# # ChangeLog for code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.cc # # Generated by Trac 1.0.9 # Jun 19, 2024, 10:19:50 AM Thu, 28 May 2009 03:37:34 GMT landauf [3104] * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.h (modified) * code/trunk/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/trunk/src/orxonox/overlays/hud/CMakeLists.txt (modified) * code/trunk/src/orxonox/overlays/hud/TeamBaseMatchScore.cc (added) * code/trunk/src/orxonox/overlays/hud/TeamBaseMatchScore.h (added) * code/trunk/src/orxonox/overlays/hud/UnderAttackHealthBar.cc (added) * code/trunk/src/orxonox/overlays/hud/UnderAttackHealthBar.h (added) Added two new HUD-elements for TeamBaseMatch and UnderAttack Thu, 28 May 2009 02:56:37 GMT scheusso [3103] * code/trunk/src/core/Core.cc (modified) * code/trunk/src/orxonox/GraphicsManager.cc (modified) * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) some fixes and changes (also signalhandler) Wed, 27 May 2009 23:58:22 GMT landauf [3099] * code/trunk/src/orxonox/OrxonoxPrereqs.h (modified) * code/trunk/src/orxonox/objects/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/GametypeMessageListener.cc (added) * code/trunk/src/orxonox/objects/GametypeMessageListener.h (added) * code/trunk/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/trunk/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/trunk/src/orxonox/objects/gametypes/Pong.cc (modified) * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/trunk/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/trunk/src/orxonox/objects/infos/GametypeInfo.cc (modified) * code/trunk/src/orxonox/objects/infos/GametypeInfo.h (modified) * code/trunk/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/trunk/src/orxonox/overlays/CMakeLists.txt (modified) * code/trunk/src/orxonox/overlays/FadeoutText.cc (added) * code/trunk/src/orxonox/overlays/FadeoutText.h (added) * code/trunk/src/orxonox/overlays/OverlayText.h (modified) * code/trunk/src/orxonox/overlays/hud/AnnounceMessage.cc (added) * code/trunk/src/orxonox/overlays/hud/AnnounceMessage.h (added) * code/trunk/src/orxonox/overlays/hud/CMakeLists.txt (modified) * code/trunk/src/orxonox/overlays/hud/DeathMessage.cc (added) * code/trunk/src/orxonox/overlays/hud/DeathMessage.h (added) * code/trunk/src/orxonox/overlays/hud/KillMessage.cc (added) * code/trunk/src/orxonox/overlays/hud/KillMessage.h (added) Added Gameplay messages (Announces, Killmessages and Deathmessages) Tue, 26 May 2009 23:44:48 GMT landauf [3086] * code/trunk/src/orxonox/objects/controllers/ArtificialController.cc (modified) * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (modified) * code/trunk/src/orxonox/overlays/hud/HUDRadar.cc (modified) added bot-support for TeamBaseMatch (and some small fixes) Sat, 23 May 2009 19:57:52 GMT landauf [3033] * code/trunk (modified) * code/trunk/src/orxonox/OrxonoxPrereqs.h (modified) * code/trunk/src/orxonox/objects/gametypes/Asteroids.cc (copied) * code/trunk/src/orxonox/objects/gametypes/Asteroids.h (copied) * code/trunk/src/orxonox/objects/gametypes/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/trunk/src/orxonox/objects/gametypes/Gametype.h (modified) * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.cc (copied) * code/trunk/src/orxonox/objects/gametypes/TeamBaseMatch.h (copied) * code/trunk/src/orxonox/objects/gametypes/TeamDeathmatch.cc (modified) * code/trunk/src/orxonox/objects/gametypes/TeamDeathmatch.h (modified) * code/trunk/src/orxonox/objects/gametypes/UnderAttack.cc (copied) * code/trunk/src/orxonox/objects/gametypes/UnderAttack.h (copied) * code/trunk/src/orxonox/objects/quest/QuestEffectBeacon.cc (modified) * code/trunk/src/orxonox/objects/worldentities/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/worldentities/ForceField.cc (copied) * code/trunk/src/orxonox/objects/worldentities/ForceField.h (copied) * code/trunk/src/orxonox/objects/worldentities/MobileEntity.cc (modified) * code/trunk/src/orxonox/objects/worldentities/MobileEntity.h (modified) * code/trunk/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/trunk/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/trunk/src/orxonox/objects/worldentities/SpawnPoint.cc (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/Destroyer.cc (copied) * code/trunk/src/orxonox/objects/worldentities/pawns/Destroyer.h (copied) * code/trunk/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/trunk/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (copied) * code/trunk/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (copied) * code/trunk/src/orxonox/objects/worldentities/triggers/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (copied) * code/trunk/src/orxonox/objects/worldentities/triggers/CheckPoint.h (copied) * code/trunk/src/orxonox/objects/worldentities/triggers/DistanceTrigger.cc (modified) * code/trunk/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h (modified) * code/trunk/src/orxonox/objects/worldentities/triggers/PlayerTrigger.h (modified) * code/trunk/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/trunk/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) * code/trunk/src/orxonox/overlays/hud/CMakeLists.txt (modified) * code/trunk/src/orxonox/overlays/hud/HUDTimer.cc (copied) * code/trunk/src/orxonox/overlays/hud/HUDTimer.h (copied) merged gametypes branch back to trunk Sat, 23 May 2009 17:04:10 GMT landauf [3020] * code/branches/gametypes/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.h (modified) some small adjustments in all the new gametype classes