# # ChangeLog for code/branches/physics_new/src/ogreode/OgreOdeJoint.cpp # # Generated by Trac 1.0.9 # May 19, 2024, 12:47:04 PM Sun, 02 Nov 2008 12:34:58 GMT rgrieder [2119] * code/branches/physics_new (modified) * code/branches/physics_new/CMakeLists.txt (modified) * code/branches/physics_new/cmake/FindODE.cmake (modified) * code/branches/physics_new/src/CMakeLists.txt (modified) * code/branches/physics_new/src/bullet (copied) * code/branches/physics_new/src/bullet/AUTHORS (copied) * code/branches/physics_new/src/bullet/Bullet-C-Api.h (copied) * code/branches/physics_new/src/bullet/BulletCollision (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CMakeLists.txt (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBoxShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConeShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConeShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCylinderShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btEmptyShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMaterial.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btShapeHull.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btSphereShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btBoxCollision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btClipPolygon.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btContactProcessing.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btContactProcessing.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactMassUtil.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactQuantizedBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactQuantizedBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGenericPoolAllocator.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGenericPoolAllocator.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGeometryOperations.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btQuantization.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btTriangleShapeEx.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btTriangleShapeEx.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_array.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_basic_geometry_operations.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_bitset.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_box_collision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_box_set.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_box_set.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_clip_polygon.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_contact.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_contact.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_geom_types.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_geometry.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_hash_table.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_linear_math.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_math.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_memory.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_memory.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_radixsort.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_tri_collision.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_tri_collision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics (copied) * code/branches/physics_new/src/bullet/BulletDynamics/CMakeLists.txt (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp (copied) * 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code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsStaticPlaneShape.cpp (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsStaticPlaneShape.h (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTerrainShape.h (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTriangleShape.cpp (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTriangleShape.h (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTrimeshShape.cpp (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTrimeshShape.h (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Utils (copied) * code/branches/physics_new/src/ogrebullet/Collisions/Utils/OgreBulletCollisionsMeshToShapeConverter.cpp (copied) * 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code/branches/physics_new/src/ogreode/OgreOde_licence.txt (copied) * code/branches/physics_new/src/ogreode/Revision.txt (copied) * code/branches/physics_new/src/orxonox/CMakeLists.txt (modified) * code/branches/physics_new/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/physics_new/src/orxonox/objects/HelloBullet.cc (copied) * code/branches/physics_new/src/orxonox/objects/HelloBullet.h (copied) * code/branches/physics_new/src/orxonox/objects/PhysicsTest.cc (copied) * code/branches/physics_new/src/orxonox/objects/PhysicsTest.h (copied) * code/branches/physics_new/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/physics_new/src/tolua/tolua-5.1.pkg (modified) * code/branches/physics_new/src/util (modified) * code/branches/physics_new/src/util/Exception.cc (modified) * code/branches/physics_new/src/util/Exception.h (modified) * code/branches/physics_new/visual_studio/vc8/audio.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/base.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/bullet.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/bullet_collision.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/bullet_dynamics.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/bullet_linearmath.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/bullet_softbody.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ceguilua.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/core.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/cpptcl.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/debug.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/directories.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/lua.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/network.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/ogrebullet_collisions.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ogrebullet_collisions.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/ogrebullet_dynamics.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ogrebullet_dynamics.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/ogreode.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ogreode.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/orxonox.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/orxonox_vc8.sln (modified) * code/branches/physics_new/visual_studio/vc8/release.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/tinyxml.vcproj (modified) * code/branches/physics_new/visual_studio/vc8/tinyxml.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/tolua.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/toluagen.vcproj (modified) * code/branches/physics_new/visual_studio/vc8/toluagen.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/toluagen_orxonox.vcproj (modified) * code/branches/physics_new/visual_studio/vc8/toluagen_orxonox.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/util.vsprops (modified) Merged physics branch into physics_new branch. Tue, 14 Oct 2008 20:07:50 GMT rgrieder [1923] * code/branches/physics/src/ogreode/OgreOdeBody.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeBody.h (modified) * code/branches/physics/src/ogreode/OgreOdeCollision.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeCollision.h (modified) * code/branches/physics/src/ogreode/OgreOdeDebugContact.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeDebugContact.h (modified) * code/branches/physics/src/ogreode/OgreOdeDebugObject.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeDebugObject.h (modified) * code/branches/physics/src/ogreode/OgreOdeEigenSolver.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeEigenSolver.h (modified) * code/branches/physics/src/ogreode/OgreOdeEntityInformer.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeEntityInformer.h (modified) * code/branches/physics/src/ogreode/OgreOdeFrameListener.h (modified) * code/branches/physics/src/ogreode/OgreOdeGeometry.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeGeometry.h (modified) * code/branches/physics/src/ogreode/OgreOdeJoint.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeJoint.h (modified) * code/branches/physics/src/ogreode/OgreOdeMass.cpp (modified) * code/branches/physics/src/ogreode/OgreOdePreReqs.h (modified) * code/branches/physics/src/ogreode/OgreOdePrecompiledHeaders.h (modified) * code/branches/physics/src/ogreode/OgreOdeSpace.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeSpace.h (modified) * code/branches/physics/src/ogreode/OgreOdeStepper.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeStepper.h (modified) * code/branches/physics/src/ogreode/OgreOdeTriangleMeshData.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeTriangleMeshData.h (modified) * code/branches/physics/src/ogreode/OgreOdeTriangleMeshDataManager.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeTriangleMeshDataManager.h (modified) * code/branches/physics/src/ogreode/OgreOdeUtility.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeWorld.cpp (modified) * code/branches/physics/src/ogreode/OgreOdeWorld.h (modified) Cleaned up the heavy mess with header file includes in OgreOde. It ...