# # ChangeLog for code/branches/hud/src/orxonox/hud/HUDText.h # # Generated by Trac 1.0.9 # May 19, 2024, 7:10:43 PM Wed, 11 Jun 2008 22:57:45 GMT rgrieder [1590] * code/branches/hud/bin/hud/hud.oxh (modified) * code/branches/hud/src/network/GameStateClient.cc (modified) * code/branches/hud/src/network/GameStateClient.h (modified) * code/branches/hud/src/orxonox/CMakeLists.txt (modified) * code/branches/hud/src/orxonox/GraphicsEngine.cc (modified) * code/branches/hud/src/orxonox/GraphicsEngine.h (modified) * code/branches/hud/src/orxonox/console/InGameConsole.cc (modified) * code/branches/hud/src/orxonox/console/InGameConsole.h (modified) * code/branches/hud/src/orxonox/hud/HUD.cc (modified) * code/branches/hud/src/orxonox/hud/HUD.h (modified) * code/branches/hud/src/orxonox/hud/HUDBar.cc (modified) * code/branches/hud/src/orxonox/hud/HUDBar.h (modified) * code/branches/hud/src/orxonox/hud/HUDFPSText.h (modified) * code/branches/hud/src/orxonox/hud/HUDOverlay.cc (modified) * code/branches/hud/src/orxonox/hud/HUDOverlay.h (modified) * code/branches/hud/src/orxonox/hud/HUDRTRText.h (modified) * code/branches/hud/src/orxonox/hud/HUDSpeedBar.h (modified) * code/branches/hud/src/orxonox/hud/HUDText.cc (modified) * code/branches/hud/src/orxonox/hud/HUDText.h (modified) * code/branches/hud/src/orxonox/hud/Navigation.cc (modified) * code/branches/hud/src/orxonox/hud/Navigation.h (modified) * code/branches/hud/src/orxonox/objects/SpaceShip.cc (modified) * code/branches/hud/src/orxonox/tools/WindowEventListener.cc (added) * code/branches/hud/src/orxonox/tools/WindowEventListener.h (added) * code/branches/hud/visual_studio/vc8/orxonox.vcproj (modified) svn save, just in case our house burns down over night... Tue, 10 Jun 2008 22:21:42 GMT rgrieder [1588] * code/branches/hud/bin/hud (added) * code/branches/hud/bin/hud/hud.oxh (added) * code/branches/hud/src/core/BaseObject.cc (modified) * code/branches/hud/src/core/BaseObject.h (modified) * code/branches/hud/src/core/Loader.cc (modified) * code/branches/hud/src/core/Script.h (modified) * code/branches/hud/src/orxonox/GraphicsEngine.h (modified) * code/branches/hud/src/orxonox/Orxonox.cc (modified) * code/branches/hud/src/orxonox/Orxonox.h (modified) * code/branches/hud/src/orxonox/hud/BarOverlayElement.cc (deleted) * code/branches/hud/src/orxonox/hud/BarOverlayElement.h (deleted) * code/branches/hud/src/orxonox/hud/HUD.cc (modified) * code/branches/hud/src/orxonox/hud/HUD.h (modified) * code/branches/hud/src/orxonox/hud/HUDBar.cc (added) * code/branches/hud/src/orxonox/hud/HUDBar.h (added) * code/branches/hud/src/orxonox/hud/HUDFPSText.cc (added) * code/branches/hud/src/orxonox/hud/HUDFPSText.h (added) * code/branches/hud/src/orxonox/hud/HUDOverlay.cc (added) * code/branches/hud/src/orxonox/hud/HUDOverlay.h (added) * code/branches/hud/src/orxonox/hud/HUDRTRText.cc (added) * code/branches/hud/src/orxonox/hud/HUDRTRText.h (added) * code/branches/hud/src/orxonox/hud/HUDSpeedBar.cc (added) * code/branches/hud/src/orxonox/hud/HUDSpeedBar.h (added) * code/branches/hud/src/orxonox/hud/HUDText.cc (added) * code/branches/hud/src/orxonox/hud/HUDText.h (added) * code/branches/hud/src/orxonox/hud/OverlayElementFactories.h (modified) * code/branches/hud/src/orxonox/objects/Ambient.cc (modified) * code/branches/hud/src/orxonox/objects/Ambient.h (modified) * code/branches/hud/src/orxonox/objects/NPC.cc (modified) * code/branches/hud/src/orxonox/objects/NPC.h (modified) * code/branches/hud/src/orxonox/objects/WorldEntity.cc (modified) * code/branches/hud/src/orxonox/objects/WorldEntity.h (modified) * code/branches/hud/src/orxonox/objects/weapon/AmmunitionDump.h (modified) * code/branches/hud/src/orxonox/objects/weapon/BaseWeapon.h (modified) * code/branches/hud/src/orxonox/objects/weapon/Bullet.h (modified) * code/branches/hud/src/orxonox/objects/weapon/BulletManager.h (modified) * code/branches/hud/src/util/Convert.h (modified) * code/branches/hud/src/util/Math.h (modified) * code/branches/hud/visual_studio/vc8/orxonox.vcproj (modified) - added XML loadable HUD - Radar and navi are not yet done - ...