# # ChangeLog for code/branches/gui/src/core/RootGameState.h # # Generated by Trac 1.0.9 # May 23, 2024, 7:48:07 AM Sun, 31 Aug 2008 15:50:42 GMT rgrieder [1688] * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.cc (deleted) * code/branches/gui/src/orxonox/gamestates/GSIO.h (deleted) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/visual_studio/vc8/orxonox.vcproj (modified) Modified the GameState hierarchy so that you can get the parent with ... Thu, 28 Aug 2008 18:30:25 GMT rgrieder [1674] * code/branches/gui/src/core/Clock.cc (added) * code/branches/gui/src/core/Clock.h (added) * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/visual_studio/vc8/core.vcproj (modified) * code/branches/gui/visual_studio/vc8/orxonox.vcproj (modified) - Wrote Clock() class: It starts an internal clock when GSRoot starts ... Wed, 27 Aug 2008 20:21:39 GMT rgrieder [1672] * code/branches/gui/src/core/CMakeLists.txt (modified) * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (added) * code/branches/gui/src/core/RootGameState.h (added) * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/visual_studio/vc8/core.vcproj (modified) - Changed GameState so that the new RootGameState can override 2 ...