# # ChangeLog for code/trunk/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc # # Generated by Trac 1.0.9 # May 11, 2024, 6:31:07 PM Sat, 01 Nov 2008 21:14:55 GMT landauf [2096] * code/trunk (modified) * code/trunk/src/core/XMLIncludes.h (modified) * code/trunk/src/orxonox/OrxonoxPrereqs.h (modified) * code/trunk/src/orxonox/objects/WeaponSystem.cc (copied) * code/trunk/src/orxonox/objects/WeaponSystem.h (copied) * code/trunk/src/orxonox/objects/quest/AddQuest.cc (modified) * code/trunk/src/orxonox/objects/quest/AddQuest.h (modified) * code/trunk/src/orxonox/objects/quest/AddQuestHint.cc (modified) * code/trunk/src/orxonox/objects/quest/AddQuestHint.h (modified) * code/trunk/src/orxonox/objects/quest/AddReward.cc (modified) * code/trunk/src/orxonox/objects/quest/AddReward.h (modified) * code/trunk/src/orxonox/objects/quest/ChangeQuestStatus.cc (modified) * code/trunk/src/orxonox/objects/quest/ChangeQuestStatus.h (modified) * code/trunk/src/orxonox/objects/quest/CompleteQuest.cc (modified) * code/trunk/src/orxonox/objects/quest/CompleteQuest.h (modified) * code/trunk/src/orxonox/objects/quest/FailQuest.cc (modified) * code/trunk/src/orxonox/objects/quest/FailQuest.h (modified) * code/trunk/src/orxonox/objects/quest/GlobalQuest.cc (modified) * code/trunk/src/orxonox/objects/quest/GlobalQuest.h (modified) * code/trunk/src/orxonox/objects/quest/LocalQuest.cc (modified) * code/trunk/src/orxonox/objects/quest/LocalQuest.h (modified) * code/trunk/src/orxonox/objects/quest/Quest.cc (modified) * code/trunk/src/orxonox/objects/quest/Quest.h (modified) * code/trunk/src/orxonox/objects/quest/QuestDescription.cc (modified) * code/trunk/src/orxonox/objects/quest/QuestDescription.h (modified) * code/trunk/src/orxonox/objects/quest/QuestEffect.cc (modified) * code/trunk/src/orxonox/objects/quest/QuestEffect.h (modified) * code/trunk/src/orxonox/objects/quest/QuestHint.cc (modified) * code/trunk/src/orxonox/objects/quest/QuestHint.h (modified) * code/trunk/src/orxonox/objects/quest/QuestItem.cc (modified) * code/trunk/src/orxonox/objects/quest/QuestItem.h (modified) * code/trunk/src/orxonox/objects/quest/QuestManager.cc (modified) * code/trunk/src/orxonox/objects/quest/QuestManager.h (modified) * code/trunk/src/orxonox/objects/quest/Rewardable.cc (modified) * code/trunk/src/orxonox/objects/quest/Rewardable.h (modified) * code/trunk/src/orxonox/objects/weaponSystem (copied) * code/trunk/src/orxonox/objects/weaponSystem/Munition.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/Munition.h (copied) * code/trunk/src/orxonox/objects/weaponSystem/Weapon.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/Weapon.h (copied) * code/trunk/src/orxonox/objects/weaponSystem/WeaponSet.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/WeaponSet.h (copied) * code/trunk/src/orxonox/objects/weaponSystem/WeaponSlot.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/WeaponSlot.h (copied) * code/trunk/src/orxonox/objects/weaponSystem/munitions (copied) * code/trunk/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.h (copied) * code/trunk/src/orxonox/objects/weaponSystem/weapons (copied) * code/trunk/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (copied) * code/trunk/src/orxonox/objects/weaponSystem/weapons/Missile.cc (copied) * code/trunk/src/orxonox/objects/weaponSystem/weapons/Missile.h (copied) * code/trunk/src/tolua/tolua-5.1.pkg (modified) * code/trunk/src/util (modified) * code/trunk/src/util/Exception.cc (modified) * code/trunk/src/util/Exception.h (modified) * code/trunk/visual_studio/vc8/audio.vsprops (modified) * code/trunk/visual_studio/vc8/base.vsprops (modified) * code/trunk/visual_studio/vc8/ceguilua.vsprops (modified) * code/trunk/visual_studio/vc8/core.vsprops (modified) * code/trunk/visual_studio/vc8/cpptcl.vsprops (modified) * code/trunk/visual_studio/vc8/debug.vsprops (modified) * code/trunk/visual_studio/vc8/directories.vsprops (modified) * code/trunk/visual_studio/vc8/lua.vsprops (modified) * code/trunk/visual_studio/vc8/network.vsprops (modified) * code/trunk/visual_studio/vc8/orxonox.vsprops (modified) * code/trunk/visual_studio/vc8/orxonox_vc8.sln (modified) * code/trunk/visual_studio/vc8/release.vsprops (modified) * code/trunk/visual_studio/vc8/tinyxml.vcproj (modified) * code/trunk/visual_studio/vc8/tinyxml.vsprops (modified) * code/trunk/visual_studio/vc8/tolua.vsprops (modified) * code/trunk/visual_studio/vc8/toluagen.vcproj (modified) * code/trunk/visual_studio/vc8/toluagen.vsprops (modified) * code/trunk/visual_studio/vc8/toluagen_orxonox.vcproj (modified) * code/trunk/visual_studio/vc8/toluagen_orxonox.vsprops (modified) * code/trunk/visual_studio/vc8/util.vsprops (modified) merged weapon branch back to trunk changed eol-style of all new ... Wed, 29 Oct 2008 15:13:10 GMT polakma [2060] * code/branches/weapon/src/orxonox/objects/BillboardProjectile.cc (modified) * code/branches/weapon/src/orxonox/objects/BillboardProjectile.h (modified) * code/branches/weapon/src/orxonox/objects/ParticleProjectile.cc (modified) * code/branches/weapon/src/orxonox/objects/ParticleProjectile.h (modified) * code/branches/weapon/src/orxonox/objects/Projectile.cc (modified) * code/branches/weapon/src/orxonox/objects/Projectile.h (modified) * code/branches/weapon/src/orxonox/objects/SpaceShip.cc (modified) * code/branches/weapon/src/orxonox/objects/SpaceShip.h (modified) * code/branches/weapon/src/orxonox/objects/WeaponSystem.cc (modified) * code/branches/weapon/src/orxonox/objects/WeaponSystem.h (modified) * code/branches/weapon/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapon/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapon/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapon/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapon/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc (modified) * code/branches/weapon/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (modified) WeaponSystem, Projectile (kompiliert nicht)