# # ChangeLog for code/branches/usability/src/orxonox/graphics # # Generated by Trac 1.0.9 # Jun 11, 2024, 5:31:22 PM Sun, 27 Feb 2011 11:48:50 GMT landauf [7988] * code/branches/usability/src/orxonox/graphics/Camera.cc (modified) * code/branches/usability/src/orxonox/graphics/Camera.h (modified) - FOV and pixel aspect ratio are now configurable - aspect ratio ... Sat, 26 Feb 2011 19:50:06 GMT landauf [7972] * code/branches/usability/src/libraries/tools/Shader.cc (modified) * code/branches/usability/src/libraries/tools/Shader.h (modified) * code/branches/usability/src/orxonox/graphics/GlobalShader.cc (modified) * code/branches/usability/src/orxonox/graphics/GlobalShader.h (modified) slight rework of the Shader class: - correctly loads and ... Sat, 26 Feb 2011 16:00:17 GMT landauf [7966] * code/branches/usability/src/libraries/core/CMakeLists.txt (modified) * code/branches/usability/src/libraries/core/CorePrereqs.h (modified) * code/branches/usability/src/libraries/core/GraphicsManager.cc (modified) * code/branches/usability/src/libraries/core/ViewportEventListener.cc (added) * code/branches/usability/src/libraries/core/ViewportEventListener.h (added) * code/branches/usability/src/libraries/tools/Shader.cc (modified) * code/branches/usability/src/libraries/tools/Shader.h (modified) * code/branches/usability/src/orxonox/CameraManager.cc (modified) * code/branches/usability/src/orxonox/CameraManager.h (modified) * code/branches/usability/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/usability/src/orxonox/graphics/Camera.cc (modified) some changes related to camera switching: - added ... Sat, 19 Feb 2011 15:38:44 GMT landauf [7915] * code/branches/usability (copied) creating usability branch to work on features which are more than ... Wed, 16 Feb 2011 21:23:00 GMT landauf [7904] * code/trunk/src/libraries/network/LANDiscoverable.h (modified) * code/trunk/src/libraries/util/Singleton.h (modified) * code/trunk/src/modules/overlays/hud/UnderAttackHealthBar.h (modified) * code/trunk/src/orxonox/graphics/ParticleEmitter.h (modified) 2x virtual because it may be required in some cases (Singleton & ...