# # ChangeLog for code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h # # Generated by Trac 1.0.9 # May 29, 2024, 2:58:40 AM Mon, 27 Apr 2009 15:15:04 GMT Aurelian [2936] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) Checkpoints in a row working with final destination-> end of game Mon, 06 Apr 2009 15:25:22 GMT Aurelian [2905] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (added) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (added) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (added) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (added) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) My first version with working triggers in a row...