# # ChangeLog for code/branches/StoryModeMap_HS16/src # # Generated by Trac 1.0.9 # Apr 19, 2024, 10:40:47 AM Mon, 07 Nov 2016 14:56:14 GMT jhuwyler [11269] * code/branches/StoryModeMap_HS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) * code/branches/StoryModeMap_HS16/data/levels/templates/StoryMode.oxt (added) * code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.h (modified) GSLevel hat den durchbruch gebracht. Die Level werden nun geladen und ... Mon, 31 Oct 2016 14:58:20 GMT marvinh [11255] * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) * code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (modified) Campaign Menu overlay wurde ueber 3d szene gelegt. nun muss in ... Mon, 24 Oct 2016 13:58:29 GMT marvinh [11242] * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/CMakeLists.txt (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.h (added) new gametype StoryMode created, new level created Mon, 10 Oct 2016 12:39:43 GMT marvinh [11221] * code/branches/StoryModeMap_HS16 (copied) New branch for PPS HS16, Story mode map ticket Thu, 28 Apr 2016 13:45:32 GMT fvultier [11176] * code/trunk/src/orxonox/Scene.h (modified) * code/trunk/src/orxonox/weaponsystem/WeaponSystem.h (modified) * code/trunk/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/trunk/src/orxonox/worldentities/pawns/Pawn.h (modified) Added a debug console command that allows visualization of the ...