# # ChangeLog for code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc # # Generated by Trac 1.0.9 # Jun 7, 2024, 5:36:15 AM Sat, 23 May 2009 17:04:10 GMT landauf [3020] * code/branches/gametypes/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.h (modified) some small adjustments in all the new gametype classes Sat, 23 May 2009 16:24:32 GMT landauf [3019] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.h (modified) set eol-style:native, no codechanges Sun, 17 May 2009 19:23:41 GMT Aurelian [2978] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (modified) some fixes on the timer, visibility of checkpoint removed (done in ... Mon, 11 May 2009 15:00:55 GMT Aurelian [2970] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/overlays/hud/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (added) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.h (added) Added timer in class gametype, timer working in asteroids, modified ...