# # ChangeLog for code/branches/core5/src/orxonox/gamestates/GSRoot.cc # # Generated by Trac 1.0.9 # May 23, 2024, 11:20:39 PM Sun, 04 Oct 2009 21:08:14 GMT rgrieder [5876] * code/branches/core5/src/libraries/core/Core.cc (modified) * code/branches/core5/src/libraries/core/GraphicsManager.cc (modified) * code/branches/core5/src/libraries/core/GraphicsManager.h (modified) * code/branches/core5/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/core5/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/core5/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/core5/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSMainMenu.h (modified) * code/branches/core5/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSRoot.h (modified) Cleanup in the GameStates (also moved debug overlay to the ... Fri, 02 Oct 2009 06:36:25 GMT rgrieder [5855] * code/branches/core5/src/libraries/core/CMakeLists.txt (modified) * code/branches/core5/src/libraries/core/Core.cc (modified) * code/branches/core5/src/libraries/core/CorePrereqs.h (modified) * code/branches/core5/src/libraries/core/GUIManager.cc (modified) * code/branches/core5/src/libraries/core/Game.cc (modified) * code/branches/core5/src/libraries/core/GraphicsManager.cc (modified) * code/branches/core5/src/libraries/core/TclThreadManager.cc (modified) * code/branches/core5/src/libraries/core/input/InputDevice.h (modified) * code/branches/core5/src/libraries/core/input/InputManager.cc (modified) * code/branches/core5/src/libraries/network/Client.cc (modified) * code/branches/core5/src/libraries/network/Server.cc (modified) * code/branches/core5/src/libraries/tools/Timer.cc (modified) * code/branches/core5/src/libraries/util/CMakeLists.txt (modified) * code/branches/core5/src/libraries/util/Clock.cc (moved) * code/branches/core5/src/libraries/util/Clock.h (moved) * code/branches/core5/src/libraries/util/UtilPrereqs.h (modified) * code/branches/core5/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSDedicatedClient.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/core5/src/orxonox/overlays/InGameConsole.cc (modified) Moved Clock from core to util (used in Scope anyway). Thu, 01 Oct 2009 09:44:53 GMT rgrieder [5850] * code/branches/core5/src/libraries/core/Core.cc (modified) * code/branches/core5/src/libraries/core/Core.h (modified) * code/branches/core5/src/libraries/util/Scope.h (modified) * code/branches/core5/src/libraries/util/ScopedSingleton.h (modified) * code/branches/core5/src/modules/questsystem/QuestManager.h (modified) * code/branches/core5/src/modules/questsystem/notifications/NotificationManager.h (modified) * code/branches/core5/src/orxonox/CameraManager.cc (modified) * code/branches/core5/src/orxonox/CameraManager.h (modified) * code/branches/core5/src/orxonox/LevelManager.h (modified) * code/branches/core5/src/orxonox/PlayerManager.h (modified) * code/branches/core5/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/core5/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/core5/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/core5/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/core5/src/orxonox/overlays/InGameConsole.cc (modified) * code/branches/core5/src/orxonox/overlays/InGameConsole.h (modified) * code/branches/core5/src/orxonox/sound/SoundManager.h (modified) Moved the singleton creation/destruction mess to the Core class by ... Wed, 30 Sep 2009 16:13:09 GMT rgrieder [5842] * code/branches/core5/src/modules/CMakeLists.txt (modified) * code/branches/core5/src/orxonox/CMakeLists.txt (modified) * code/branches/core5/src/orxonox/gamestates (moved) * code/branches/core5/src/orxonox/gamestates/CMakeLists.txt (modified) * code/branches/core5/src/orxonox/gamestates/GSClient.h (modified) * code/branches/core5/src/orxonox/gamestates/GSDedicated.h (modified) * code/branches/core5/src/orxonox/gamestates/GSGraphics.cc (copied) * code/branches/core5/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/core5/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/core5/src/orxonox/gamestates/GSLevel.cc (copied) * code/branches/core5/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/core5/src/orxonox/gamestates/GSMainMenu.h (modified) * code/branches/core5/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/core5/src/orxonox/gamestates/GSServer.h (modified) * code/branches/core5/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/core5/src/modules/gamestates/GameStatesPrecompiledHeaders.h (deleted) * code/branches/core5/src/modules/gamestates/GameStatesPrereqs.h (deleted) Moved GameStates back to the orxonox library. This resolves an issue ... Mon, 28 Sep 2009 20:48:47 GMT landauf [5831] * code/branches/core5/src/libraries/tools/Timer.cc (modified) * code/branches/core5/src/libraries/tools/Timer.h (modified) * code/branches/core5/src/libraries/tools/ToolsPrereqs.h (modified) * code/branches/core5/src/modules/gamestates/GSRoot.cc (modified) * code/branches/core5/src/modules/overlays/FadeoutText.cc (modified) * code/branches/core5/src/modules/overlays/FadeoutText.h (modified) * code/branches/core5/src/modules/overlays/hud/ChatOverlay.cc (modified) * code/branches/core5/src/modules/overlays/hud/UnderAttackHealthBar.cc (modified) * code/branches/core5/src/modules/overlays/hud/UnderAttackHealthBar.h (modified) * code/branches/core5/src/modules/pong/Pong.cc (modified) * code/branches/core5/src/modules/pong/Pong.h (modified) * code/branches/core5/src/modules/pong/PongAI.cc (modified) * code/branches/core5/src/modules/pong/PongAI.h (modified) * code/branches/core5/src/modules/weapons/MuzzleFlash.cc (modified) * code/branches/core5/src/modules/weapons/MuzzleFlash.h (modified) * code/branches/core5/src/modules/weapons/munitions/ReplenishingMunition.cc (modified) * code/branches/core5/src/modules/weapons/munitions/ReplenishingMunition.h (modified) * code/branches/core5/src/modules/weapons/projectiles/LightningGunProjectile.cc (modified) * code/branches/core5/src/modules/weapons/projectiles/LightningGunProjectile.h (modified) * code/branches/core5/src/modules/weapons/projectiles/Projectile.cc (modified) * code/branches/core5/src/modules/weapons/projectiles/Projectile.h (modified) * code/branches/core5/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/branches/core5/src/modules/weapons/weaponmodes/EnergyDrink.h (modified) * code/branches/core5/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/core5/src/modules/weapons/weaponmodes/HsW01.h (modified) * code/branches/core5/src/orxonox/controllers/AIController.cc (modified) * code/branches/core5/src/orxonox/controllers/AIController.h (modified) * code/branches/core5/src/orxonox/controllers/WaypointPatrolController.cc (modified) * code/branches/core5/src/orxonox/controllers/WaypointPatrolController.h (modified) * code/branches/core5/src/orxonox/gametypes/TeamBaseMatch.cc (modified) * code/branches/core5/src/orxonox/gametypes/TeamBaseMatch.h (modified) * code/branches/core5/src/orxonox/graphics/FadingBillboard.cc (modified) * code/branches/core5/src/orxonox/graphics/FadingBillboard.h (modified) * code/branches/core5/src/orxonox/graphics/ParticleSpawner.cc (modified) * code/branches/core5/src/orxonox/graphics/ParticleSpawner.h (modified) * code/branches/core5/src/orxonox/pickup/DroppedItem.cc (modified) * code/branches/core5/src/orxonox/pickup/DroppedItem.h (modified) * code/branches/core5/src/orxonox/pickup/ModifierPickup.cc (modified) * code/branches/core5/src/orxonox/pickup/ModifierPickup.h (modified) * code/branches/core5/src/orxonox/pickup/PickupSpawner.cc (modified) * code/branches/core5/src/orxonox/pickup/PickupSpawner.h (modified) * code/branches/core5/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/core5/src/orxonox/weaponsystem/Munition.h (modified) * code/branches/core5/src/orxonox/weaponsystem/Weapon.cc (modified) * code/branches/core5/src/orxonox/weaponsystem/Weapon.h (modified) * code/branches/core5/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/core5/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/core5/src/orxonox/worldentities/BigExplosion.cc (modified) * code/branches/core5/src/orxonox/worldentities/BigExplosion.h (modified) * code/branches/core5/src/orxonox/worldentities/ExplosionChunk.cc (modified) * code/branches/core5/src/orxonox/worldentities/ExplosionChunk.h (modified) * code/branches/core5/src/orxonox/worldentities/MovableEntity.cc (modified) * code/branches/core5/src/orxonox/worldentities/MovableEntity.h (modified) Realized Timer doesn't have to be a template, hence merged TimerBase, ...