# # ChangeLog for code/branches/gui/src/orxonox/gui # # Generated by Trac 1.0.9 # Jun 2, 2024, 1:22:05 AM Wed, 25 Mar 2009 10:15:28 GMT bknecht [2840] * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) GUIManager now behaves how it should. Most things seem to work fine. ... Mon, 23 Mar 2009 15:48:23 GMT bknecht [2834] * code/branches/gui/src/orxonox/CameraManager.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) When you change the camera, the GUI is now newly set. Also: the GUI ... Sat, 21 Mar 2009 16:30:16 GMT rgrieder [2814] * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/core/input/InputManager.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) InputManager upgrade number one: InputState priorities are managed ... Sat, 21 Mar 2009 00:07:53 GMT bknecht [2808] * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) You can now toggle visibility ingame. Strangely the SceneManager ... Thu, 19 Mar 2009 09:58:43 GMT rgrieder [2801] * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/GraphicsManager.cc (moved) * code/branches/gui/src/orxonox/GraphicsManager.h (moved) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/Planet.cc (modified) * code/branches/gui/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/gui/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.h (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugFPSText.cc (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugRTRText.cc (modified) * code/branches/gui/src/orxonox/tools/ParticleInterface.cc (modified) * code/branches/gui/src/orxonox/tools/Shader.cc (modified) * code/branches/gui/src/orxonox/tools/WindowEventListener.h (modified) Move graphic related content of GSGraphics to GraphicsManager which ... Thu, 19 Mar 2009 09:34:54 GMT rgrieder [2800] * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/core/TclThreadManager.cc (modified) * code/branches/gui/src/core/TclThreadManager.h (modified) * code/branches/gui/src/core/input/CalibratorCallback.h (modified) * code/branches/gui/src/core/input/ExtendedInputState.cc (modified) * code/branches/gui/src/core/input/ExtendedInputState.h (modified) * code/branches/gui/src/core/input/InputBuffer.cc (modified) * code/branches/gui/src/core/input/InputBuffer.h (modified) * code/branches/gui/src/core/input/InputInterfaces.h (modified) * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/core/input/InputManager.h (modified) * code/branches/gui/src/core/input/InputState.h (modified) * code/branches/gui/src/core/input/KeyBinder.cc (modified) * code/branches/gui/src/core/input/KeyBinder.h (modified) * code/branches/gui/src/core/input/SimpleInputState.h (modified) * code/branches/gui/src/network/Client.cc (modified) * code/branches/gui/src/network/Client.h (modified) * code/branches/gui/src/network/Server.cc (modified) * code/branches/gui/src/network/Server.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc (modified) * code/branches/gui/src/orxonox/overlays/console/InGameConsole.h (modified) Renaming "tick" to "update" for all those classes not inheriting from ... Tue, 17 Mar 2009 12:29:18 GMT bknecht [2796] * code/branches/gui (copied) created new branch to work on ingame GUI and GUI in general Mon, 16 Mar 2009 10:47:06 GMT bknecht [2790] * code/trunk/src/ogreceguirenderer/OgreCEGUIRenderer.cpp (modified) * code/trunk/src/orxonox/gamestates/GSGUI.cc (modified) * code/trunk/src/orxonox/gamestates/GSLevel.h (modified) * code/trunk/src/orxonox/gamestates/GSStandalone.cc (modified) * code/trunk/src/orxonox/gamestates/GSStandalone.h (modified) * code/trunk/src/orxonox/gui/GUIManager.cc (modified) * code/trunk/src/orxonox/gui/GUIManager.h (modified) Ugly hack to use GUI ingame. Hack itself needs improvement AND of ...