# # ChangeLog for code/branches/weaponFS15/src/modules/weapons/weaponmodes # # Generated by Trac 1.0.9 # Jun 7, 2024, 2:06:13 PM Sun, 27 Sep 2015 20:03:53 GMT landauf [10601] * code/branches/weaponFS15/data/levels/emptyLevel.oxw (modified) * code/branches/weaponFS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/weaponFS15/src/modules/objects/ForceField.h (modified) * code/branches/weaponFS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/weaponFS15/src/modules/weapons/munitions/GravityBombMunition.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.h (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) cleanup: empty level is empty again & tabs->spaces. Wed, 27 May 2015 14:26:20 GMT meggiman [10503] * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds. Sat, 23 May 2015 17:33:37 GMT meggiman [10455] * code/branches/weaponFS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/weaponFS15/src/modules/weapons/munitions/GravityBombMunition.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.h (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.h (modified) Sat, 09 May 2015 00:34:38 GMT meggiman [10438] * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) Added sound-effects to bomb. Thu, 07 May 2015 15:43:36 GMT meggiman [10435] * code/branches/weaponFS15/data/particle/FieldExplosion.particle (added) * code/branches/weaponFS15/data/particle/GravityBombField.particle (added) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.h (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.h (modified) Added new models and fixed dammage bug. Bomb now fully working. Thu, 23 Apr 2015 14:19:02 GMT meggiman [10391] * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/LightningGunProjectile.cc (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.h (modified) Implemented all necessary classes. No the weapon works without bugs. Thu, 16 Apr 2015 14:43:55 GMT meggiman [10369] * code/branches/weaponFS15/data/levels/emptyLevel.oxw (modified) * code/branches/weaponFS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/weaponFS15/src/modules/weapons/WeaponsPrereqs.h (modified) * code/branches/weaponFS15/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/branches/weaponFS15/src/modules/weapons/munitions/GravityBombMunition.cc (added) * code/branches/weaponFS15/src/modules/weapons/munitions/GravityBombMunition.h (added) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (added) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.h (modified) Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft. Thu, 19 Mar 2015 15:05:10 GMT meggiman [10326] * code/branches/weaponFS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h (added) * code/branches/weaponFS15/src/modules/weapons/weaponmodes/GravityBombFire.h (added) Created header files for new classes GravityBombFire and GravityBomb Thu, 12 Mar 2015 12:59:34 GMT maxima [10302] * code/branches/weaponFS15 (copied) new branch for meggiman Sun, 01 Mar 2015 21:06:17 GMT landauf [10296] * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/RocketFire.cc (modified) don't add the pawn's velocity to the projectile's velocity. this ...