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source: code/branches/turretFS14

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Diff Rev Age Author Log Message
(edit) @10070   10 years muemart Add damage to the turret
(edit) @10063   10 years muemart Comment out all the raytest stuff. Needs more work and/or knowledge
(edit) @10062   10 years muemart Commit the right file this time
(edit) @10061   10 years muemart Lower means better means lower means better…
(edit) @10060   10 years muemart Fix team acquisition, edit test level and start to try to make a raytest
(edit) @10049   10 years muemart Delete the old turret templates and make new ones. Adjust the weapon …
(edit) @10044   10 years muemart Move everything back to the Turret class, set the correct team, and …
(edit) @10043   10 years muemart Revert changes to FormationController… keep the dirt to myself
(edit) @10042   10 years muemart Fix rotation if parent is already rotated. Everything hopefully now …
(edit) @10039   10 years muemart Move logic into controller, don't use bullet for rotations, and use …
(edit) @10031   10 years muemart Limit turret's rotation (another method…), work a bit on the …
(edit) @10021   10 years muemart Turret: Move the turret up in the hierarchy, edit the template accordingly
(edit) @10018   10 years muemart Turret: Limit turret's rotation (not really precise though) & …
(edit) @10008   10 years muemart Start a new controller and investigate rotations
(edit) @10004   10 years muemart first experiments with the turret
(copy) @9998   10 years smerkli Created branch for turret extension
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