# # ChangeLog for code/branches/shaders_merge/src/orxonox/graphics/LensFlare.cc # # Generated by Trac 1.0.9 # Jun 17, 2024, 3:07:30 PM Tue, 19 Jan 2016 22:05:02 GMT landauf [11079] * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.h (modified) bugfix: the attached objects are stored in a set, so there's no ... Tue, 19 Jan 2016 21:49:57 GMT landauf [11078] * code/branches/shaders_merge/src/orxonox/Scene.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.h (modified) fixed numerous issues: - fixed memory leaks (delete allocated heap ... Mon, 18 Jan 2016 21:35:11 GMT landauf [11075] * code/branches/shaders_merge/src/orxonox/RenderQueueListener.cc (modified) * code/branches/shaders_merge/src/orxonox/RenderQueueListener.h (modified) * code/branches/shaders_merge/src/orxonox/graphics/Billboard.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.h (modified) fixed author and added some c++11 features Mon, 18 Jan 2016 21:15:35 GMT landauf [11074] * code/branches/shaders_merge/data/levels/shadertest.oxw (modified) * code/branches/shaders_merge/src/orxonox/RenderQueueListener.cc (modified) * code/branches/shaders_merge/src/orxonox/RenderQueueListener.h (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.h (modified) eol-style native Mon, 18 Jan 2016 21:12:53 GMT landauf [11073] * code/branches/shaders_merge (modified) * code/branches/shaders_merge/data/levels/shadertest.oxw (copied) * code/branches/shaders_merge/src/libraries/tools/Mesh.cc (modified) * code/branches/shaders_merge/src/libraries/tools/Mesh.h (modified) * code/branches/shaders_merge/src/orxonox/CMakeLists.txt (modified) * code/branches/shaders_merge/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/shaders_merge/src/orxonox/RenderQueueListener.cc (copied) * code/branches/shaders_merge/src/orxonox/RenderQueueListener.h (copied) * code/branches/shaders_merge/src/orxonox/Scene.cc (modified) * code/branches/shaders_merge/src/orxonox/Scene.h (modified) * code/branches/shaders_merge/src/orxonox/graphics/Billboard.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/Billboard.h (modified) * code/branches/shaders_merge/src/orxonox/graphics/CMakeLists.txt (modified) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.cc (copied) * code/branches/shaders_merge/src/orxonox/graphics/LensFlare.h (copied) * code/branches/shaders_merge/src/orxonox/graphics/Model.cc (modified) * code/branches/shaders_merge/src/orxonox/graphics/Model.h (modified) merged branch 'shaders' into branch 'shaders_merge' Fri, 14 Dec 2012 13:25:37 GMT davidsa [9510] * code/branches/shaders/src/orxonox/graphics/LensFlare.cc (modified) Tweaked the lens configuration to achieve a pretty lens flare effect