# # ChangeLog for code/branches/network2 # # Generated by Trac 1.0.9 # May 14, 2024, 8:55:44 AM Sat, 23 Jan 2010 15:39:40 GMT scheusso [6458] * code/branches/network2/src/orxonox/worldentities/pawns/Pawn.cc (modified) changed Pawn::aimPosition_ synchronisation to Client->Server only Sat, 23 Jan 2010 15:38:41 GMT scheusso [6457] * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.h (modified) * code/branches/network2/src/orxonox/sound/BaseSound.cc (modified) * code/branches/network2/src/orxonox/sound/BaseSound.h (modified) * code/branches/network2/src/orxonox/sound/WorldSound.cc (modified) changed synchronisation of worldsound state (1 instead of 4 bytes) ... Fri, 22 Jan 2010 16:49:36 GMT scheusso [6456] * code/branches/network2/src/orxonox/graphics/BlinkingBillboard.cc (modified) changed BlinkingBillboard Synchronisation in order to reduce traffic ... Fri, 22 Jan 2010 14:49:23 GMT scheusso [6455] * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.cc (modified) * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.h (modified) unregisterVariable reintroduced some style changes Sun, 17 Jan 2010 23:05:57 GMT scheusso [6450] * code/branches/network2/src/libraries/network/GamestateClient.cc (modified) * code/branches/network2/src/libraries/network/GamestateManager.cc (modified) * code/branches/network2/src/libraries/network/Host.h (modified) * code/branches/network2/src/libraries/network/packet/Gamestate.cc (modified) * code/branches/network2/src/libraries/network/packet/Gamestate.h (modified) * code/branches/network2/src/libraries/network/packet/Packet.cc (modified) * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.cc (modified) * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.h (modified) further traffic reduction: - synchronisableheaders are now smaller( ... Sun, 17 Jan 2010 10:49:48 GMT scheusso [6449] * code/branches/network2/src/libraries/network/GamestateClient.cc (modified) * code/branches/network2/src/libraries/network/GamestateManager.cc (modified) * code/branches/network2/src/libraries/network/GamestateManager.h (modified) * code/branches/network2/src/libraries/network/packet/Gamestate.cc (modified) * code/branches/network2/src/libraries/network/packet/Gamestate.h (modified) * code/branches/network2/src/libraries/network/synchronisable/Serialise.h (modified) * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.cc (modified) * code/branches/network2/src/libraries/network/synchronisable/Synchronisable.h (modified) changed diff behaviour in order to reduce datasize before and after ... Sun, 17 Jan 2010 10:37:48 GMT scheusso [6448] * code/branches/network2/src/modules/objects/Planet.h (modified) * code/branches/network2/src/modules/objects/collisionshapes/BoxCollisionShape.h (modified) * code/branches/network2/src/modules/objects/collisionshapes/ConeCollisionShape.h (modified) * code/branches/network2/src/modules/objects/collisionshapes/PlaneCollisionShape.h (modified) * code/branches/network2/src/modules/objects/collisionshapes/SphereCollisionShape.h (modified) * code/branches/network2/src/modules/pong/PongBall.h (modified) * code/branches/network2/src/modules/pong/PongBat.h (modified) * code/branches/network2/src/orxonox/CMakeLists.txt (modified) * code/branches/network2/src/orxonox/Level.h (modified) * code/branches/network2/src/orxonox/Test.h (modified) * code/branches/network2/src/orxonox/collisionshapes/CollisionShape.h (modified) * code/branches/network2/src/orxonox/graphics/Backlight.h (modified) * code/branches/network2/src/orxonox/graphics/Billboard.h (modified) * code/branches/network2/src/orxonox/graphics/BlinkingBillboard.h (modified) * code/branches/network2/src/orxonox/graphics/FadingBillboard.h (modified) * code/branches/network2/src/orxonox/graphics/GlobalShader.h (modified) * code/branches/network2/src/orxonox/graphics/Light.h (modified) * code/branches/network2/src/orxonox/graphics/Model.h (modified) * code/branches/network2/src/orxonox/graphics/ParticleEmitter.h (modified) * code/branches/network2/src/orxonox/infos/GametypeInfo.h (modified) * code/branches/network2/src/orxonox/infos/HumanPlayer.h (modified) * code/branches/network2/src/orxonox/infos/PlayerInfo.h (modified) * code/branches/network2/src/orxonox/items/Engine.h (modified) * code/branches/network2/src/orxonox/items/MultiStateEngine.h (modified) * code/branches/network2/src/orxonox/worldentities/BigExplosion.h (modified) * code/branches/network2/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/network2/src/orxonox/worldentities/ExplosionChunk.h (modified) * code/branches/network2/src/orxonox/worldentities/MobileEntity.cc (modified) * code/branches/network2/src/orxonox/worldentities/MovableEntity.h (modified) * code/branches/network2/src/orxonox/worldentities/StaticEntity.h (modified) * code/branches/network2/src/orxonox/worldentities/WorldEntity.h (modified) * code/branches/network2/src/orxonox/worldentities/pawns/Pawn.h (modified) * code/branches/network2/src/orxonox/worldentities/pawns/SpaceShip.h (modified) * code/branches/network2/src/orxonox/worldentities/pawns/Spectator.h (modified) made registerVariables always private. otherwise bad things may ... Wed, 30 Dec 2009 14:56:04 GMT scheusso [6433] * code/branches/network2 (copied) creating network2 branch Mon, 28 Dec 2009 22:17:18 GMT rgrieder [6429] * code/trunk/cmake/CompilerConfigMSVC.cmake (modified) No STL iterator bounds checking for MSVC release versions.