# # ChangeLog for code/branches/weapons # # Generated by Trac 1.0.9 # May 11, 2024, 8:29:28 AM Thu, 26 May 2011 11:38:58 GMT dafrick [8591] * code/branches/weapons/data/levels/emptyLevel.oxw (modified) * code/branches/weapons/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/weapons/data/levels/includes/weaponSettingsAssff2.oxi (added) * code/branches/weapons/data/levels/templates/spaceshipAssff2.oxt (added) Moving new weapon model to Assff2. Thu, 26 May 2011 09:02:55 GMT jonas [8590] * code/branches/weapons/data/particle/weaponflare.particle (added) * code/branches/weapons/data/particle/weaponshoot.particle (added) naechster versuch Mon, 09 May 2011 13:38:24 GMT jonas [8429] * code/branches/weapons/data/levels/emptyLevel.oxw (modified) * code/branches/weapons/data/levels/includes/weaponSettingsAssff.oxi (modified) model attached, flare stimmt, effect noch nicht... Mon, 04 Apr 2011 14:07:54 GMT jonas [8190] * code/branches/weapons/data/levels/emptyLevel.oxw (modified) model texturiert und ingame eingefuegt Thu, 21 May 2009 18:17:33 GMT rgrieder [3012] * code/branches/weapons/src/orxonox/objects/weaponsystem/WeaponSystem.cc (modified) Build fix: Member functions marked as const should only iterate over ... Mon, 18 May 2009 17:26:11 GMT rgrieder [2987] * code/branches/weapons/src/orxonox/objects/weaponsystem/CMakeLists.txt~ (deleted) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.h~ (deleted) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt~ (deleted) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.cc~ (deleted) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.h~ (deleted) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc~ (deleted) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.h~ (deleted) Removed temporary editor files. Mon, 18 May 2009 14:29:40 GMT Hagen [2983] * code/branches/weapons/src/orxonox/objects/weaponsystem/CMakeLists.txt~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.h (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.h~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.cc~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.h (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.h~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.h~ (added) MuzzleFlash finally there, EnergyDrink weapon Mon, 18 May 2009 12:46:12 GMT Hagen [2981] * code/branches/weapons/src/orxonox/objects/weaponsystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/worldentities/CMakeLists.txt (modified) moved MuzzleFlash into weaponsystem Folder Mon, 18 May 2009 12:06:04 GMT Hagen [2979] * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/CMakeLists.txt (modified) working laser style weapon with muzzleflash Mon, 11 May 2009 13:58:38 GMT jsmely [2969] * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/BillboardProjectile.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/BillboardProjectile.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/LightningGunProjectile.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/LightningGunProjectile.h (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LightningGun.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LightningGun.h (added) * code/branches/weapons/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/Billboard.h (modified) weapon updated Sat, 18 Apr 2009 17:28:41 GMT landauf [2924] * code/branches/weapons/src/orxonox/objects/weaponsystem/WeaponMode.cc (modified) fixed a small bug concerning the muzzle offset. it makes much more ... Sat, 18 Apr 2009 17:21:36 GMT landauf [2923] * code/branches/weapons/src/orxonox/objects/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/munitions/FusionMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/munitions/ReplenishingMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) adjusted weaponsystem-path in (hopefully) all files. Sat, 18 Apr 2009 17:12:25 GMT landauf [2922] * code/branches/weapons/src/orxonox/objects/weaponsystem (moved) Renamed directory 'weaponSystem' as 'weaponsystem' to avoid mixed- ... Sat, 18 Apr 2009 17:06:36 GMT landauf [2921] * code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/CMakeLists.txt (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.h (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/FusionFire.cc (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/FusionFire.h (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/LaserFire.cc (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/LaserFire.h (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.h (deleted) renamed directory "weapons" as "weaponmodes" Sat, 18 Apr 2009 16:59:02 GMT landauf [2920] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserMunition.cc (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserMunition.h (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserFire.cc (modified) renamed LaserGunMunition as LaserMunition Sat, 18 Apr 2009 16:41:00 GMT landauf [2919] * code/branches/weapons/src/orxonox/objects/weaponSystem/DefaultWeaponmodeLink.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/FusionFire.cc (modified) removed some debug output, cleanup in WeaponMode Sat, 18 Apr 2009 16:14:52 GMT landauf [2918] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.h (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/ReplenishingMunition.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/ReplenishingMunition.h (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/projectiles/Projectile.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/FusionFire.cc (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/FusionFire.h (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserFire.cc (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserFire.h (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.h (deleted) * code/branches/weapons/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) Added many new features in the Munition class: - there are now 3 ... Sat, 11 Apr 2009 22:34:55 GMT landauf [2915] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/DefaultWeaponmodeLink.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/DefaultWeaponmodeLink.h (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) - switched back to std::vector for the WeaponSlots to keep them in ... Thu, 09 Apr 2009 22:05:01 GMT landauf [2914] * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) More changes in the WeaponSystem: - WeaponSets can now contain ... Thu, 09 Apr 2009 01:18:11 GMT landauf [2912] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/controllers/AIController.cc (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Spectator.h (modified) Several small adjustments in the weaponsystem (like additional const ... Mon, 06 Apr 2009 14:23:16 GMT Hagen [2901] * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.h (added) The class HsW01 was added, but is only a copy of LaserGun Mon, 06 Apr 2009 12:34:01 GMT landauf [2898] * code/branches/weapons (copied) created new weapon branch