# # ChangeLog for code/branches/presentation2/data/levels/sound.oxw # # Generated by Trac 1.0.9 # Jun 20, 2024, 5:31:46 PM Fri, 04 Dec 2009 18:10:30 GMT youngk [6248] * code/branches/presentation2/data/levels/sound.oxw (modified) Adjusted Sound level to play with Cross-Fading Wed, 02 Dec 2009 08:06:19 GMT rgrieder [6191] * code/branches/presentation2/data/levels/sound.oxw (modified) * code/branches/presentation2/src/orxonox/controllers/HumanController.cc (modified) * code/branches/presentation2/src/orxonox/graphics/Camera.cc (modified) Moved sound listener to the active camera and fixed the ambient ... Sun, 22 Nov 2009 15:10:06 GMT rgrieder [6119] * code/branches/presentation2/bin/dedicatedClient.bat.in (modified) * code/branches/presentation2/bin/dedicatedClient.in (modified) * code/branches/presentation2/data/levels/events.oxw (modified) * code/branches/presentation2/data/levels/includes/weaponsettings_ghost.oxi (modified) * code/branches/presentation2/data/levels/questsystem2.oxw (modified) * code/branches/presentation2/data/levels/sound.oxw (modified) * code/branches/presentation2/data/levels/templates/spaceship_ghost.oxt (modified) * code/branches/presentation2/data/levels/test_ghost.oxw (modified) * code/branches/presentation2/data/particle/bigexplosion.particle (modified) * code/branches/presentation2/data/particle/explosion4.particle (modified) * code/branches/presentation2/data/particle/laser.particle (modified) * code/branches/presentation2/data/particle/load.particle (modified) * code/branches/presentation2/data/particle/particlecanon.particle (modified) * code/branches/presentation2/data/particle/rocketfire.particle (modified) * code/branches/presentation2/data/particle/smoke.particle (modified) * code/branches/presentation2/data/particle/tes3.particle (modified) * code/branches/presentation2/doc/api/main.dox (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentation2/src/modules/weapons/projectiles/Rocket.h (modified) * code/branches/presentation2/src/orxonox/MoodManager.cc (modified) * code/branches/presentation2/src/orxonox/MoodManager.h (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation2/src/orxonox/controllers/NewHumanController.h (modified) svn:eol-style "native" should be set for all text files. Sun, 22 Nov 2009 15:01:16 GMT rgrieder [6117] * code/branches/presentation2 (modified) * code/branches/presentation2/data/levels/sound.oxw (copied) * code/branches/presentation2/data/levels/templates/spaceship_assff.oxt (modified) * code/branches/presentation2/src/libraries/core/XMLPort.h (modified) * code/branches/presentation2/src/orxonox/CMakeLists.txt (modified) * code/branches/presentation2/src/orxonox/MoodManager.cc (copied) * code/branches/presentation2/src/orxonox/MoodManager.h (copied) * code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.h (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/AmbientSound.h (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/BaseSound.h (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.cc (modified) * code/branches/presentation2/src/orxonox/sound/SoundManager.h (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.cc (modified) * code/branches/presentation2/src/orxonox/sound/WorldSound.h (modified) Merged sound3 branch to presentation2. Fri, 20 Nov 2009 10:11:32 GMT rgrieder [6102] * code/branches/sound3/data/levels/sound.oxw (modified) * code/branches/sound3/src/libraries/core/XMLPort.h (modified) * code/branches/sound3/src/orxonox/sound/AmbientSound.cc (modified) * code/branches/sound3/src/orxonox/sound/BaseSound.cc (modified) * code/branches/sound3/src/orxonox/sound/BaseSound.h (modified) * code/branches/sound3/src/orxonox/sound/WorldSound.cc (modified) Changed "source" parameter of AmbientSound to "ambientSource" to ...