# # ChangeLog for code/branches/fabienHS15/src/modules # # Generated by Trac 1.0.9 # May 29, 2024, 2:14:27 AM Mon, 26 Oct 2015 22:34:23 GMT fvultier [10713] * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) Sun, 25 Oct 2015 18:09:11 GMT fvultier [10692] * code/branches/fabienHS15/data/levels/includes/pickups.oxi (modified) * code/branches/fabienHS15/data/levels/pickups.oxw (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/src/modules/pickup/PickupRepresentation.cc (modified) * code/branches/fabienHS15/src/modules/pickup/items/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/pickup/items/DronePickup.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.h (added) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) Sat, 24 Oct 2015 20:51:18 GMT fvultier [10688] * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.h (added) * code/branches/fabienHS15/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.cc (added) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.h (added) * code/branches/fabienHS15/src/modules/weapons/munitions/ReplenishingMunition.cc (deleted) * code/branches/fabienHS15/src/modules/weapons/munitions/ReplenishingMunition.h (deleted) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/IceGun.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFireOld.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/CMakeLists.txt (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/ReplenishingMunition.cc (added) * code/branches/fabienHS15/src/orxonox/weaponsystem/ReplenishingMunition.h (added) * code/branches/fabienHS15/src/orxonox/weaponsystem/Weapon.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Weapon.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponPack.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponPack.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) There is now a HUD that shows the status of the weapon system: all ... Sat, 24 Oct 2015 19:46:36 GMT fvultier [10685] * code/branches/fabienHS15 (copied) Sat, 10 Oct 2015 17:55:21 GMT fvultier [10632] * code/trunk/src/modules/jump/JumpPlatform.cc (modified) * code/trunk/src/modules/jump/JumpPlatform.h (modified) Removed useless code (artifacts from copy-paste) in the Jump minigame.