# # ChangeLog for code/branches/network5 # # Generated by Trac 1.0.9 # May 16, 2024, 9:15:59 PM Sun, 19 Dec 2010 20:48:30 GMT scheusso [7781] * code/branches/network5/src/orxonox/controllers/NewHumanController.cc (modified) fix: NHC doesn't aim (and shoot) at own spaceship and objects to ... Sun, 19 Dec 2010 20:41:57 GMT scheusso [7780] * code/branches/network5/src/libraries/network/Client.h (modified) * code/branches/network5/src/libraries/network/Connection.cc (modified) * code/branches/network5/src/libraries/network/GamestateManager.cc (modified) * code/branches/network5/src/libraries/network/GamestateManager.h (modified) * code/branches/network5/src/libraries/network/Server.cc (modified) * code/branches/network5/src/libraries/network/Server.h (modified) * code/branches/network5/src/libraries/network/packet/FunctionCalls.cc (modified) * code/branches/network5/src/libraries/network/packet/Packet.cc (modified) * code/branches/network5/src/orxonox/gametypes/Gametype.cc (modified) some fixes reactivating acking and gamestate diffing Sun, 19 Dec 2010 13:29:44 GMT scheusso [7778] * code/branches/network5/src/orxonox/PlayerManager.cc (modified) * code/branches/network5/src/orxonox/infos/HumanPlayer.cc (modified) * code/branches/network5/src/orxonox/worldentities/pawns/Spectator.cc (modified) removing some debug output i forgot in the last commit further ... Sun, 19 Dec 2010 13:27:06 GMT scheusso [7777] * code/branches/network5/src/libraries/network/CMakeLists.txt (modified) * code/branches/network5/src/libraries/network/Client.cc (modified) * code/branches/network5/src/libraries/network/Client.h (modified) * code/branches/network5/src/libraries/network/ClientConnection.h (modified) * code/branches/network5/src/libraries/network/ClientInformation.cc (modified) * code/branches/network5/src/libraries/network/ClientInformation.h (modified) * code/branches/network5/src/libraries/network/Connection.cc (modified) * code/branches/network5/src/libraries/network/Connection.h (modified) * code/branches/network5/src/libraries/network/FunctionCallManager.cc (modified) * code/branches/network5/src/libraries/network/FunctionCallManager.h (modified) * code/branches/network5/src/libraries/network/GamestateClient.cc (modified) * code/branches/network5/src/libraries/network/GamestateClient.h (modified) * code/branches/network5/src/libraries/network/GamestateHandler.cc (modified) * code/branches/network5/src/libraries/network/GamestateHandler.h (modified) * code/branches/network5/src/libraries/network/GamestateManager.cc (modified) * code/branches/network5/src/libraries/network/GamestateManager.h (modified) * code/branches/network5/src/libraries/network/Host.cc (modified) * code/branches/network5/src/libraries/network/Host.h (modified) * code/branches/network5/src/libraries/network/Server.cc (modified) * code/branches/network5/src/libraries/network/Server.h (modified) * code/branches/network5/src/libraries/network/packet/Acknowledgement.cc (modified) * code/branches/network5/src/libraries/network/packet/Acknowledgement.h (modified) * code/branches/network5/src/libraries/network/packet/Chat.cc (modified) * code/branches/network5/src/libraries/network/packet/Chat.h (modified) * code/branches/network5/src/libraries/network/packet/ClassID.cc (modified) * code/branches/network5/src/libraries/network/packet/ClassID.h (modified) * code/branches/network5/src/libraries/network/packet/DeleteObjects.cc (modified) * code/branches/network5/src/libraries/network/packet/DeleteObjects.h (modified) * code/branches/network5/src/libraries/network/packet/FunctionCalls.cc (modified) * code/branches/network5/src/libraries/network/packet/FunctionCalls.h (modified) * code/branches/network5/src/libraries/network/packet/FunctionIDs.cc (modified) * code/branches/network5/src/libraries/network/packet/FunctionIDs.h (modified) * code/branches/network5/src/libraries/network/packet/Gamestate.cc (modified) * code/branches/network5/src/libraries/network/packet/Gamestate.h (modified) * code/branches/network5/src/libraries/network/packet/Packet.cc (modified) * code/branches/network5/src/libraries/network/packet/Packet.h (modified) * code/branches/network5/src/libraries/network/packet/Welcome.cc (modified) * code/branches/network5/src/libraries/network/packet/Welcome.h (modified) * code/branches/network5/src/orxonox/PlayerManager.cc (modified) * code/branches/network5/src/orxonox/gametypes/Gametype.cc (modified) * code/branches/network5/src/orxonox/infos/HumanPlayer.cc (modified) * code/branches/network5/src/orxonox/worldentities/pawns/Spectator.cc (modified) some (^^) structural changes some functional changes ... Fri, 17 Dec 2010 19:26:35 GMT scheusso [7776] * code/branches/network5/src/libraries/util/SignalHandler.cc (modified) this should fix problems on linux versions other than ubuntu 10.10 Fri, 17 Dec 2010 13:22:00 GMT scheusso [7775] * code/branches/network5/src/libraries/util/SignalHandler.cc (modified) this should reenable the SignalHandler's backtrace for more ... Fri, 17 Dec 2010 10:49:08 GMT scheusso [7774] * code/branches/network5/src/libraries/network/ClientConnection.cc (modified) * code/branches/network5/src/libraries/network/Connection.cc (modified) * code/branches/network5/src/libraries/network/Connection.h (modified) * code/branches/network5/src/libraries/network/ServerConnection.cc (modified) some comments enable enet packet compression Fri, 17 Dec 2010 10:09:14 GMT scheusso [7773] * code/branches/network5/src/libraries/network/ClientConnection.cc (modified) * code/branches/network5/src/libraries/network/GamestateManager.cc (modified) * code/branches/network5/src/libraries/network/NetworkPrereqs.h (modified) * code/branches/network5/src/libraries/network/Server.cc (modified) * code/branches/network5/src/libraries/network/ServerConnection.cc (modified) * code/branches/network5/src/libraries/network/packet/Packet.cc (modified) small fix (ensure correct termination of communicationThread) Fri, 17 Dec 2010 09:41:24 GMT scheusso [7772] * code/branches/network5/src/libraries/network/Client.cc (modified) * code/branches/network5/src/libraries/network/Client.h (modified) * code/branches/network5/src/libraries/network/ClientConnection.cc (modified) * code/branches/network5/src/libraries/network/ClientConnection.h (modified) * code/branches/network5/src/libraries/network/Connection.cc (modified) * code/branches/network5/src/libraries/network/Connection.h (modified) * code/branches/network5/src/libraries/network/Host.cc (modified) * code/branches/network5/src/libraries/network/Host.h (modified) * code/branches/network5/src/libraries/network/NetworkPrereqs.h (modified) * code/branches/network5/src/libraries/network/Server.cc (modified) * code/branches/network5/src/libraries/network/Server.h (modified) * code/branches/network5/src/libraries/network/ServerConnection.cc (modified) * code/branches/network5/src/libraries/network/ServerConnection.h (modified) * code/branches/network5/src/libraries/network/packet/Packet.cc (modified) * code/branches/network5/src/libraries/network/packet/Packet.h (modified) network is now multithreaded again further testing needed Tue, 14 Dec 2010 19:54:00 GMT scheusso [7759] * code/branches/network5/src/libraries/network/Client.cc (modified) * code/branches/network5/src/libraries/network/FunctionCallManager.cc (modified) * code/branches/network5/src/libraries/network/FunctionCallManager.h (modified) * code/branches/network5/src/libraries/network/GamestateClient.cc (modified) * code/branches/network5/src/libraries/network/GamestateClient.h (modified) * code/branches/network5/src/libraries/network/GamestateHandler.h (modified) * code/branches/network5/src/libraries/network/GamestateManager.cc (modified) * code/branches/network5/src/libraries/network/GamestateManager.h (modified) * code/branches/network5/src/libraries/network/MasterServerComm.cc (modified) * code/branches/network5/src/libraries/network/NetworkPrereqs.h (modified) * code/branches/network5/src/libraries/network/Server.cc (modified) * code/branches/network5/src/libraries/network/packet/FunctionCalls.cc (modified) * code/branches/network5/src/libraries/network/packet/FunctionCalls.h (modified) * code/branches/network5/src/libraries/network/packet/Gamestate.cc (modified) * code/branches/network5/src/libraries/network/packet/Packet.cc (modified) * code/branches/network5/src/libraries/network/synchronisable/Synchronisable.h (modified) a lot of changes: - some fixes (mostly gamestate:diff) - ... Sun, 12 Dec 2010 22:13:01 GMT scheusso [7758] * code/branches/network5 (modified) * code/branches/network5/src/libraries/network/GamestateManager.cc (modified) * code/branches/network5/src/libraries/network/packet/Gamestate.cc (modified) * code/branches/network5/src/libraries/network/packet/Gamestate.h (modified) * code/branches/network5/src/libraries/network/synchronisable/Synchronisable.cc (modified) * code/branches/network5/src/modules/weapons/MuzzleFlash.cc (modified) * code/branches/network5/src/orxonox/gametypes/Gametype.cc (modified) * code/branches/network5/src/orxonox/gametypes/Gametype.h (modified) merging network4 into network5 branch Sun, 12 Dec 2010 21:50:14 GMT scheusso [7757] * code/branches/network5 (copied) creating new network5 branch out of presentation branch