# # ChangeLog for code/branches/presentation2/src/orxonox/controllers/NewHumanController.h # # Generated by Trac 1.0.9 # Jun 6, 2024, 8:34:26 AM Wed, 09 Dec 2009 15:54:20 GMT wirthmi [6295] * code/branches/presentation2/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/orxonox/controllers/Controller.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentation2/src/orxonox/worldentities/MovableEntity.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.h (modified) Changed a function call when hit from damage() to hit(). Pass through ... Thu, 03 Dec 2009 20:36:22 GMT scheusso [6236] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) showing and hiding of overlays should now work correct with ... Wed, 02 Dec 2009 17:46:20 GMT wirthmi [6210] * code/branches/presentation2/data/defaultConfig/keybindings.ini (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) Buggy version! Wed, 02 Dec 2009 13:40:22 GMT wirthmi [6195] * code/branches/presentation2/src/orxonox/controllers/Controller.h (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentation2/src/orxonox/graphics/Camera.cc (modified) More camera easing, new center overlay and pauseControl/resumeControl Fri, 27 Nov 2009 12:11:53 GMT wirthmi [6173] * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) Working permanent acceleration. Wed, 25 Nov 2009 15:20:05 GMT wirthmi [6149] * code/branches/presentation2/data/defaultConfig/keybindings.ini (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) Introduced new feature: permanent speed Sun, 22 Nov 2009 15:25:02 GMT rgrieder [6120] * code/branches/presentation2/cmake/PrecompiledHeaderFiles.cmake (modified) * code/branches/presentation2/cmake/SourceFileUtilities.cmake (modified) * code/branches/presentation2/data/overlays/stats.oxo (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) Found some tabs Sun, 22 Nov 2009 15:10:06 GMT rgrieder [6119] * code/branches/presentation2/bin/dedicatedClient.bat.in (modified) * code/branches/presentation2/bin/dedicatedClient.in (modified) * code/branches/presentation2/data/levels/events.oxw (modified) * code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi (modified) * code/branches/presentation2/data/levels/questsystem2.oxw (modified) * code/branches/presentation2/data/levels/sound.oxw (modified) * code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt (modified) * code/branches/presentation2/data/levels/test_ghost.oxw (modified) * code/branches/presentation2/data/particle/bigexplosion.particle (modified) * code/branches/presentation2/data/particle/explosion4.particle (modified) * code/branches/presentation2/data/particle/laser.particle (modified) * code/branches/presentation2/data/particle/load.particle (modified) * code/branches/presentation2/data/particle/particlecanon.particle (modified) * code/branches/presentation2/data/particle/rocketfire.particle (modified) * code/branches/presentation2/data/particle/smoke.particle (modified) * code/branches/presentation2/data/particle/tes3.particle (modified) * code/branches/presentation2/doc/api/main.dox (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.h (modified) * code/branches/presentation2/src/orxonox/MoodManager.cc (modified) * code/branches/presentation2/src/orxonox/MoodManager.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) svn:eol-style "native" should be set for all text files. Sat, 21 Nov 2009 11:11:25 GMT scheusso [6115] * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) mouselook now also working when steering a rocket Fri, 20 Nov 2009 23:33:37 GMT scheusso [6111] * code/branches/presentation2 (modified) * code/branches/presentation2/src/orxonox/controllers/Controller.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.h (modified) made some changes in NewHumanController, Pawn, CE, Controller and ... Fri, 20 Nov 2009 19:15:25 GMT scheusso [6108] * code/branches/presentation2 (modified) * code/branches/presentation2/data/defaultConfig/keybindings.ini (modified) * code/branches/presentation2/src/libraries/core/input/InputManager.cc (modified) * code/branches/presentation2/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/presentation2/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/presentation2/src/orxonox/controllers/Controller.cc (modified) * code/branches/presentation2/src/orxonox/controllers/Controller.h (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (copied) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (copied) * code/branches/presentation2/src/orxonox/graphics/Camera.cc (modified) * code/branches/presentation2/src/orxonox/graphics/Camera.h (modified) * code/branches/presentation2/src/orxonox/infos/HumanPlayer.cc (modified) * code/branches/presentation2/src/orxonox/infos/PlayerInfo.cc (modified) * code/branches/presentation2/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/presentation2/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/presentation2/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/presentation2/src/orxonox/worldentities/WorldEntity.cc (modified) * code/branches/presentation2/src/orxonox/worldentities/WorldEntity.h (modified) merged steering branch to presentation2 branch Wed, 18 Nov 2009 15:39:56 GMT wirthmi [6091] * code/branches/steering/data/defaultConfig/keybindings.ini (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/steering/src/orxonox/controllers/NewHumanController.h (modified) The weapon is firing where the mouse is pointing. Uncoupling of the ...