10 Nov 2015 18:50:34 GMT fvultier [10795] * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/SimpleRocket.cc (modified) Tue, 10 Nov 2015 18:47:39 GMT fvultier [10794] * code/branches/fabienHS15/data/overlays/jumpHUD.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/SimpleRocket.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) bug in the WeaponHUD fixed. Tue, 10 Nov 2015 15:37:34 GMT gania [10793] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) added choose maneuver type functionality Mon, 09 Nov 2015 16:56:56 GMT paulsc [10792] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Made number of enemies increase over time, added fps undock, advanced ... Mon, 09 Nov 2015 16:55:42 GMT fvultier [10791] * code/branches/fabienHS15/data/levels/includes/invaderWeapon.oxi (modified) * code/branches/fabienHS15/data/levels/includes/invaderWeaponEnemy.oxi (modified) * code/branches/fabienHS15/data/levels/includes/towerWeaponSettings.oxi (deleted) * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsCollateral.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsEscort.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsFPS.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsFPS_HS14.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsFS15.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsGhost.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsH2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHXY.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeartAttack.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiserBody.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsImmTest.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsPirate.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSpacecruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsTransporter.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsTurret.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsTurret1.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsbigship.oxi (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/data/levels/towerDefense.oxw (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/ReplenishingMunition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/ReplenishingMunition.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Weapon.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Weapon.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponPack.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponPack.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/MobileEntity.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/StaticEntity.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.h (modified) Munition may and must now be defined for each pawn separately. This ... Mon, 09 Nov 2015 15:38:02 GMT gania [10789] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) did nothing today Mon, 09 Nov 2015 15:02:14 GMT hzuellig [10788] * code/branches/planetLevelHS15/data/levels/betterearth.oxw (modified) skyscrapers and stuff Mon, 09 Nov 2015 14:54:40 GMT meierman [10787] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverWall.cc (modified) programm wall placement works Mon, 09 Nov 2015 14:51:17 GMT vaydin [10786] * code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.h (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) added ability to attach second particle effect to explosionpart, ... Mon, 09 Nov 2015 13:14:47 GMT meierman [10785] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverWall.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverWall.h (modified) Placing Walls works Mon, 09 Nov 2015 13:09:38 GMT bucyril [10784] * code/branches/hoverHS15/data/levels/templates/spaceshipHover.oxt (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) Finished hover ship control and resolved merge conflict --this line, ... Mon, 09 Nov 2015 12:57:59 GMT bhatiab [10783] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Finished descriptions for the quests Mon, 09 Nov 2015 10:19:51 GMT gania [10782] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) not compilable change to move behaviour Sun, 08 Nov 2015 20:10:30 GMT landauf [10781] * code/branches/cpp11_v2/src/libraries/core/command/ExecutorPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/command/FunctorPtr.h (modified) in C++11 it's now possible to define 'typedefs' for templates (called ... Sun, 08 Nov 2015 17:19:12 GMT gania [10780] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.h (modified) fixed firing direction Sun, 08 Nov 2015 16:21:46 GMT bhatiab [10779] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added a few Descriptions Sun, 08 Nov 2015 14:12:17 GMT landauf [10778] * code/branches/cpp11_v2/src/libraries/core/input/InputManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/input/JoyStick.cc (modified) use range-based-for-loop instead of BOOST_FOREACH Sun, 08 Nov 2015 10:16:22 GMT landauf [10777] * code/branches/cpp11_v2/src/libraries/core/Loader.cc (modified) * code/branches/cpp11_v2/src/libraries/util/StringUtils.cc (modified) replacing boost::scoped_ptr/array with 'const std::unique_ptr' Sun, 08 Nov 2015 10:11:00 GMT landauf [10776] * code/branches/cpp11_v2/src/libraries/core/config/ConfigFileManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/config/ConfigFileManager.h (modified) using std::array instead of boost::array Sun, 08 Nov 2015 09:40:44 GMT landauf [10775] * code/branches/cpp11_v2/src/external/cpptcl/cpptcl.h (modified) * code/branches/cpp11_v2/src/external/cpptcl/details/methods.h (modified) * code/branches/cpp11_v2/src/external/cpptcl/details/methods_v.h (modified) * code/branches/cpp11_v2/src/libraries/core/GUIManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Thread.cc (modified) * code/branches/cpp11_v2/src/libraries/core/ThreadWin.cc (modified) * code/branches/cpp11_v2/src/libraries/core/command/TclThreadManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/input/InputManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/input/InputState.h (modified) * code/branches/cpp11_v2/src/libraries/network/TrafficControl.cc (modified) using std::bind and std::function instead of boost::bind and ... Sat, 07 Nov 2015 21:46:11 GMT landauf [10774] * code/branches/cpp11_v2/src/libraries/core/class/Identifier.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/IteratorBase.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectList.h (modified) * code/branches/cpp11_v2/src/libraries/network/Connection.h (modified) * code/branches/cpp11_v2/src/libraries/network/GamestateManager.h (modified) * code/branches/cpp11_v2/src/libraries/network/NetworkFunctionIncludes.h (modified) * code/branches/cpp11_v2/src/libraries/network/packet/Packet.cc (modified) * code/branches/cpp11_v2/src/modules/overlays/OverlayText.cc (modified) * code/branches/cpp11_v2/src/modules/overlays/hud/HUDNavigation.cc (modified) * code/branches/cpp11_v2/src/orxonox/graphics/Light.cc (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/WorldEntity.cc (modified) using static_assert instead of BOOST_STATIC_ASSERT Sat, 07 Nov 2015 17:03:26 GMT landauf [10773] * code/branches/cpp11_v2/src/external/tinyxml/ticpp.cpp (modified) * code/branches/cpp11_v2/src/external/tinyxml/ticpp.h (modified) * code/branches/cpp11_v2/src/libraries/core/GUIManager.cc (modified) using std::unique_ptr instead of std::auto_ptr Sat, 07 Nov 2015 16:38:21 GMT landauf [10772] * code/branches/cpp11_v2/src/libraries/core/Game.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Game.h (modified) * code/branches/cpp11_v2/src/libraries/core/Loader.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Resource.cc (modified) * code/branches/cpp11_v2/src/libraries/core/input/KeyBinder.cc (modified) use std::make_shared for better performance with shared_ptr Sat, 07 Nov 2015 16:24:58 GMT landauf [10771] * code/branches/cpp11_v2/src/OrxonoxConfig.h.in (modified) * code/branches/cpp11_v2/src/external/cpptcl/cpptcl.cc (modified) * code/branches/cpp11_v2/src/external/cpptcl/cpptcl.h (modified) * code/branches/cpp11_v2/src/libraries/core/CorePrecompiledHeaders.h (modified) * code/branches/cpp11_v2/src/libraries/core/GUIManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/Game.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Game.h (modified) * code/branches/cpp11_v2/src/libraries/core/GraphicsManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/GraphicsManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/Loader.cc (modified) * code/branches/cpp11_v2/src/libraries/core/LuaState.cc (modified) * code/branches/cpp11_v2/src/libraries/core/LuaState.h (modified) * code/branches/cpp11_v2/src/libraries/core/Resource.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Resource.h (modified) * code/branches/cpp11_v2/src/libraries/core/input/KeyBinder.cc (modified) * code/branches/cpp11_v2/src/libraries/core/input/KeyBinder.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/cpp11_v2/src/orxonox/sound/BaseSound.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundBuffer.cc (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundBuffer.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundManager.h (modified) using std::shared_ptr instead of boost::shared_ptr (same for weak_ptr) Sat, 07 Nov 2015 13:42:14 GMT landauf [10770] * code/branches/cpp11_v2/src/libraries/core/ClassTreeMask.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/IteratorBase.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/StrongPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/WeakPtr.h (modified) * code/branches/cpp11_v2/src/libraries/util/SharedPtr.h (modified) * code/branches/cpp11_v2/test/util/SharedPtrTest.cc (modified) made conversion to bool operators explicit Sat, 07 Nov 2015 09:23:42 GMT landauf [10769] * code/branches/cpp11_v2/src/OrxonoxConfig.h.in (modified) * code/branches/cpp11_v2/src/libraries/core/ClassTreeMask.h (modified) * code/branches/cpp11_v2/src/libraries/core/ConfigurablePaths.cc (modified) * code/branches/cpp11_v2/src/libraries/core/EventIncludes.h (modified) * code/branches/cpp11_v2/src/libraries/core/GUIManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Game.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Game.h (modified) * code/branches/cpp11_v2/src/libraries/core/Loader.cc (modified) * code/branches/cpp11_v2/src/libraries/core/Loader.h (modified) * code/branches/cpp11_v2/src/libraries/core/LuaState.cc (modified) * code/branches/cpp11_v2/src/libraries/core/LuaState.h (modified) * code/branches/cpp11_v2/src/libraries/core/class/Identifiable.h (modified) * code/branches/cpp11_v2/src/libraries/core/class/Identifier.h (modified) * code/branches/cpp11_v2/src/libraries/core/class/IdentifierManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/command/ArgumentCompletionFunctions.cc (modified) * code/branches/cpp11_v2/src/libraries/core/command/CommandEvaluation.cc (modified) * code/branches/cpp11_v2/src/libraries/core/command/ConsoleCommandManager.cc (modified) * code/branches/cpp11_v2/src/libraries/core/command/ConsoleCommandManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/command/ExecutorPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/command/FunctorPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/command/Shell.h (modified) * code/branches/cpp11_v2/src/libraries/core/config/SettingsConfigFile.h (modified) * code/branches/cpp11_v2/src/libraries/core/input/InputManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/input/KeyBinder.h (modified) * code/branches/cpp11_v2/src/libraries/core/module/ModuleInstance.cc (modified) * code/branches/cpp11_v2/src/libraries/core/module/ModuleInstance.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/DestroyLaterManager.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/Iterator.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListIterator.h (modified) * code/branches/cpp11_v2/src/libraries/core/singleton/ScopeManager.h (modified) * code/branches/cpp11_v2/src/libraries/network/FunctionCallManager.cc (modified) * code/branches/cpp11_v2/src/libraries/network/FunctionCallManager.h (modified) * code/branches/cpp11_v2/src/libraries/network/GamestateManager.cc (modified) * code/branches/cpp11_v2/src/libraries/network/GamestateManager.h (modified) * code/branches/cpp11_v2/src/libraries/network/TrafficControl.cc (modified) * code/branches/cpp11_v2/src/libraries/network/TrafficControl.h (modified) * code/branches/cpp11_v2/src/libraries/network/packet/ClassID.cc (modified) * code/branches/cpp11_v2/src/libraries/network/packet/FunctionIDs.cc (modified) * code/branches/cpp11_v2/src/libraries/network/synchronisable/Serialise.h (modified) * code/branches/cpp11_v2/src/libraries/network/synchronisable/Synchronisable.h (modified) * code/branches/cpp11_v2/src/libraries/tools/TextureGenerator.cc (modified) * code/branches/cpp11_v2/src/libraries/tools/TextureGenerator.h (modified) * code/branches/cpp11_v2/src/libraries/util/SharedPtr.h (modified) * code/branches/cpp11_v2/src/modules/designtools/SkyboxGenerator.h (modified) * code/branches/cpp11_v2/src/modules/mini4dgame/Mini4DgameAI.h (modified) * code/branches/cpp11_v2/src/modules/objects/SpaceBoundaries.cc (modified) * code/branches/cpp11_v2/src/modules/objects/SpaceBoundaries.h (modified) * code/branches/cpp11_v2/src/modules/objects/triggers/DistanceMultiTrigger.cc (modified) * code/branches/cpp11_v2/src/modules/objects/triggers/DistanceMultiTrigger.h (modified) * code/branches/cpp11_v2/src/modules/objects/triggers/MultiTrigger.h (modified) * code/branches/cpp11_v2/src/modules/objects/triggers/Trigger.h (modified) * 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(modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundBuffer.cc (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundBuffer.h (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/cpp11_v2/src/orxonox/sound/SoundManager.h (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/cpp11_v2/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/cpp11_v2/test/util/SharedPtrTest.cc (modified) no space needed anymore between closing template brackets ('> >' -> '>>') Fri, 06 Nov 2015 21:54:34 GMT landauf [10768] * code/branches/cpp11_v2/src/libraries/core/ApplicationPaths.cc (modified) * code/branches/cpp11_v2/src/libraries/core/BaseObject.cc (modified) * code/branches/cpp11_v2/src/libraries/core/BaseObject.h (modified) * code/branches/cpp11_v2/src/libraries/core/ClassTreeMask.cc (modified) * code/branches/cpp11_v2/src/libraries/core/ClassTreeMask.h (modified) * 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code/branches/cpp11_v2/test/util/SmallObjectAllocatorTest.cc (modified) replace '0' by 'nullptr' Thu, 05 Nov 2015 20:48:41 GMT paulsc [10767] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Changed coordinates to (y,z,x) and implemented FPSPlayer. Undocking ... Wed, 04 Nov 2015 21:55:50 GMT paulsc [10766] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Corrected formatting, improved allies, introduced lua coordinates and ... 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code/branches/cpp11_v2/test/core/class/OrxonoxClassTest.cc (modified) * code/branches/cpp11_v2/test/core/class/OrxonoxInterfaceTest.cc (modified) * code/branches/cpp11_v2/test/core/class/SubclassIdentifierTest.cc (modified) * code/branches/cpp11_v2/test/core/class/SuperTest.cc (modified) * code/branches/cpp11_v2/test/core/command/CommandTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ClassFactoryTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ContextTest.cc (modified) * code/branches/cpp11_v2/test/core/object/DestroyableTest.cc (modified) * code/branches/cpp11_v2/test/core/object/IteratorTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ListableTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListBaseTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListIteratorTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListTest.cc (modified) * code/branches/cpp11_v2/test/core/object/StrongPtrTest.cc (modified) * code/branches/cpp11_v2/test/core/object/WeakPtrTest.cc (modified) * code/branches/cpp11_v2/test/core/singleton/ScopeTest.cc (modified) * code/branches/cpp11_v2/test/util/SharedPtrTest.cc (modified) * code/branches/cpp11_v2/test/util/SingletonTest.cc (modified) * code/branches/cpp11_v2/test/util/output/ConsoleWriterTest.cc (modified) * code/branches/cpp11_v2/test/util/output/OutputManagerTest.cc (modified) replace 'NULL' by 'nullptr' Wed, 04 Nov 2015 15:07:46 GMT gania [10764] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) fixed canFire() function Tue, 03 Nov 2015 16:06:05 GMT gania [10763] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) fixed a bug Tue, 03 Nov 2015 14:56:41 GMT gania [10762] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) added a canFire() function Tue, 03 Nov 2015 13:11:19 GMT gania [10761] * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) Added enums for maneuvers Mon, 02 Nov 2015 17:01:56 GMT fvultier [10760] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) * code/branches/hoverHS15/data/levels/templates/spaceshipHover.oxt (added) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) * code/branches/hoverHS15/src/modules/hover/HoverWall.cc (modified) * code/branches/hoverHS15/src/modules/invader/InvaderShip.cc (modified) * code/branches/hoverHS15/src/modules/invader/InvaderShip.h (modified) 2 problems fixed: The collidesAgainst function in the hovership get ... Mon, 02 Nov 2015 15:48:27 GMT gania [10759] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) small fixes Mon, 02 Nov 2015 15:33:32 GMT paulsc [10758] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Corrected ally behavoiur. Friendly fire needs fixing though Mon, 02 Nov 2015 15:03:12 GMT luhug [10756] * code/branches/planetLevelHS15/data/levels/flightTest.oxw (deleted) * code/branches/planetLevelHS15/data/levels/skyboxTeleport.oxw (added) Changed flightTest.oxw to skyboxTeleport.oxw. Added a skybox to the ... Mon, 02 Nov 2015 14:56:46 GMT vaydin [10755] * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) removed lag at first explosion Mon, 02 Nov 2015 14:29:36 GMT bhatiab [10754] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Changed the number of enemies per waves, need to test it, if it works ... Mon, 02 Nov 2015 14:24:09 GMT vaydin [10753] * code/branches/explosionChunksHS15/src/orxonox/worldentities/VaydinExplosion.cc (deleted) * code/branches/explosionChunksHS15/src/orxonox/worldentities/VaydinExplosion.h (deleted) Deleted VaydinExplosion class Mon, 02 Nov 2015 14:23:03 GMT vaydin [10752] * code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/CMakeLists.txt (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc (added) * code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.h (added) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) Deleted previously created VaydinExplosion class, created ... Mon, 02 Nov 2015 14:19:00 GMT meierman [10751] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) * code/branches/hoverHS15/src/modules/hover/CMakeLists.txt (modified) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/Hover.h (modified) * code/branches/hoverHS15/src/modules/hover/HoverOrigin.cc (added) * code/branches/hoverHS15/src/modules/hover/HoverOrigin.h (added) * code/branches/hoverHS15/src/modules/hover/HoverPrereqs.h (modified) * code/branches/hoverHS15/src/modules/hover/HoverWall.cc (added) * code/branches/hoverHS15/src/modules/hover/HoverWall.h (added) working cpp object generation Mon, 02 Nov 2015 13:56:51 GMT bhatiab [10750] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Changed the mass for the stations Mon, 02 Nov 2015 13:25:06 GMT bhatiab [10749] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added planets, changed skybox, fixed asteroids, changed starting ... Mon, 02 Nov 2015 13:10:11 GMT paulsc [10748] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added Allies. Sun, 01 Nov 2015 21:25:57 GMT fvultier [10746] * code/branches/fabienHS15/data/levels/pickups.oxw (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDShieldBar.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDShieldBar.h (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.h (modified) Sun, 01 Nov 2015 21:06:23 GMT landauf [10745] * code/branches/cpp11_v2/src/libraries/core/object/StrongPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/WeakPtr.h (modified) * code/branches/cpp11_v2/src/libraries/util/SharedPtr.h (modified) added move-constructor for StrongPtr and SharedPtr. for WeakPtr this ... Sun, 01 Nov 2015 20:03:05 GMT landauf [10744] * code/branches/cpp11_v2/src/libraries/core/object/StrongPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/WeakPtr.h (modified) * code/branches/cpp11_v2/test/core/object/StrongPtrTest.cc (modified) * code/branches/cpp11_v2/test/core/object/WeakPtrTest.cc (modified) * code/branches/cpp11_v2/test/util/SharedPtrTest.cc (modified) added tests and fixed constructors of StrongPtr and WeakPtr Sun, 01 Nov 2015 14:52:16 GMT paulsc [10743] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Did some more work in quests. Sun, 01 Nov 2015 13:52:04 GMT landauf [10742] * code/branches/cpp11_v2/src/libraries/util/Math.h (modified) use constexpr for some math functions and constants Sun, 01 Nov 2015 13:26:37 GMT bhatiab [10741] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added a planet with a ring Sun, 01 Nov 2015 13:04:55 GMT paulsc [10740] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Did some work on narrative and events, labelled TODO and FIXME, ... Sun, 01 Nov 2015 12:05:54 GMT fvultier [10739] * code/branches/fabienHS15/data/gui/layouts/InGameMenu.layout (modified) * code/branches/fabienHS15/data/gui/scripts/InGameMenu.lua (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDBar.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDBar.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDBoostBar.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDHealthBar.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDHealthBar.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/towerdefense/TowerDefenseTower.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/BasicProjectile.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) HUD improved. Corrected text rescaling. Renamed reload to ... Sun, 01 Nov 2015 08:10:08 GMT gania [10737] * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) nothing really changed Sat, 31 Oct 2015 22:50:17 GMT landauf [10736] * code/branches/cpp11_v2/src/libraries/core/object/Iterator.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/IteratorBase.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectList.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListBase.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListIterator.h (modified) * code/branches/cpp11_v2/test/core/CMakeLists.txt (modified) * code/branches/cpp11_v2/test/core/object/IteratorTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListIteratorTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListTest.cc (added) fixed range based for-loop: ObjectList now returns an iterator added ... Sat, 31 Oct 2015 18:15:11 GMT paulsc [10735] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Implemented EffectBeacon for quest 2.1 and added platform for ... Sat, 31 Oct 2015 17:40:29 GMT landauf [10734] * code/branches/cpp11_v2/cmake/CompilerConfigGCC.cmake (modified) fixed build for mingw (apparently it requires gnu extensions to compile) Sat, 31 Oct 2015 17:11:53 GMT landauf [10733] * code/branches/cpp11_v2 (modified) * code/branches/cpp11_v2/cmake/CompilerConfigGCC.cmake (modified) * code/branches/cpp11_v2/src/external/ois/linux/LinuxJoyStickEvents.cpp (modified) * code/branches/cpp11_v2/src/libraries/core/config/ConfigFile.cc (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListBase.h (modified) * code/branches/cpp11_v2/src/libraries/tools/BulletDebugDrawer.h (modified) * code/branches/cpp11_v2/src/libraries/tools/OgreBulletUtils.h (modified) * code/branches/cpp11_v2/src/libraries/util/SmallObjectAllocator.h (modified) * code/branches/cpp11_v2/src/modules/invader/Invader.cc (modified) * code/branches/cpp11_v2/src/modules/invader/Invader.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemy.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemyShooter.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderHUDinfo.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderShip.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderShip.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderWeapon.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderWeaponEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderWeaponEnemy.h (modified) * code/branches/cpp11_v2/src/modules/jump/Jump.cc (modified) * code/branches/cpp11_v2/src/modules/jump/Jump.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpBoots.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpBoots.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpCenterpoint.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpCenterpoint.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpEnemy.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpFigure.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpItem.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpItem.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatform.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatform.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformDisappear.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformDisappear.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformFake.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformFake.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformHMove.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformHMove.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformStatic.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformStatic.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformTimer.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformTimer.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformVMove.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformVMove.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpProjectile.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPropeller.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPropeller.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpRocket.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpRocket.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpScore.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpShield.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpShield.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpSpring.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpSpring.h (modified) * code/branches/cpp11_v2/src/orxonox/chat/ChatManager.cc (modified) * code/branches/cpp11_v2/src/orxonox/controllers/ArtificialController.cc (modified) merged branch cpp11 to cpp11_v2 Sat, 31 Oct 2015 16:41:17 GMT landauf [10732] * code/branches/cpp11_v2 (copied) created new branch for cpp11 Sat, 31 Oct 2015 15:07:29 GMT gania [10731] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.h (modified) added a little bit of firing functionality Sat, 31 Oct 2015 12:51:45 GMT bhatiab [10730] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Worked on lua.fog, fogFields is working now, but I'm having problemes ... Sat, 31 Oct 2015 11:20:00 GMT gania [10729] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) move functions were added, everyone stays in formations Sat, 31 Oct 2015 10:33:08 GMT landauf [10728] * code/trunk/src/orxonox/graphics/Model.cc (modified) disable LOD for MSVC and ogre version 1.8 because it leads to crashes Sat, 31 Oct 2015 10:06:37 GMT landauf [10727] * code/trunk/src/libraries/tools/Shader.cc (modified) * code/trunk/src/libraries/tools/Shader.h (modified) * code/trunk/src/modules/pong/PongAI.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefense.cc (modified) * code/trunk/src/modules/towerdefense/TowerDefenseTower.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.cc (modified) * code/trunk/src/orxonox/Scene.cc (modified) fixed warnings with MSVC14 Fri, 30 Oct 2015 22:52:18 GMT landauf [10726] * code/trunk/src/external/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h (modified) * code/trunk/src/external/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h (modified) * code/trunk/src/external/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h (modified) * code/trunk/src/external/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h (modified) * code/trunk/src/orxonox/worldentities/WorldEntity.h (modified) fixed alignment warnings in MSVC14 (caused by SSE instructions in bullet) Fri, 30 Oct 2015 22:07:34 GMT gania [10725] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) fixed pointers Fri, 30 Oct 2015 18:51:49 GMT fvultier [10724] * code/branches/fabienHS15/data/levels/includes/pickups.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsCollateral.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsEscort.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsGhost.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsH2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeartAttack.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiserBody.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsPirate.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSpacecruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsTransporter.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsbigship.oxi (modified) * code/branches/fabienHS15/data/levels/pickups.oxw (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/BoostPickup.cc (added) * code/branches/fabienHS15/src/modules/pickup/items/BoostPickup.h (added) * code/branches/fabienHS15/src/modules/pickup/items/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.h (modified) The weapon system HUD rescales properly if the window size changes. Fri, 30 Oct 2015 11:08:30 GMT gania [10722] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) created destructor functions and improved findNewLeader and ... Thu, 29 Oct 2015 22:27:32 GMT fvultier [10721] * code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionContainer.cc (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionContainer.h (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (modified) * code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) Thu, 29 Oct 2015 19:02:23 GMT gania [10719] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) All compiling, WingmanControllers actually find LeaderControllers and ... Thu, 29 Oct 2015 12:17:02 GMT gania [10718] * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) bugfix Thu, 29 Oct 2015 10:53:45 GMT gania [10717] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (deleted) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (deleted) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Wingmen and Leaders look for their leaders Wed, 28 Oct 2015 21:56:16 GMT landauf [10716] * code/trunk/cmake/tools/TargetUtilities.cmake (modified) let orxonox_main depend on plugins too. this means that every plugin ... Tue, 27 Oct 2015 20:08:40 GMT fvultier [10715] * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/pickup/PickupPrereqs.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) Mon, 26 Oct 2015 22:36:27 GMT fvultier [10714] * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) Mon, 26 Oct 2015 22:34:23 GMT fvultier [10713] * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) Mon, 26 Oct 2015 20:33:19 GMT landauf [10712] * code/trunk/test/util/output/ConsoleWriterTest.cc (modified) fixed build with MSVC14