# # ChangeLog for code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw # # Generated by Trac 1.0.9 # Apr 28, 2024, 4:26:24 PM Mon, 05 Dec 2016 14:57:07 GMT jhuwyler [11316] * code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/StoryModeMap_HS16/data/gui/schemes/OrxonoxHUDWidgets.scheme (modified) * code/branches/StoryModeMap_HS16/data/gui/schemes/OrxonoxLook.scheme (modified) * code/branches/StoryModeMap_HS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) Durch fehlen von Imagesetts konnte nicht alles gemacht werden. Die ... Mon, 21 Nov 2016 14:57:58 GMT marvinh [11299] * code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) Heute wurden die Planeten an die richtige Position gesetzt und auch ... Mon, 14 Nov 2016 14:52:10 GMT marvinh [11286] * code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) Der Button stellt sich als schwerer als gedacht heraus. Doch Marvin ... Mon, 07 Nov 2016 14:56:14 GMT jhuwyler [11269] * code/branches/StoryModeMap_HS16/data/gui/scripts/CampaignMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/gui/scripts/SingleplayerMenu.lua (modified) * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) * code/branches/StoryModeMap_HS16/data/levels/templates/StoryMode.oxt (added) * code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.h (modified) GSLevel hat den durchbruch gebracht. Die Level werden nun geladen und ... Mon, 31 Oct 2016 14:58:20 GMT marvinh [11255] * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (modified) * code/branches/StoryModeMap_HS16/data/overlays/StoryModeHUD.oxo (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (modified) Campaign Menu overlay wurde ueber 3d szene gelegt. nun muss in ... Mon, 24 Oct 2016 13:58:29 GMT marvinh [11242] * code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/CMakeLists.txt (modified) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc (added) * code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.h (added) new gametype StoryMode created, new level created