# # ChangeLog for code/branches/gameimmersion/src/orxonox/worldentities/pawns # # Generated by Trac 1.0.9 # Jun 1, 2024, 9:19:14 AM Mon, 04 Apr 2011 14:19:57 GMT dboehi [8191] * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h (modified) Update version of the boost effect, the camera is rotating up and ... Mon, 04 Apr 2011 13:45:09 GMT simonmie [8187] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added initialShieldHealth and minor changes Mon, 04 Apr 2011 12:53:53 GMT simonmie [8184] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added maxShieldHealth Mon, 04 Apr 2011 12:14:25 GMT simonmie [8183] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) Added countdown time before shield reload starts Mon, 28 Mar 2011 14:43:18 GMT simonmie [8152] * code/branches/gameimmersion/data/levels/test-immersion-shield-01.oxw (modified) * code/branches/gameimmersion/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) added nice particleEffect if shield is hit Mon, 28 Mar 2011 13:55:04 GMT simonmie [8145] * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h (modified) First try of self-reloading shield Mon, 28 Mar 2011 13:13:04 GMT dboehi [8138] * code/branches/gameimmersion/src/orxonox/graphics/Camera.cc (modified) * code/branches/gameimmersion/src/orxonox/graphics/Camera.h (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h (modified) First version of the camera shake effect for the afterburner Mon, 21 Mar 2011 15:35:33 GMT dafrick [8101] * code/branches/gameimmersion (copied) New branch for game immersion ticket. Mon, 14 Feb 2011 19:24:00 GMT landauf [7889] * code/trunk/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/trunk/src/orxonox/worldentities/ControllableEntity.h (modified) * code/trunk/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/trunk/src/orxonox/worldentities/pawns/Pawn.h (modified) hack-fix: overridden implementations of stopLocalHumanControl() were ...