# # ChangeLog for code/branches/towerdefenseFabien/src/modules/weapons/projectiles/CMakeLists.txt # # Generated by Trac 1.0.9 # Apr 30, 2024, 2:10:08 AM Thu, 24 Sep 2015 11:23:47 GMT fvultier [10592] * code/branches/towerdefenseFabien/data/levels/jump.oxw (modified) * code/branches/towerdefenseFabien/data/levels/towerDefense.oxw (modified) * code/branches/towerdefenseFabien/src/modules/towerdefense/TowerDefense.cc (modified) * code/branches/towerdefenseFabien/src/modules/weapons/WeaponsPrereqs.h (modified) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/BillboardProjectile.cc (modified) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/BillboardProjectile.h (modified) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/SplitGunProjectile.cc (added) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/SplitGunProjectile.h (added) * code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/SplitGun.cc (added) * code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/SplitGun.h (added) New Weapon for the towerDefense minigame: The SplitGun, a weapon that ... Sun, 13 Sep 2015 16:13:02 GMT fvultier [10585] * code/branches/towerdefenseFabien (copied) Create new branch for the tower defense minigame with new features. Mon, 22 Aug 2011 13:05:26 GMT dafrick [8855] * code/trunk/src/modules/weapons/MuzzleFlash.cc (modified) * code/trunk/src/modules/weapons/MuzzleFlash.h (modified) * code/trunk/src/modules/weapons/RocketController.cc (modified) * code/trunk/src/modules/weapons/RocketController.h (modified) * code/trunk/src/modules/weapons/WeaponsPrereqs.h (modified) * code/trunk/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/trunk/src/modules/weapons/munitions/FusionMunition.h (modified) * code/trunk/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/trunk/src/modules/weapons/munitions/LaserMunition.h (modified) * code/trunk/src/modules/weapons/munitions/ReplenishingMunition.cc (modified) * code/trunk/src/modules/weapons/munitions/ReplenishingMunition.h (modified) * code/trunk/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/trunk/src/modules/weapons/munitions/RocketMunition.h (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/BillboardProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/BillboardProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/projectiles/LightningGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/LightningGunProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/Projectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/Projectile.h (modified) * code/trunk/src/modules/weapons/projectiles/Rocket.cc (modified) * code/trunk/src/modules/weapons/projectiles/Rocket.h (modified) * code/trunk/src/modules/weapons/projectiles/SimpleRocket.cc (modified) * code/trunk/src/modules/weapons/projectiles/SimpleRocket.h (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.h (modified) * code/trunk/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/FusionFire.h (modified) * code/trunk/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/HsW01.h (modified) * code/trunk/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LaserFire.h (modified) * code/trunk/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LightningGun.h (modified) * code/trunk/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/RocketFire.h (modified) * code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.h (modified) * code/trunk/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/trunk/src/orxonox/worldentities/pawns/Pawn.h (modified) Cleaning up game immersion. Roughly documenting weapons module.