# # ChangeLog for code/branches/main_reto_vs05/scripts/weapon_framework.sln # # Generated by Trac 1.0.9 # May 7, 2024, 10:19:04 PM Sat, 03 Nov 2007 18:52:58 GMT rgrieder [157] * code/branches/main_reto_vs05 (modified) * code/branches/main_reto_vs05/CMakeLists.txt (deleted) * code/branches/main_reto_vs05/INSTALL (deleted) * code/branches/main_reto_vs05/LICENSE (deleted) * code/branches/main_reto_vs05/Media/materials (added) * code/branches/main_reto_vs05/Media/materials/scripts (added) * code/branches/main_reto_vs05/Media/materials/scripts/Example.material (added) * code/branches/main_reto_vs05/Media/materials/scripts/Examples.compositor (added) * code/branches/main_reto_vs05/Media/materials/scripts/Examples.program (added) * code/branches/main_reto_vs05/Media/materials/scripts/Ogre.material (added) * code/branches/main_reto_vs05/Media/materials/textures (added) * code/branches/main_reto_vs05/Media/materials/textures/Dirt.jpg (added) * code/branches/main_reto_vs05/Media/materials/textures/GreenSkin.jpg (added) * code/branches/main_reto_vs05/Media/materials/textures/RustyBarrel.png (added) * code/branches/main_reto_vs05/Media/materials/textures/RustySteel.jpg (added) * code/branches/main_reto_vs05/Media/materials/textures/WeirdEye.png (added) * code/branches/main_reto_vs05/Media/materials/textures/cursor.png (added) * code/branches/main_reto_vs05/Media/materials/textures/dirt01.jpg (added) * code/branches/main_reto_vs05/Media/materials/textures/flare.png (added) * code/branches/main_reto_vs05/Media/materials/textures/nskingr.jpg (added) * code/branches/main_reto_vs05/Media/materials/textures/ogreborder.png (added) * code/branches/main_reto_vs05/Media/materials/textures/ogreborderUp.png (added) * code/branches/main_reto_vs05/Media/materials/textures/ogrebordercenter.png (added) * code/branches/main_reto_vs05/Media/materials/textures/ogrelogo-small.jpg (added) * code/branches/main_reto_vs05/Media/materials/textures/ogrelogo.png (added) * code/branches/main_reto_vs05/Media/materials/textures/spheremap.png (added) * code/branches/main_reto_vs05/Media/materials/textures/steelhead.png (added) * code/branches/main_reto_vs05/Media/models (added) * code/branches/main_reto_vs05/Media/models/Barrel.mesh (added) * code/branches/main_reto_vs05/Media/models/cube.mesh (added) * code/branches/main_reto_vs05/Media/models/fish.mesh (added) * code/branches/main_reto_vs05/Media/models/fish.skeleton (added) * code/branches/main_reto_vs05/Media/models/ogrehead.mesh (added) * code/branches/main_reto_vs05/Media/packs/cubemap.zip (added) * code/branches/main_reto_vs05/README (deleted) * code/branches/main_reto_vs05/bin/Debug (added) * code/branches/main_reto_vs05/bin/Debug/Ogre.log (added) * code/branches/main_reto_vs05/bin/Debug/Plugins.cfg (added) * code/branches/main_reto_vs05/bin/Debug/media.cfg (added) * code/branches/main_reto_vs05/bin/Debug/ogre.cfg (added) * code/branches/main_reto_vs05/bin/Debug/quake3settings.cfg (added) * code/branches/main_reto_vs05/bin/Debug/resources.cfg (added) * code/branches/main_reto_vs05/bin/Debug/weapon_framework.exe (added) * code/branches/main_reto_vs05/bin/Release (added) * code/branches/main_reto_vs05/bin/Release/Ogre.log (added) * code/branches/main_reto_vs05/bin/Release/Plugins.cfg (added) * code/branches/main_reto_vs05/bin/Release/media.cfg (added) * code/branches/main_reto_vs05/bin/Release/ogre.cfg (added) * code/branches/main_reto_vs05/bin/Release/quake3settings.cfg (added) * code/branches/main_reto_vs05/bin/Release/resources.cfg (added) * code/branches/main_reto_vs05/bin/Release/weapon_framework.exe (added) * code/branches/main_reto_vs05/bin/media.cfg (deleted) * code/branches/main_reto_vs05/bin/ogre.cfg-init (deleted) * code/branches/main_reto_vs05/bin/plugins.cfg-init (deleted) * code/branches/main_reto_vs05/bin/quake3settings.cfg (deleted) * code/branches/main_reto_vs05/bin/resources.cfg (deleted) * code/branches/main_reto_vs05/bin/run-script (deleted) * code/branches/main_reto_vs05/cmake (deleted) * code/branches/main_reto_vs05/include (added) * code/branches/main_reto_vs05/include/Bullet.h (added) * code/branches/main_reto_vs05/include/Orxonox.h (added) * code/branches/main_reto_vs05/include/camera_manager.h (added) * code/branches/main_reto_vs05/include/ogre_control.h (added) * code/branches/main_reto_vs05/include/orxonox_scene.h (added) * code/branches/main_reto_vs05/include/orxonox_ship.h (added) * code/branches/main_reto_vs05/include/run_manager.h (added) * code/branches/main_reto_vs05/include/weapon_manager.h (added) * code/branches/main_reto_vs05/scripts (added) * code/branches/main_reto_vs05/scripts/weapon_framework.ncb (added) * code/branches/main_reto_vs05/scripts/weapon_framework.sln (added) * code/branches/main_reto_vs05/scripts/weapon_framework.suo (added) * code/branches/main_reto_vs05/scripts/weapon_framework.vcproj (added) * code/branches/main_reto_vs05/scripts/weapon_framework.vcproj.RGRIEDERT60.rgrieder.user (added) * code/branches/main_reto_vs05/src/CMakeLists.txt (deleted) * code/branches/main_reto_vs05/src/bullet.cc (added) * code/branches/main_reto_vs05/src/camera_manager.cc (added) * code/branches/main_reto_vs05/src/main.cc (added) * code/branches/main_reto_vs05/src/network (deleted) * code/branches/main_reto_vs05/src/ogre_control.cc (added) * code/branches/main_reto_vs05/src/orxonox.cc (modified) * code/branches/main_reto_vs05/src/orxonox_scene.cc (added) * code/branches/main_reto_vs05/src/orxonox_ship.cc (added) * code/branches/main_reto_vs05/src/run_manager.cc (added) * code/branches/main_reto_vs05/src/weapon_manager.cc (added) - replaced the files in the new 'real' branch with my own files - ...