# # ChangeLog for code/branches/presentation2 # # Generated by Trac 1.0.9 # May 19, 2024, 9:54:35 PM Sun, 13 Dec 2009 23:51:34 GMT rgrieder [6349] * code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) Overriding preDestroy() in AmbientSound to make them fade out when ... Sun, 13 Dec 2009 23:50:22 GMT rgrieder [6348] * code/branches/presentation2/src/libraries/core/OrxonoxClass.cc (modified) * code/branches/presentation2/src/libraries/core/OrxonoxClass.h (modified) Adding OrxonoxClass::preDestroy(). This method gets called when an ... Sun, 13 Dec 2009 19:45:30 GMT decapitb [6347] * code/branches/presentation2/data/levels/presentationHS09b.oxw (modified) added a second asteroid field with "ghost" and enemies Sun, 13 Dec 2009 19:39:18 GMT scheusso [6346] * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) added additional keybinds (which i find usefull) Sun, 13 Dec 2009 19:37:31 GMT decapitb [6345] * code/branches/presentation2/data/levels/presentationHS09b.oxw (modified) added some "ghost ships" and a destroyer Sun, 13 Dec 2009 19:32:03 GMT decapitb [6344] * code/branches/presentation2/data/levels/templates/spaceship_ghost_SL.oxt (deleted) useless Sun, 13 Dec 2009 19:30:31 GMT decapitb [6343] * code/branches/presentation2/data/levels/templates/spaceship_HXY.oxt (modified) * code/branches/presentation2/data/levels/templates/spaceship_HXY_SL.oxt (added) * code/branches/presentation2/data/levels/templates/spaceship_Transporter.oxt (modified) * code/branches/presentation2/data/levels/templates/spaceship_Transporter_SL.oxt (added) * code/branches/presentation2/data/levels/templates/spaceship_ghost_SL.oxt (added) added sounless (_SL) Templates for ghost, hxy and transporter to ... Sun, 13 Dec 2009 18:00:33 GMT decapitb [6342] * code/branches/presentation2/data/levels/presentationHS09b.oxw (modified) added Transporter to the level, not too happy with the result yet Sun, 13 Dec 2009 17:56:56 GMT decapitb [6341] * code/branches/presentation2/data/levels/includes/weaponsettings_Transporter.oxi (added) * code/branches/presentation2/data/levels/templates/spaceship_Transporter.oxt (added) added weapons and effects to the Transporter Sun, 13 Dec 2009 16:39:22 GMT rgrieder [6340] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.cc (modified) Fixed bug: Ambient sounds were sometimes not played at all (caused by ... Sun, 13 Dec 2009 16:35:59 GMT dafrick [6339] * code/branches/presentation2/data/gui/layouts/DecisionPopup.layout (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Undid an error I mad while removing empty lines. Quitting from ... Sun, 13 Dec 2009 16:02:08 GMT youngk [6338] * code/branches/presentation2/data/levels/presentationHS09b.oxw (modified) Added a little sound to the presentation level. Sun, 13 Dec 2009 12:49:37 GMT dafrick [6336] * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Forgot to remove debug output... Sun, 13 Dec 2009 12:46:28 GMT dafrick [6335] * code/branches/presentation2/data/gui/layouts/DecisionPopup.layout (modified) * code/branches/presentation2/data/gui/layouts/InGameMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/InfoPopup.layout (modified) * code/branches/presentation2/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/InfoPopup.lua (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Removed empty lines. Adjusted size of boxes in KeyBindMenu so that ... Sun, 13 Dec 2009 12:12:13 GMT cmueri [6334] * code/branches/presentation2/data/gui/layouts/AudioMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/ControlsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/CreditsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/DecisionPopup.layout (modified) * code/branches/presentation2/data/gui/layouts/GameplayMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/GraphicsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/InGameMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/InfoPopup.layout (modified) * code/branches/presentation2/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/KeyboardControlsMenu.layout (deleted) * code/branches/presentation2/data/gui/layouts/MainMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/MouseControlsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/MultiplayerMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/MultiplayerOptionsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/SettingsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/SingleplayerMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/AudioMenu.lua (modified) * code/branches/presentation2/data/gui/scripts/InfoPopup.lua (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/presentation2/data/gui/scripts/KeyboardControlsMenu.lua (deleted) All the menus (inclusive InGameMenus) have an equal design, some ... Sat, 12 Dec 2009 23:11:40 GMT rgrieder [6332] * code/branches/presentation2/src/orxonox/sound/SoundBuffer.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) Improved SoundBuffer class design and removed its pooling property ... Sat, 12 Dec 2009 18:54:12 GMT rgrieder [6329] * code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc (modified) * code/branches/presentation2/src/orxonox/items/MultiStateEngine.h (modified) Who the hell uses ints to synchronise part of a float vector? Well, I ... Sat, 12 Dec 2009 18:08:51 GMT landauf [6328] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc (modified) warnings -= 2 Sat, 12 Dec 2009 16:45:57 GMT rgrieder [6327] * code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc (modified) * code/branches/presentation2/src/orxonox/items/MultiStateEngine.h (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) Engine synchronisation seems to work more or less. Fire sound still ... Sat, 12 Dec 2009 13:10:35 GMT scheusso [6326] * code/branches/presentation2/src/orxonox/sound/AmbientSound.cc (modified) ambient sound synchronisation now working (however not in combination ... Fri, 11 Dec 2009 16:52:59 GMT rgrieder [6325] * code/branches/presentation2/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/ControllableEntity.h (modified) Disabled drag in mouse look. Fri, 11 Dec 2009 16:24:32 GMT dafrick [6324] * code/branches/presentation2/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Improved KeyBindMenu further. This is the final version for the ... Fri, 11 Dec 2009 13:22:58 GMT rgrieder [6323] * code/branches/presentation2/data/levels/templates/spaceship_HXY.oxt (modified) Added engine sounds to the presentation space ship. Fri, 11 Dec 2009 13:15:43 GMT rgrieder [6322] * code/branches/presentation2/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.h (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.h (modified) Added audio source management. This should reduce the problems when ... Fri, 11 Dec 2009 01:05:58 GMT scheusso [6321] * code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc (modified) small fix Fri, 11 Dec 2009 01:05:00 GMT scheusso [6320] * code/branches/presentation2/src/libraries/util/Serialise.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.cc (modified) various fixes for client: NHC, sound, callback handling of Vector4 & ... Thu, 10 Dec 2009 23:04:21 GMT rgrieder [6319] * code/branches/presentation2/src/libraries/util/Clock.cc (modified) * code/branches/presentation2/src/libraries/util/Clock.h (modified) Simplified the Clock code a little (doesn't mean it got simpler ... Thu, 10 Dec 2009 22:40:07 GMT rgrieder [6318] * code/branches/presentation2/src/libraries/core/Game.cc (modified) This should fix the fps limiter if you play longer than 2^32 nanoseconds. Thu, 10 Dec 2009 20:48:53 GMT scheusso [6316] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) fixed NHC behaviour in rocket mode Thu, 10 Dec 2009 19:56:48 GMT scheusso [6315] * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) fixed rocket on client (uninitialised values) Thu, 10 Dec 2009 17:30:13 GMT landauf [6314] * code/branches/presentation2/src/orxonox/Radar.cc (modified) * code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc (modified) fixed some warnings Thu, 10 Dec 2009 07:49:33 GMT scheusso [6313] * code/branches/presentation2/src/libraries/core/GraphicsManager.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc (modified) further network fixes changed screenshot format from jpeg to tiff ... Wed, 09 Dec 2009 22:23:29 GMT wirthmi [6312] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) Fixes for damage overlay Wed, 09 Dec 2009 22:17:14 GMT dafrick [6311] * code/branches/presentation2/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/GUITools.lua (modified) * code/branches/presentation2/data/gui/scripts/InfoPopup.lua (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinder.cc (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinder.h (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.cc (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.h (modified) The KeyBindMenu now shows all Keybindings and allows for various ... Wed, 09 Dec 2009 21:58:26 GMT wirthmi [6310] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentation2/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/presentation2/src/orxonox/overlays/OrxonoxOverlay.h (modified) Added damage overlays Wed, 09 Dec 2009 21:09:27 GMT scheusso [6307] * code/branches/presentation2/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.h (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.h (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc (modified) Approach to make sounds synchronisable (not yet working) Wed, 09 Dec 2009 20:36:29 GMT decapitb [6306] * code/branches/presentation2/data/levels/templates/spaceship_HXY.oxt (modified) new backlight Wed, 09 Dec 2009 20:34:27 GMT decapitb [6305] * code/branches/presentation2/data/levels/presentationHS09b.oxw (modified) added some enemies and stuff Wed, 09 Dec 2009 19:44:41 GMT rgrieder [6303] * code/branches/presentation2/src/libraries/core/GUIManager.cc (modified) * code/branches/presentation2/src/libraries/core/GUIManager.h (modified) Removed deprecated method in GUIManager. Wed, 09 Dec 2009 19:44:17 GMT rgrieder [6302] * code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.cc (modified) Fixed cursor not showing in full screen when returning to the main menu. Wed, 09 Dec 2009 19:42:56 GMT rgrieder [6301] * code/branches/presentation2/src/libraries/core/input/InputDevice.h (modified) Changed an input strategy: When you press a key but don't release it ... Wed, 09 Dec 2009 19:39:42 GMT decapitb [6300] * code/branches/presentation2/data/levels/includes/weaponsettings_HXY.oxi (added) weaponsettings for HXY Wed, 09 Dec 2009 19:15:34 GMT decapitb [6299] * code/branches/presentation2/data/levels/templates/spaceship_HXY.oxt (added) added basic weapon and control to HXY Wed, 09 Dec 2009 18:31:33 GMT scheusso [6298] * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) hackfix with config values/sound device Wed, 09 Dec 2009 15:54:20 GMT wirthmi [6295] * code/branches/presentation2/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/orxonox/controllers/Controller.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentation2/src/orxonox/worldentities/MovableEntity.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.h (modified) Changed a function call when hit from damage() to hit(). Pass through ... Wed, 09 Dec 2009 15:32:41 GMT rgrieder [6293] * code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.cc (modified) * code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.h (modified) * code/branches/presentation2/src/orxonox/interfaces/RadarViewable.cc (modified) Fixed HUDNavigation: Aim position is not available anymore ... Wed, 09 Dec 2009 14:56:03 GMT cmueri [6292] * code/branches/presentation2/data/gui/layouts/GraphicsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) New layout of the keybind menu. Wed, 09 Dec 2009 14:55:50 GMT decapitb [6291] * code/branches/presentation2/data/levels/templates/spaceship_assff.oxt (modified) -d Wed, 09 Dec 2009 14:10:23 GMT decapitb [6290] * code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt (modified) fixed a bug Wed, 09 Dec 2009 13:43:47 GMT wirthmi [6289] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) Fixed bug: overlays hide when ingame menu is brought up Wed, 09 Dec 2009 13:33:23 GMT decapitb [6287] * code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi (modified) ghost has second weapon Wed, 09 Dec 2009 13:32:58 GMT decapitb [6286] * code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt (modified) ghost has backlights Wed, 09 Dec 2009 13:31:54 GMT youngk [6285] * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.h (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) Launching sound of the Rocket plays normally now. Changed ... Wed, 09 Dec 2009 13:02:31 GMT dafrick [6284] * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Bug fix. 0 != nil in lua... Wed, 09 Dec 2009 12:56:36 GMT dafrick [6283] * code/branches/presentation2/data/gui/layouts/InfoPopup.layout (modified) * code/branches/presentation2/data/gui/scripts/GUITools.lua (modified) * code/branches/presentation2/data/gui/scripts/InfoPopup.lua (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Some enhancements in KeyBindMenu.lua and InfoPopup, clear doesn't ... Wed, 09 Dec 2009 12:39:39 GMT decapitb [6282] * code/branches/presentation2/data/levels/templates/spaceship_assff.oxt (modified) removed some useless lines Wed, 09 Dec 2009 11:43:12 GMT rgrieder [6281] * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/presentation2/src/libraries/core/LuaState.cc (modified) * code/branches/presentation2/src/libraries/core/LuaState.h (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.cc (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.h (modified) * code/branches/presentation2/src/libraries/core/input/KeyDetector.h (modified) Added LuaFunctor that can execute arbitrary lua code. Also added ... Wed, 09 Dec 2009 10:06:48 GMT rgrieder [6280] * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.h (modified) Changes did not work at all in Release mode (strange). Wed, 09 Dec 2009 09:43:17 GMT scheusso [6279] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) overlay fix in NHC Wed, 09 Dec 2009 08:34:47 GMT rgrieder [6278] * code/branches/presentation2/src/libraries/core/input/InputManager.h (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.h (modified) * code/branches/presentation2/src/orxonox/MoodManager.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) Use base class method for getInstance (for tolua interface). Wed, 09 Dec 2009 08:23:28 GMT rgrieder [6277] * code/branches/presentation2/src/libraries/core/Game.cc (modified) * code/branches/presentation2/src/libraries/core/OrxonoxClass.cc (modified) * code/branches/presentation2/src/libraries/util/OutputHandler.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Projectile.cc (modified) Small changes, optimisations and typos. Tue, 08 Dec 2009 23:21:40 GMT youngk [6276] * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.cc (modified) Adjusted two calls for differently named sound files. Tue, 08 Dec 2009 10:48:52 GMT scheusso [6273] * code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.cc (modified) * code/branches/presentation2/src/orxonox/Radar.cc (modified) radar working again (also focus incl. cycleNavigationFocus) Tue, 08 Dec 2009 09:51:08 GMT scheusso [6272] * code/branches/presentation2/src/orxonox/interfaces/RadarViewable.cc (modified) radar works again now Tue, 08 Dec 2009 09:15:04 GMT rgrieder [6271] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) - alProcessContext isn't necessary after all: the operation is even ... Tue, 08 Dec 2009 09:09:39 GMT rgrieder [6270] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) Switched from ResourceInfo to std::string for the buffer ... Tue, 08 Dec 2009 09:07:04 GMT rgrieder [6269] * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.cc (modified) At last, found the sound bug: A long time ago somebody wrote ... Mon, 07 Dec 2009 21:06:30 GMT dafrick [6268] * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) Added more Keybindings to the KeyBinMenu and the displayed names of ... Mon, 07 Dec 2009 20:45:39 GMT dafrick [6266] * code/branches/presentation2/data/gui/layouts/InfoPopup.layout (added) * code/branches/presentation2/data/gui/layouts/KeyBindMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/DecisionPopup.lua (modified) * code/branches/presentation2/data/gui/scripts/GUITools.lua (modified) * code/branches/presentation2/data/gui/scripts/InfoPopup.lua (added) * code/branches/presentation2/data/gui/scripts/InitialiseGUI.lua (modified) * code/branches/presentation2/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.cc (modified) * code/branches/presentation2/src/libraries/core/input/KeyBinderManager.h (modified) KeyBindMenu is working now. (Apart from some minor faults) Found ... Mon, 07 Dec 2009 13:23:46 GMT scheusso [6265] * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.h (modified) fixed weapon sound source problem Sun, 06 Dec 2009 21:48:39 GMT cmueri [6262] * code/branches/presentation2/data/gui/layouts/GraphicsMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/GraphicsMenu.lua (modified) Fullscreen and resolution changes are now available in the menu. Sun, 06 Dec 2009 20:47:42 GMT rgrieder [6261] * code/branches/presentation2/src/libraries/core/CMakeLists.txt (modified) * code/branches/presentation2/src/libraries/core/GameMode.h (modified) Tolua interface for GameMode that has functions like playsSound, ... Sun, 06 Dec 2009 20:46:04 GMT rgrieder [6260] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.cc (modified) Audio sources seem to be very limited resources. If we create more ... Sun, 06 Dec 2009 19:16:04 GMT scheusso [6259] * code/branches/presentation2/data/gui/scripts/GraphicsMenu.lua (modified) * code/branches/presentation2/src/libraries/core/CMakeLists.txt (modified) * code/branches/presentation2/src/libraries/core/PathConfig.h (modified) menu automatically reads ogre config path Sun, 06 Dec 2009 19:06:14 GMT cmueri [6258] * code/branches/presentation2/data/gui/scripts/GraphicsMenu.lua (modified) The fullscreen button is now available, but you have to change the ... Sun, 06 Dec 2009 17:15:28 GMT decapitb [6257] * code/branches/presentation2/data/levels/presentationHS09b.oxw (added) * code/branches/presentation2/data/particle/Steam.particle (modified) new level presentationHS09b with asteroid field fog and most ... Sun, 06 Dec 2009 16:07:22 GMT rgrieder [6256] * code/branches/presentation2/src/orxonox/LevelManager.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) Removed debug output. Sun, 06 Dec 2009 16:02:56 GMT rgrieder [6255] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) Temporarily resolved problem of sounds only playing once. Sun, 06 Dec 2009 16:02:11 GMT rgrieder [6254] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.cc (modified) Added sound effects pooling. This should avoid long respawns (due to ... Sun, 06 Dec 2009 14:21:13 GMT decapitb [6252] * code/branches/presentation2/data/levels/presentationHS09.oxw (added) * code/branches/presentation2/data/particle/Steam.particle (added) Fog and asteroid Tests in Level presentationHS09 Sat, 05 Dec 2009 20:33:56 GMT cmueri [6251] * code/branches/presentation2/data/gui/layouts/MouseControlsMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/MouseControlsMenu.lua (modified) The menu is now able to switch between normal and derive mouse input. Sat, 05 Dec 2009 13:23:21 GMT rgrieder [6250] * code/branches/presentation2/src/libraries/util/OutputHandler.cc (modified) Fixed a pseudo memory leak. Fri, 04 Dec 2009 18:10:30 GMT youngk [6248] * code/branches/presentation2/data/levels/sound.oxw (modified) Adjusted Sound level to play with Cross-Fading Fri, 04 Dec 2009 17:05:39 GMT youngk [6247] * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.h (modified) Implemented exhaust sound for rocket. Explosion sounds of any sort ... Fri, 04 Dec 2009 14:52:28 GMT youngk [6245] * code/branches/presentation2/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/HsW01.h (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/LightningGun.h (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.h (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.h (modified) Implemented Firing sounds in Weapons HsW01, LightningGun and ... Fri, 04 Dec 2009 14:26:08 GMT rgrieder [6244] * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) Enhanced startup and shutdown sequence of the SoundManager in respect ... Fri, 04 Dec 2009 14:12:10 GMT rgrieder [6243] * code/branches/presentation2/src/libraries/core/CMakeLists.txt (modified) * code/branches/presentation2/src/libraries/core/ConfigValueContainer.h (modified) * code/branches/presentation2/src/libraries/core/ConfigValueIncludes.h (modified) * code/branches/presentation2/src/libraries/core/Core.cc (modified) * code/branches/presentation2/src/libraries/core/Shell.cc (modified) * code/branches/presentation2/src/orxonox/gametypes/TeamDeathmatch.cc (modified) * code/branches/presentation2/src/orxonox/infos/Bot.cc (modified) Modified config value macros so you can use them as one-liner. And ... Fri, 04 Dec 2009 12:54:00 GMT youngk [6241] * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) Changed COUT level from three to four, because showing volume change ... Thu, 03 Dec 2009 23:44:31 GMT scheusso [6239] * code/branches/presentation2/data/gui/scripts/MouseControlsMenu.lua (modified) setting bDeriveMouseInput_ now possible from withing the mouse ... Thu, 03 Dec 2009 23:20:57 GMT cmueri [6238] * code/branches/presentation2/data/gui/layouts/GraphicsMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/MouseControlsMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/MouseControlsMenu.lua (modified) The mouse controls menu has some new buttons and the sensitivity ... Thu, 03 Dec 2009 21:23:32 GMT rgrieder [6237] * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) Removed (commented) everything related to ALC (OpenAL library part). ... Thu, 03 Dec 2009 20:36:22 GMT scheusso [6236] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) showing and hiding of overlays should now work correct with ... Thu, 03 Dec 2009 19:48:25 GMT cmueri [6235] * code/branches/presentation2/data/gui/layouts/ControlsMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/AudioMenu.lua (modified) * code/branches/presentation2/data/gui/scripts/ControlsMenu.lua (modified) Small bug in audio menu fixed. Thu, 03 Dec 2009 19:22:49 GMT rgrieder [6234] * code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) Fixed the sound bug where it didn't play when setting the source too ... Thu, 03 Dec 2009 19:10:07 GMT cmueri [6233] * code/branches/presentation2/data/gui/layouts/AudioMenu.layout (modified) * code/branches/presentation2/data/gui/layouts/SettingsMenu.layout (modified) * code/branches/presentation2/data/gui/scripts/AudioMenu.lua (modified) The audio menu and all its functions are now enabled. Thu, 03 Dec 2009 18:48:42 GMT rgrieder [6232] * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundBuffer.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) Fixed two problems in the sound system: Buffers did not get removed ... Thu, 03 Dec 2009 18:33:14 GMT dafrick [6231] * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) Removed a warning in BaseSound. Thu, 03 Dec 2009 17:10:03 GMT cdaniel [6230] * code/branches/presentation2/data/particle/rocketfire.particle (modified) modified rocketfire.particle Thu, 03 Dec 2009 16:45:08 GMT cdaniel [6228] * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) Camera position is now closer to the Rocket (which is now a bit ... Thu, 03 Dec 2009 16:14:49 GMT youngk [6227] * code/branches/presentation2/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/HsW01.h (modified) Inserted a firing sound into HsW01. BUG: Sound plays only once on ...