# # ChangeLog for code/branches/netp2/src/network/ClientConnection.cc # # Generated by Trac 1.0.9 # Jun 2, 2024, 4:40:10 PM Mon, 23 Mar 2009 16:00:54 GMT scheusso [2836] * code/branches/netp2/src/network/ClientConnection.cc (modified) * code/branches/netp2/src/network/ClientConnection.h (modified) * code/branches/netp2/src/network/ConnectionManager.cc (modified) * code/branches/netp2/src/network/ConnectionManager.h (modified) * code/branches/netp2/src/network/TrafficControl.cc (modified) * code/branches/netp2/src/network/packet/Gamestate.cc (modified) * code/branches/netp2/src/network/packet/Packet.h (modified) * code/branches/netp2/src/network/synchronisable/NetworkCallbackManager.cc (modified) * code/branches/netp2/src/network/synchronisable/Synchronisable.cc (modified) * code/branches/netp2/src/network/synchronisable/Synchronisable.h (modified) * code/branches/netp2/src/network/synchronisable/SynchronisableSpecialisations.cc (modified) * code/branches/netp2/src/network/synchronisable/SynchronisableVariable.cc (added) * code/branches/netp2/src/network/synchronisable/SynchronisableVariable.h (modified) * code/branches/netp2/src/network/synchronisable/SynchronisableVariableSpecialisations.h (added) * code/branches/netp2/src/orxonox/objects/controllers/AIController.cc (modified) * code/branches/netp2/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) merge old netp branch to netp2 (still because of multiplayer pong...) Mon, 23 Mar 2009 15:57:42 GMT scheusso [2835] * code/branches/netp2 (copied) create new netp branch (in order to play multiplayer pong ^^) Wed, 11 Mar 2009 15:06:31 GMT rgrieder [2773] * code/trunk/src/core/input/ExtendedInputState.cc (modified) * code/trunk/src/network/Client.cc (modified) * code/trunk/src/network/Client.h (modified) * code/trunk/src/network/ClientConnection.cc (modified) * code/trunk/src/network/ClientConnection.h (modified) * code/trunk/src/network/ClientInformation.cc (modified) * code/trunk/src/network/ClientInformation.h (modified) * code/trunk/src/network/ConnectionManager.cc (modified) * code/trunk/src/network/ConnectionManager.h (modified) * code/trunk/src/network/GamestateHandler.cc (modified) * code/trunk/src/network/Host.cc (modified) * code/trunk/src/network/NetworkPrereqs.h (modified) * code/trunk/src/network/PacketBuffer.cc (modified) * code/trunk/src/network/PacketBuffer.h (modified) * code/trunk/src/network/Server.cc (modified) * code/trunk/src/network/packet/Chat.cc (modified) * code/trunk/src/network/packet/ClassID.cc (modified) * code/trunk/src/network/packet/DeleteObjects.cc (modified) * code/trunk/src/network/packet/Gamestate.cc (modified) * code/trunk/src/network/packet/Packet.cc (modified) * code/trunk/src/network/packet/Packet.h (modified) * code/trunk/src/network/packet/Welcome.cc (modified) * code/trunk/src/network/synchronisable/Synchronisable.cc (modified) * code/trunk/src/network/synchronisable/Synchronisable.h (modified) * code/trunk/src/util/CMakeLists.txt (modified) * code/trunk/src/util/Sleep.cc (added) * code/trunk/src/util/Sleep.h (modified) Removed all enet and boost includes from header files in the network ...