# # ChangeLog for code/branches/steering # # Generated by Trac 1.0.9 # Apr 27, 2024, 3:12:52 PM Wed, 18 Nov 2009 15:39:56 GMT wirthmi [6091] * code/branches/steering/data/defaultConfig/keybindings.ini (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) The weapon is firing where the mouse is pointing. Uncoupling of the ... Fri, 13 Nov 2009 11:06:22 GMT rgrieder [6058] * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/graphics/Camera.h (modified) * code/branches/steering/src/orxonox/weaponsystem/WeaponMode.cc (modified) Found the firing direction bug: "Fixed goes first" we were told a few ... Fri, 13 Nov 2009 10:21:40 GMT rgrieder [6055] * code/branches/steering/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/steering/src/orxonox/controllers/Controller.cc (modified) * code/branches/steering/src/orxonox/controllers/Controller.h (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/steering/src/orxonox/infos/PlayerInfo.cc (modified) * code/branches/steering/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/steering/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/steering/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/steering/src/orxonox/worldentities/WorldEntity.cc (modified) Resolved projectile targeting problem by introducing a ClassTreeMask. ... Thu, 12 Nov 2009 19:00:42 GMT rgrieder [6052] * code/branches/steering/src/orxonox/graphics/Camera.cc (modified) * code/branches/steering/src/orxonox/worldentities/WorldEntity.cc (modified) * code/branches/steering/src/orxonox/worldentities/WorldEntity.h (modified) Making use of Ogre::UserDefinedObject by subclassing it in ... Wed, 11 Nov 2009 16:39:53 GMT wirthmi [6045] * code/branches/steering/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/steering/src/orxonox/controllers/Controller.cc (modified) * code/branches/steering/src/orxonox/controllers/Controller.h (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/steering/src/orxonox/infos/PlayerInfo.cc (modified) * code/branches/steering/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/steering/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/steering/src/orxonox/worldentities/ControllableEntity.h (modified) First implementation of direction shooting. Wed, 04 Nov 2009 16:47:31 GMT wirthmi [6033] * code/branches/steering/src/orxonox/controllers/HumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/HumanController.h (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/steering/src/orxonox/graphics/Camera.h (modified) Added the ability to raytrace on fire to find the object to user ... Wed, 28 Oct 2009 13:38:10 GMT wirthmi [6001] * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/steering/src/orxonox/overlays/OrxonoxOverlay.h (modified) Added a crosshair overlay. Mon, 26 Oct 2009 22:01:39 GMT scheusso [5993] * code/branches/steering/src/orxonox/controllers/Controller.h (modified) * code/branches/steering/src/orxonox/controllers/HumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/HumanController.h (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/steering/src/orxonox/infos/PlayerInfo.cc (modified) Changed input of NewHumanController from InputListener to normal ... Wed, 21 Oct 2009 22:51:54 GMT rgrieder [5984] * code/branches/steering/src/libraries/core/input/InputManager.cc (modified) Fixed bug in InputManager that occurred when entering and leaving (or ... Wed, 21 Oct 2009 15:17:05 GMT wirthmi [5981] * code/branches/steering/src/orxonox/controllers/Controller.h (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/steering/src/orxonox/infos/PlayerInfo.cc (modified) Made NewHumanController an InputHandler so we can control the crosshair. Wed, 21 Oct 2009 13:41:56 GMT wirthmi [5979] * code/branches/steering/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (added) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (added) * code/branches/steering/src/orxonox/infos/HumanPlayer.cc (modified) Added and activated new controller called NewHumanController.