# # ChangeLog for code/branches/main_reto_vs05/src/inertial_node.cc # # Generated by Trac 1.0.9 # May 11, 2024, 11:21:21 AM Wed, 07 Nov 2007 20:51:31 GMT rgrieder [189] * code/branches/main_reto_vs05/bin/Debug/Ogre.log (modified) * code/branches/main_reto_vs05/bin/Debug/weapon_framework.exe (modified) * code/branches/main_reto_vs05/scripts/weapon_framework.vcproj (modified) * code/branches/main_reto_vs05/src/ammunition_dump.cc (deleted) * code/branches/main_reto_vs05/src/ammunition_dump.h (deleted) * code/branches/main_reto_vs05/src/bullet.cc (deleted) * code/branches/main_reto_vs05/src/bullet.h (deleted) * code/branches/main_reto_vs05/src/bullet_manager.cc (deleted) * code/branches/main_reto_vs05/src/bullet_manager.h (deleted) * code/branches/main_reto_vs05/src/inertial_node.cc (added) * code/branches/main_reto_vs05/src/inertial_node.h (added) * code/branches/main_reto_vs05/src/orxonox_prerequisites.h (modified) * code/branches/main_reto_vs05/src/orxonox_ship.cc (modified) * code/branches/main_reto_vs05/src/orxonox_ship.h (modified) * code/branches/main_reto_vs05/src/run_manager.cc (modified) * code/branches/main_reto_vs05/src/run_manager.h (modified) * code/branches/main_reto_vs05/src/weapon (added) * code/branches/main_reto_vs05/src/weapon.h (deleted) * code/branches/main_reto_vs05/src/weapon/ammunition_dump.cc (added) * code/branches/main_reto_vs05/src/weapon/ammunition_dump.h (added) * code/branches/main_reto_vs05/src/weapon/bullet.cc (added) * code/branches/main_reto_vs05/src/weapon/bullet.h (added) * code/branches/main_reto_vs05/src/weapon/bullet_manager.cc (added) * code/branches/main_reto_vs05/src/weapon/bullet_manager.h (added) * code/branches/main_reto_vs05/src/weapon/weapon.h (added) * code/branches/main_reto_vs05/src/weapon/weapon_manager.cc (added) * code/branches/main_reto_vs05/src/weapon/weapon_manager.h (added) * code/branches/main_reto_vs05/src/weapon_manager.cc (deleted) * code/branches/main_reto_vs05/src/weapon_manager.h (deleted) - InertialNode bare construct written - Orxonox starts and one can ...