# # ChangeLog for code/branches/network/src/network/Synchronisable.cc # # Generated by Trac 1.0.9 # Jun 2, 2024, 11:00:56 PM Fri, 19 Sep 2008 22:51:16 GMT scheusso [1800] * code/branches/network/src/network/GamestateManager.cc (modified) * code/branches/network/src/network/GamestateManager.h (modified) * code/branches/network/src/network/Synchronisable.cc (modified) * code/branches/network/src/network/Synchronisable.h (modified) * code/branches/network/src/network/packet/Chat.cc (modified) * code/branches/network/src/network/packet/Gamestate.cc (modified) * code/branches/network/src/network/packet/Gamestate.h (modified) client-based object selection (in gamestate transmission) should now work Wed, 17 Sep 2008 18:23:24 GMT scheusso [1794] * code/branches/network/src/network/Synchronisable.cc (modified) some security assert in synchronisable Wed, 17 Sep 2008 15:24:56 GMT scheusso [1793] * code/branches/network/TODO (modified) * code/branches/network/src/network/Client.cc (modified) * code/branches/network/src/network/Client.h (modified) * code/branches/network/src/network/Host.cc (modified) * code/branches/network/src/network/Host.h (modified) * code/branches/network/src/network/Server.cc (modified) * code/branches/network/src/network/Server.h (modified) * code/branches/network/src/network/Synchronisable.cc (modified) * code/branches/network/src/network/Synchronisable.h (modified) * code/branches/network/src/network/packet/Chat.cc (modified) * code/branches/network/src/network/packet/Chat.h (modified) * code/branches/network/src/orxonox/objects/Model.cc (modified) chat works again now. some doxygen. small change according to ... Fri, 12 Sep 2008 15:36:57 GMT scheusso [1775] * code/branches/network/TODO (modified) * code/branches/network/src/network/CMakeLists.txt (modified) * code/branches/network/src/network/Client.cc (modified) * code/branches/network/src/network/GamestateClient.cc (modified) * code/branches/network/src/network/Server.cc (modified) * code/branches/network/src/network/Server.h (modified) * code/branches/network/src/network/Synchronisable.cc (modified) * code/branches/network/src/network/Synchronisable.h (modified) * code/branches/network/src/network/packet/DeleteObjects.cc (added) * code/branches/network/src/network/packet/DeleteObjects.h (added) * code/branches/network/src/network/packet/Gamestate.cc (modified) * code/branches/network/src/network/packet/Gamestate.h (modified) * code/branches/network/src/network/packet/Packet.cc (modified) * code/branches/network/src/network/packet/Packet.h (modified) * code/branches/network/src/orxonox/objects/Model.cc (modified) we have a new gamestate concept now: dont transmit synchronisable ... Thu, 11 Sep 2008 18:49:14 GMT scheusso [1774] * code/branches/network (copied) ===================== create new network branch Wed, 10 Sep 2008 09:09:43 GMT scheusso [1758] * code/trunk/src/network/GamestateClient.cc (modified) * code/trunk/src/network/Synchronisable.cc (modified) * code/trunk/src/network/packet/Packet.cc (modified) * code/trunk/src/orxonox/objects/SpaceShip.cc (modified) * code/trunk/src/tolua/toluabind_orxonox.c (deleted) * code/trunk/src/tolua/toluabind_orxonox.h (deleted) cant remember ;)