# # ChangeLog for code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc # # Generated by Trac 1.0.9 # Jun 13, 2024, 4:05:16 PM Thu, 11 Nov 2010 16:06:23 GMT jo [7640] * code/branches/lastmanstanding/data/levels/gametype_dynamicmatch.oxw (modified) * code/branches/lastmanstanding/data/overlays/lastmanstandinghud.oxo (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Hud works. There's at least on bug to repair. Thu, 11 Nov 2010 00:35:49 GMT landauf [7636] * code/branches/lastmanstanding/data/overlays/lastmanstandinghud.oxo (modified) * code/branches/lastmanstanding/src/modules/overlays/OverlaysPrereqs.h (modified) * code/branches/lastmanstanding/src/modules/overlays/hud/LastManStandingInfos.cc (modified) * code/branches/lastmanstanding/src/modules/overlays/hud/LastManStandingInfos.h (modified) * code/branches/lastmanstanding/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) compiles and works Wed, 10 Nov 2010 20:59:50 GMT jo [7635] * code/branches/lastmanstanding/data/overlays/lastmanstandinghud.oxo (modified) * code/branches/lastmanstanding/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/lastmanstanding/src/modules/overlays/hud/LastManStandingInfos.cc (added) * code/branches/lastmanstanding/src/modules/overlays/hud/LastManStandingInfos.h (added) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) NON-compiling version. Work in Progress. Fri, 05 Nov 2010 16:58:01 GMT jo [7617] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Level is now fixed. Some further minor changes. Tue, 02 Nov 2010 21:34:07 GMT jo [7605] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Various successful changes. But the part I commented out in ... Sun, 31 Oct 2010 16:14:55 GMT jo [7602] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) Collisionshapes do not work as intended. Although I followed the ... Thu, 28 Oct 2010 21:53:27 GMT jo [7600] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) New functionality successfully added. No bugs found so far. Only the ... Wed, 27 Oct 2010 22:05:01 GMT jo [7596] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Respawn delay added. One new bug has to be removed. Tue, 26 Oct 2010 19:14:45 GMT jo [7586] * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) HUD bug removed. Tue, 26 Oct 2010 19:01:48 GMT jo [7585] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) With collisionshapes. Still problems with collisionshapes and movable ... Mon, 25 Oct 2010 21:11:04 GMT jo [7583] * code/branches/lastmanstanding/data/overlays/dynamicmatchhud.oxo (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Changed inheritance. instead of Gametype it's Deathmatch. Mon, 25 Oct 2010 20:21:53 GMT jo [7581] * code/branches/lastmanstanding/data/overlays/lastmanstandinghud.oxo (added) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) Almost finished. Yeay. Fri, 22 Oct 2010 14:19:40 GMT jo [7579] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/data/overlays/dynamicmatchhud.oxo (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Jetzt auch mit einfachem HUD. Tue, 19 Oct 2010 16:34:13 GMT landauf [7556] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/data/levels/notifications.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) eol-style native Thu, 14 Oct 2010 21:58:56 GMT jo [7543] * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) Bug description. Couldn't find a solution though. Thu, 14 Oct 2010 21:02:57 GMT jo [7542] * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Some cleanup. There's still a nasty bug. Thu, 23 Sep 2010 21:22:22 GMT jo [7485] * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (modified) Last Man Standing already works basically. All game rules are ... Wed, 22 Sep 2010 21:30:33 GMT jo [7481] * code/branches/lastmanstanding/data/levels/empty_level.oxw (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (modified) Die erste Arbeitsversion. Zum Testen muss man zuerst Bots hinzufügen, ... Wed, 22 Sep 2010 21:22:03 GMT jo [7480] * code/branches/lastmanstanding/data/levels/empty_level.oxw (modified) * code/branches/lastmanstanding/data/levels/gametype_lastmanstanding.oxw (added) * code/branches/lastmanstanding/src/orxonox/gametypes/CMakeLists.txt (modified) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.cc (added) * code/branches/lastmanstanding/src/orxonox/gametypes/LastManStanding.h (added) initial upload