# # ChangeLog for code/branches/presentation3/src/modules # # Generated by Trac 1.0.9 # Jun 16, 2024, 9:58:54 AM Fri, 21 May 2010 06:36:32 GMT scheusso [6947] * code/branches/presentation3/src/modules/overlays/hud/HUDNavigation.cc (modified) fixed a bug which caused a segfault when shooting a rocket Thu, 20 May 2010 20:36:48 GMT dafrick [6945] * code/branches/presentation3/src/modules/questsystem/AddQuest.cc (modified) * code/branches/presentation3/src/modules/questsystem/AddQuestHint.cc (modified) * code/branches/presentation3/src/modules/questsystem/AddReward.cc (modified) * code/branches/presentation3/src/modules/questsystem/CompleteQuest.cc (modified) * code/branches/presentation3/src/modules/questsystem/FailQuest.cc (modified) * code/branches/presentation3/src/modules/questsystem/GlobalQuest.cc (modified) * code/branches/presentation3/src/modules/questsystem/LocalQuest.cc (modified) * code/branches/presentation3/src/modules/questsystem/Quest.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestDescription.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestDescription.h (modified) * code/branches/presentation3/src/modules/questsystem/QuestEffectBeacon.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestGUI.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestGUINode.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestHint.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestItem.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestItem.h (modified) * code/branches/presentation3/src/modules/questsystem/QuestListener.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestManager.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestNotification.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestNotification.h (modified) * code/branches/presentation3/src/modules/questsystem/notifications/Notification.cc (modified) * code/branches/presentation3/src/modules/questsystem/notifications/Notification.h (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationManager.cc (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationManager.h (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationQueue.cc (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationQueue.h (modified) * code/branches/presentation3/src/orxonox/interfaces/NotificationListener.h (modified) A lot of cleanup, mostly increasing output levels, which means, that ... Thu, 20 May 2010 19:43:45 GMT dafrick [6944] * code/branches/presentation3/data/levels/quest_test.oxw (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationManager.cc (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationManager.h (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationQueue.cc (modified) * code/branches/presentation3/src/modules/questsystem/notifications/NotificationQueue.h (modified) No more seg-faults when restarting a game, quests still not working ... Thu, 20 May 2010 18:30:38 GMT scheusso [6942] * code/branches/presentation3 (modified) * code/branches/presentation3/data/gui/layouts/InGamePickupHUD.layout (copied) * code/branches/presentation3/data/gui/scripts/InGamePickupHUD.lua (copied) * code/branches/presentation3/src/modules/objects/triggers/CheckPoint.cc (modified) * code/branches/presentation3/src/modules/overlays/hud/HUDNavigation.cc (modified) * code/branches/presentation3/src/modules/overlays/hud/HUDNavigation.h (modified) * code/branches/presentation3/src/modules/overlays/hud/HUDRadar.cc (modified) * code/branches/presentation3/src/modules/overlays/hud/HUDRadar.h (modified) * code/branches/presentation3/src/orxonox/Radar.cc (modified) * code/branches/presentation3/src/orxonox/Radar.h (modified) * code/branches/presentation3/src/orxonox/controllers/HumanController.cc (modified) * code/branches/presentation3/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/presentation3/src/orxonox/graphics/Model.cc (modified) * code/branches/presentation3/src/orxonox/interfaces/RadarListener.h (modified) * code/branches/presentation3/src/orxonox/interfaces/RadarViewable.cc (modified) * code/branches/presentation3/src/orxonox/interfaces/RadarViewable.h (modified) * code/branches/presentation3/src/orxonox/overlays/CMakeLists.txt (modified) * code/branches/presentation3/src/orxonox/overlays/Map.cc (deleted) * code/branches/presentation3/src/orxonox/overlays/Map.h (deleted) * code/branches/presentation3/src/orxonox/worldentities/pawns/Pawn.cc (modified) merging hudelements into presentation3 and reducing (or increasing) ... Thu, 20 May 2010 17:38:53 GMT dafrick [6940] * code/branches/presentation3/src/modules/questsystem/AddQuestHint.cc (modified) * code/branches/presentation3/src/modules/questsystem/ChangeQuestStatus.cc (modified) * code/branches/presentation3/src/modules/questsystem/Quest.cc (modified) * code/branches/presentation3/src/modules/questsystem/Quest.h (modified) * code/branches/presentation3/src/modules/questsystem/QuestHint.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestItem.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestItem.h (modified) * code/branches/presentation3/src/modules/questsystem/QuestListener.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestManager.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestManager.h (modified) Resolved issue with the Questsystem causing a segfault when a level ... Thu, 20 May 2010 12:50:59 GMT dafrick [6935] * code/branches/presentation3/data/levels/Level(Deathmatch).oxw (modified) * code/branches/presentation3/src/modules/objects/triggers/DistanceTrigger.cc (modified) * code/branches/presentation3/src/modules/questsystem/QuestEffectBeacon.cc (modified) * code/branches/presentation3/src/orxonox/gametypes/TeamDeathmatch.cc (modified) Some changed in a level also in Triggers... Mon, 17 May 2010 13:31:49 GMT scheusso [6912] * code/branches/presentation3 (copied) creating new presentation merger branch Mon, 17 May 2010 11:22:26 GMT dafrick [6906] * code/trunk/data/gui/scripts/PickupInventory.lua (modified) * code/trunk/src/modules/objects/ObjectsPrereqs.h (modified) * code/trunk/src/modules/objects/triggers/CMakeLists.txt (modified) * code/trunk/src/modules/objects/triggers/DistanceMultiTrigger.cc (modified) * code/trunk/src/modules/objects/triggers/DistanceMultiTrigger.h (modified) * code/trunk/src/modules/objects/triggers/DistanceTrigger.cc (modified) * code/trunk/src/modules/objects/triggers/DistanceTrigger.h (modified) * code/trunk/src/modules/objects/triggers/DistanceTriggerBeacon.cc (added) * code/trunk/src/modules/objects/triggers/DistanceTriggerBeacon.h (added) * code/trunk/src/modules/questsystem/QuestEffectBeacon.cc (modified) Added DistanceTriggerBeacon, which is a device which can be attached ...