# # ChangeLog for code/branches/gui/src/core/RootGameState.cc # # Generated by Trac 1.0.9 # Jun 3, 2024, 6:40:22 AM Wed, 03 Sep 2008 18:29:53 GMT rgrieder [1695] * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/orxonox/tools/Timer.cc (modified) * code/branches/gui/src/orxonox/tools/Timer.h (modified) Changed internal Timer clock from float to uint64_t Sun, 31 Aug 2008 18:39:13 GMT rgrieder [1690] * code/branches/gui/src/core/CommandLine.cc (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) Added support to specify the command line arguments in start.ini ... Sun, 31 Aug 2008 16:07:57 GMT rgrieder [1689] * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) - renamed: GameState --> GameStateBase GameStateTyped --> ... Sun, 31 Aug 2008 15:50:42 GMT rgrieder [1688] * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.cc (deleted) * code/branches/gui/src/orxonox/gamestates/GSIO.h (deleted) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/visual_studio/vc8/orxonox.vcproj (modified) Modified the GameState hierarchy so that you can get the parent with ... Thu, 28 Aug 2008 18:30:25 GMT rgrieder [1674] * code/branches/gui/src/core/Clock.cc (added) * code/branches/gui/src/core/Clock.h (added) * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/core/RootGameState.h (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/visual_studio/vc8/core.vcproj (modified) * code/branches/gui/visual_studio/vc8/orxonox.vcproj (modified) - Wrote Clock() class: It starts an internal clock when GSRoot starts ... Wed, 27 Aug 2008 20:35:39 GMT rgrieder [1673] * code/branches/gui/src/core/RootGameState.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) changes default state to "gui" instead of "standalone". That shows ... Wed, 27 Aug 2008 20:21:39 GMT rgrieder [1672] * code/branches/gui/src/core/CMakeLists.txt (modified) * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (added) * code/branches/gui/src/core/RootGameState.h (added) * code/branches/gui/src/core/input/InputManager.cc (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIO.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/visual_studio/vc8/core.vcproj (modified) - Changed GameState so that the new RootGameState can override 2 ...