# # ChangeLog for code/branches/StoryModeMap_HS16/data/overlays # # Generated by Trac 1.0.9 # May 3, 2024, 2:58:47 AM Mon, 07 Nov 2016 14:56:14 GMT jhuwyler [11269] * code/branches/StoryModeMap_HS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) * code/branches/StoryModeMap_HS16/data/levels/templates/StoryMode.oxt (added) * code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.h (modified) GSLevel hat den durchbruch gebracht. Die Level werden nun geladen und ... Mon, 31 Oct 2016 14:58:20 GMT marvinh [11255] * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) * code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (modified) Campaign Menu overlay wurde ueber 3d szene gelegt. nun muss in ... Mon, 10 Oct 2016 12:39:43 GMT marvinh [11221] * code/branches/StoryModeMap_HS16 (copied) New branch for PPS HS16, Story mode map ticket Sun, 31 Jan 2016 22:42:11 GMT fvultier [11104] * code/trunk/data/levels/FPSTest.oxw (modified) * code/trunk/data/levels/FPS_Level_HS14.oxw (modified) * code/trunk/data/levels/InsideSpaceStation.oxw (modified) * code/trunk/data/levels/dockingToASpaceStation.oxw (modified) * code/trunk/data/levels/expeditionSector.oxw (modified) * code/trunk/data/levels/includes/weaponSettingsFPS_HS14.oxi (deleted) * code/trunk/data/levels/levelTry.oxw (modified) * code/trunk/data/levels/presentationFS102.oxw (modified) * code/trunk/data/levels/presentationFS10Ed.oxw (modified) * code/trunk/data/levels/presentationHS13.oxw (modified) * code/trunk/data/levels/shuttleAttack.oxw (modified) * code/trunk/data/levels/shuttleRetaliation.oxw (modified) * code/trunk/data/levels/templates/FPS.oxt (modified) * code/trunk/data/levels/templates/FPS_HS14.oxt (deleted) * code/trunk/data/overlays/HUDTemplatesFPS.oxo (modified) Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are ...