# # ChangeLog for code/branches/objecthierarchy/src/network/packet/Gamestate.cc # # Generated by Trac 1.0.9 # May 13, 2024, 12:49:58 PM Tue, 04 Nov 2008 16:12:31 GMT scheusso [2132] * code/branches/objecthierarchy/TODO (modified) * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/Synchronisable.h (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.h (modified) * code/branches/objecthierarchy/src/network/packet/Packet.cc (modified) * code/branches/objecthierarchy/src/network/packet/Packet.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) bidirectional synchronisation works now: register variables with ... Sun, 02 Nov 2008 11:54:17 GMT rgrieder [2112] * code/branches/objecthierarchy/src/network/ChatListener.cc (modified) * code/branches/objecthierarchy/src/network/ChatListener.h (modified) * code/branches/objecthierarchy/src/network/Client.cc (modified) * code/branches/objecthierarchy/src/network/Client.h (modified) * code/branches/objecthierarchy/src/network/ClientConnection.cc (modified) * code/branches/objecthierarchy/src/network/ClientConnection.h (modified) * code/branches/objecthierarchy/src/network/ClientConnectionListener.cc (modified) * code/branches/objecthierarchy/src/network/ClientConnectionListener.h (modified) * code/branches/objecthierarchy/src/network/ClientInformation.cc (modified) * code/branches/objecthierarchy/src/network/ClientInformation.h (modified) * code/branches/objecthierarchy/src/network/ConnectionManager.cc (modified) * code/branches/objecthierarchy/src/network/ConnectionManager.h (modified) * code/branches/objecthierarchy/src/network/GamestateClient.cc (modified) * code/branches/objecthierarchy/src/network/GamestateClient.h (modified) * code/branches/objecthierarchy/src/network/GamestateHandler.cc (modified) * code/branches/objecthierarchy/src/network/GamestateHandler.h (modified) * code/branches/objecthierarchy/src/network/GamestateManager.cc (modified) * code/branches/objecthierarchy/src/network/GamestateManager.h (modified) * code/branches/objecthierarchy/src/network/Host.cc (modified) * code/branches/objecthierarchy/src/network/Host.h (modified) * code/branches/objecthierarchy/src/network/NetworkCallback.h (modified) * code/branches/objecthierarchy/src/network/NetworkPrereqs.h (modified) * code/branches/objecthierarchy/src/network/PacketBuffer.cc (modified) * code/branches/objecthierarchy/src/network/PacketBuffer.h (modified) * code/branches/objecthierarchy/src/network/Server.cc (modified) * code/branches/objecthierarchy/src/network/Server.h (modified) * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/Synchronisable.h (modified) * code/branches/objecthierarchy/src/network/packet/Acknowledgement.cc (modified) * code/branches/objecthierarchy/src/network/packet/Acknowledgement.h (modified) * code/branches/objecthierarchy/src/network/packet/Chat.cc (modified) * code/branches/objecthierarchy/src/network/packet/Chat.h (modified) * code/branches/objecthierarchy/src/network/packet/ClassID.cc (modified) * code/branches/objecthierarchy/src/network/packet/ClassID.h (modified) * code/branches/objecthierarchy/src/network/packet/DeleteObjects.cc (modified) * code/branches/objecthierarchy/src/network/packet/DeleteObjects.h (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.h (modified) * code/branches/objecthierarchy/src/network/packet/Packet.cc (modified) * code/branches/objecthierarchy/src/network/packet/Packet.h (modified) * code/branches/objecthierarchy/src/network/packet/Welcome.cc (modified) * code/branches/objecthierarchy/src/network/packet/Welcome.h (modified) * code/branches/objecthierarchy/src/orxonox/LevelManager.h (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSClient.h (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSDedicated.h (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSServer.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/Scene.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Scene.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/Info.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/Info.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/Level.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/BlinkingBillboard.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/Light.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/PositionableEntity.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) * code/branches/objecthierarchy/src/orxonox/overlays/hud/ChatOverlay.cc (modified) * code/branches/objecthierarchy/src/orxonox/overlays/hud/ChatOverlay.h (modified) Test: replacing namespace network with namespace orxonox. ... Sun, 02 Nov 2008 11:38:26 GMT rgrieder [2111] * code/branches/objecthierarchy/src/network/ClientConnection.cc (modified) * code/branches/objecthierarchy/src/network/ConnectionManager.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/util/CRC32.cc (modified) * code/branches/objecthierarchy/src/util/CRC32.h (modified) * code/branches/objecthierarchy/src/util/Clipboard.cc (modified) * code/branches/objecthierarchy/src/util/Clipboard.h (modified) * code/branches/objecthierarchy/src/util/Convert.h (modified) * code/branches/objecthierarchy/src/util/Debug.h (modified) * code/branches/objecthierarchy/src/util/Exception.cc (modified) * code/branches/objecthierarchy/src/util/Exception.h (modified) * code/branches/objecthierarchy/src/util/ExprParser.cc (modified) * code/branches/objecthierarchy/src/util/ExprParser.h (modified) * code/branches/objecthierarchy/src/util/Math.cc (modified) * code/branches/objecthierarchy/src/util/Math.h (modified) * code/branches/objecthierarchy/src/util/MathConvert.h (modified) * code/branches/objecthierarchy/src/util/MultiType.cc (modified) * code/branches/objecthierarchy/src/util/MultiType.h (modified) * code/branches/objecthierarchy/src/util/MultiTypeValue.h (modified) * code/branches/objecthierarchy/src/util/OutputBuffer.h (modified) * code/branches/objecthierarchy/src/util/SignalHandler.cc (modified) * code/branches/objecthierarchy/src/util/SignalHandler.h (modified) * code/branches/objecthierarchy/src/util/Sleep.h (modified) * code/branches/objecthierarchy/src/util/String.cc (modified) * code/branches/objecthierarchy/src/util/String.h (modified) * code/branches/objecthierarchy/src/util/SubString.cc (modified) * code/branches/objecthierarchy/src/util/SubString.h (modified) * code/branches/objecthierarchy/src/util/UtilPrereqs.h (modified) Moved all util classes and functions to orxonox namespace. Converted ... Thu, 30 Oct 2008 23:05:12 GMT rgrieder [2070] * code/branches/objecthierarchy/src/network/Client.cc (modified) * code/branches/objecthierarchy/src/network/ClientConnection.cc (modified) * code/branches/objecthierarchy/src/network/ConnectionManager.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/network/packet/Packet.cc (modified) * code/branches/objecthierarchy/src/network/packet/Packet.h (modified) * code/branches/objecthierarchy/visual_studio/vc8/core.vcproj (modified) * code/branches/objecthierarchy/visual_studio/vc8/orxonox.vcproj (modified) Properly took care of network::packet::Packet destruction. It depends ... Wed, 29 Oct 2008 16:19:02 GMT scheusso [2062] * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) client->server synchronisation of controllable entities works now Tue, 28 Oct 2008 23:48:11 GMT landauf [2041] * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/orxonox/LevelManager.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/controllers/Controller.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/pawns/Spectator.h (modified) bugs-- network++ endurance-- tiredness++ but it still doesn't ... Tue, 28 Oct 2008 21:52:12 GMT scheusso [2035] * code/branches/objecthierarchy/src/network/GamestateManager.cc (modified) * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) objects with non-existing creator (on client-side) get ignored now Tue, 28 Oct 2008 21:34:45 GMT landauf [2034] * code/branches/objecthierarchy/src/core/CoreIncludes.h (modified) * code/branches/objecthierarchy/src/network/GamestateManager.cc (modified) * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/Synchronisable.h (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Scene.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/Info.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/SpawnPoint.h (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/objecthierarchy/src/util/Debug.h (modified) Synchronisable translates creator <-> creatorID Tue, 28 Oct 2008 20:11:02 GMT landauf [2031] * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/infos/Level.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/objecthierarchy/src/orxonox/tools/Timer.cc (modified) some small adjustments in the network Tue, 21 Oct 2008 15:53:09 GMT scheusso [1990] * code/branches/objecthierarchy/src/network/ClientInformation.cc (modified) * code/branches/objecthierarchy/src/network/GamestateClient.cc (modified) * code/branches/objecthierarchy/src/network/GamestateClient.h (modified) * code/branches/objecthierarchy/src/network/GamestateHandler.h (modified) * code/branches/objecthierarchy/src/network/GamestateManager.cc (modified) * code/branches/objecthierarchy/src/network/GamestateManager.h (modified) * code/branches/objecthierarchy/src/network/Synchronisable.cc (modified) * code/branches/objecthierarchy/src/network/Synchronisable.h (modified) * code/branches/objecthierarchy/src/network/packet/Gamestate.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.cc (modified) * code/branches/objecthierarchy/src/orxonox/objects/Test.h (modified) - some adjustments in client handling (we use unsigned int as id now ... Sun, 12 Oct 2008 23:08:03 GMT landauf [1912] * code/branches/objecthierarchy (copied) created branch to work on the new object-hierarchy Sun, 12 Oct 2008 17:40:47 GMT scheusso [1907] * code/trunk/TODO (modified) * code/trunk/bin/ogre.cfg-init (modified) * code/trunk/src/network/CMakeLists.txt (modified) * code/trunk/src/network/Client.cc (modified) * code/trunk/src/network/Client.h (modified) * code/trunk/src/network/ClientConnection.cc (modified) * code/trunk/src/network/ClientConnection.h (modified) * code/trunk/src/network/ConnectionManager.cc (modified) * code/trunk/src/network/GamestateClient.cc (modified) * code/trunk/src/network/GamestateManager.cc (modified) * code/trunk/src/network/GamestateManager.h (modified) * code/trunk/src/network/Host.cc (modified) * code/trunk/src/network/Host.h (modified) * code/trunk/src/network/Server.cc (modified) * code/trunk/src/network/Server.h (modified) * code/trunk/src/network/Synchronisable.cc (modified) * code/trunk/src/network/Synchronisable.h (modified) * code/trunk/src/network/packet/Acknowledgement.cc (modified) * code/trunk/src/network/packet/Acknowledgement.h (modified) * code/trunk/src/network/packet/Chat.cc (modified) * code/trunk/src/network/packet/Chat.h (modified) * code/trunk/src/network/packet/ClassID.cc (modified) * code/trunk/src/network/packet/ClassID.h (modified) * code/trunk/src/network/packet/DeleteObjects.cc (copied) * code/trunk/src/network/packet/DeleteObjects.h (copied) * code/trunk/src/network/packet/Gamestate.cc (modified) * code/trunk/src/network/packet/Gamestate.h (modified) * code/trunk/src/network/packet/Packet.cc (modified) * code/trunk/src/network/packet/Packet.h (modified) * code/trunk/src/network/packet/Welcome.cc (modified) * code/trunk/src/network/packet/Welcome.h (modified) * code/trunk/src/orxonox/Settings.cc (modified) * code/trunk/src/orxonox/Settings.h (modified) * code/trunk/src/orxonox/gamestates/GSClient.cc (modified) * code/trunk/src/orxonox/gamestates/GSServer.cc (modified) * code/trunk/src/orxonox/objects/Backlight.cc (modified) * code/trunk/src/orxonox/objects/Backlight.h (modified) * code/trunk/src/orxonox/objects/BillboardProjectile.cc (modified) * code/trunk/src/orxonox/objects/Model.cc (modified) * code/trunk/src/orxonox/objects/ParticleProjectile.cc (modified) * code/trunk/src/orxonox/objects/ParticleProjectile.h (modified) * code/trunk/src/orxonox/objects/Projectile.cc (modified) * code/trunk/src/orxonox/objects/Projectile.h (modified) * code/trunk/src/orxonox/objects/SpaceShip.cc (modified) merged network branch back to trunk