# # ChangeLog for code/branches/gui # # Generated by Trac 1.0.9 # May 23, 2024, 10:28:46 AM Wed, 25 Mar 2009 17:24:15 GMT rgrieder [2846] * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/core/Game.cc (modified) * code/branches/gui/src/core/Game.h (modified) * code/branches/gui/src/core/input/KeyBinder.cc (modified) * code/branches/gui/src/network/ChatListener.cc (modified) * code/branches/gui/src/network/ClientConnectionListener.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) Moving game clock from Core to Game. Other small fixes. Wed, 25 Mar 2009 16:33:58 GMT rgrieder [2845] * code/branches/gui/src/core/Game.cc (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) - Moved some code from Game to Main and GSRoot - Renamed "gui" ... Wed, 25 Mar 2009 16:23:00 GMT rgrieder [2844] * code/branches/gui/src/core/CMakeLists.txt (modified) * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/Game.cc (moved) * code/branches/gui/src/core/Game.h (moved) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (deleted) * code/branches/gui/src/core/RootGameState.h (deleted) * code/branches/gui/src/network/Server.h (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/Main.cc (copied) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugFPSText.cc (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugRTRText.cc (modified) Implemented new GameState concept. It doesn't differ that much from ... Wed, 25 Mar 2009 15:34:40 GMT rgrieder [2843] * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/objects/worldentities/Backlight.h (modified) * code/branches/gui/src/orxonox/tools/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/tools/ParticleInterface.h (modified) * code/branches/gui/src/orxonox/tools/TimeFactorListener.cc (added) * code/branches/gui/src/orxonox/tools/TimeFactorListener.h (added) * code/branches/gui/src/orxonox/tools/Timer.h (modified) Exported TimeFactorListener to separate file in the tools folder. Wed, 25 Mar 2009 15:21:45 GMT rgrieder [2842] * code/branches/gui/src/network/ConnectionManager.cc (modified) * code/branches/gui/src/network/TrafficControl.cc (modified) * code/branches/gui/src/network/packet/Gamestate.h (modified) * code/branches/gui/src/network/synchronisable/SynchronisableVariable.h (modified) * code/branches/gui/src/orxonox/GraphicsManager.cc (modified) Header file fixes (reduced some dependencies). Wed, 25 Mar 2009 14:17:38 GMT rgrieder [2841] * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) Using loadGUI_2.lua in this branch now. Wed, 25 Mar 2009 10:15:28 GMT bknecht [2840] * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) GUIManager now behaves how it should. Most things seem to work fine. ... Mon, 23 Mar 2009 15:48:23 GMT bknecht [2834] * code/branches/gui/src/orxonox/CameraManager.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) When you change the camera, the GUI is now newly set. Also: the GUI ... Sat, 21 Mar 2009 21:17:59 GMT rgrieder [2817] * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/Game.cc (modified) * code/branches/gui/src/orxonox/Game.h (modified) * code/branches/gui/src/orxonox/GraphicsManager.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugFPSText.cc (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugRTRText.cc (modified) Removed GameState template and renamed GameStateBase to GameState. ... Sat, 21 Mar 2009 19:47:11 GMT rgrieder [2816] * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/core/input/InputManager.h (modified) * code/branches/gui/src/core/input/InputState.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) Upgrade number two for the InputManager: An InputState can have two ... Sat, 21 Mar 2009 16:56:10 GMT rgrieder [2815] * code/branches/gui/src/core/ConfigFileManager.cc (modified) * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/Iterator.h (modified) * code/branches/gui/src/core/ObjectListBase.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/Template.cc (modified) * code/branches/gui/src/core/XMLPort.h (modified) * code/branches/gui/src/core/input/InputBuffer.h (modified) * code/branches/gui/src/orxonox/objects/EventTarget.cc (modified) * code/branches/gui/src/orxonox/objects/Radar.cc (modified) * code/branches/gui/src/orxonox/objects/pickup/PickupSpawner.cc (modified) * code/branches/gui/src/orxonox/overlays/hud/HUDRadar.cc (modified) various small changes: - Fixed a bug in the GameStates concerning ... Sat, 21 Mar 2009 16:30:16 GMT rgrieder [2814] * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/core/input/InputManager.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) InputManager upgrade number one: InputState priorities are managed ... Sat, 21 Mar 2009 14:27:49 GMT landauf [2811] * code/branches/gui/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) fixed shooting bug Sat, 21 Mar 2009 00:07:53 GMT bknecht [2808] * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) You can now toggle visibility ingame. Strangely the SceneManager ... Thu, 19 Mar 2009 17:11:00 GMT rgrieder [2807] * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/orxonox/Game.cc (modified) * code/branches/gui/src/orxonox/Game.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) Moved global game clock to Core. Use getGameClock() for a const ... Thu, 19 Mar 2009 15:59:30 GMT rgrieder [2805] * code/branches/gui/src/core/Clock.h (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/Game.cc (added) * code/branches/gui/src/orxonox/Game.h (added) * code/branches/gui/src/orxonox/GraphicsManager.h (modified) * code/branches/gui/src/orxonox/Main.cc (deleted) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) Added new class: Game It represents basic operation related to the ... Thu, 19 Mar 2009 09:58:43 GMT rgrieder [2801] * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/GraphicsManager.cc (moved) * code/branches/gui/src/orxonox/GraphicsManager.h (moved) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/Planet.cc (modified) * code/branches/gui/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/gui/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.h (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugFPSText.cc (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugRTRText.cc (modified) * code/branches/gui/src/orxonox/tools/ParticleInterface.cc (modified) * code/branches/gui/src/orxonox/tools/Shader.cc (modified) * code/branches/gui/src/orxonox/tools/WindowEventListener.h (modified) Move graphic related content of GSGraphics to GraphicsManager which ... Thu, 19 Mar 2009 09:34:54 GMT rgrieder [2800] * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/core/TclThreadManager.cc (modified) * code/branches/gui/src/core/TclThreadManager.h (modified) * code/branches/gui/src/core/input/CalibratorCallback.h (modified) * code/branches/gui/src/core/input/ExtendedInputState.cc (modified) * code/branches/gui/src/core/input/ExtendedInputState.h (modified) * code/branches/gui/src/core/input/InputBuffer.cc (modified) * code/branches/gui/src/core/input/InputBuffer.h (modified) * code/branches/gui/src/core/input/InputInterfaces.h (modified) * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/core/input/InputManager.h (modified) * code/branches/gui/src/core/input/InputState.h (modified) * code/branches/gui/src/core/input/KeyBinder.cc (modified) * code/branches/gui/src/core/input/KeyBinder.h (modified) * code/branches/gui/src/core/input/SimpleInputState.h (modified) * code/branches/gui/src/network/Client.cc (modified) * code/branches/gui/src/network/Client.h (modified) * code/branches/gui/src/network/Server.cc (modified) * code/branches/gui/src/network/Server.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.h (modified) Renaming "tick" to "update" for all those classes not inheriting from ... Wed, 18 Mar 2009 20:15:39 GMT rgrieder [2799] * code/branches/gui/bin/client1.bat.in (modified) * code/branches/gui/bin/client1.in (modified) * code/branches/gui/bin/client2.bat.in (modified) * code/branches/gui/bin/client2.in (modified) * code/branches/gui/bin/dedicated.bat.in (modified) * code/branches/gui/bin/dedicated.in (modified) * code/branches/gui/bin/server.bat.in (modified) * code/branches/gui/bin/server.in (modified) * code/branches/gui/bin/standalone.bat.in (modified) * code/branches/gui/bin/standalone.in (modified) * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) Moved all core related initialisations from Main.cc and GSRoot.cc to ... Wed, 18 Mar 2009 20:00:48 GMT rgrieder [2798] * code/branches/gui/src/network/synchronisable/SynchronisableVariable.cc (modified) * code/branches/gui/src/network/synchronisable/SynchronisableVariable.h (modified) Added static function to SynchronisableVariableBase to avoid ... Tue, 17 Mar 2009 12:29:18 GMT bknecht [2796] * code/branches/gui (copied) created new branch to work on ingame GUI and GUI in general Mon, 16 Mar 2009 21:42:09 GMT rgrieder [2792] * code/trunk/cmake/FlagUtilities.cmake (modified) Finally found the MSVC IntelliSense bug! It wasn't working at all, so ...