# # ChangeLog for code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.cc # # Generated by Trac 1.0.9 # Jun 15, 2024, 3:34:11 AM Tue, 12 Dec 2017 16:43:22 GMT vyang [11666] * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DShip.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.h (modified) damage Funktion der Steine ueberschrieben -> Sie koennen sich teilen Mon, 11 Dec 2017 15:06:44 GMT vyang [11660] * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DCenterPoint.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DCenterPoint.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DShip.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DShip.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DWeapon.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DWeapon.h (modified) Projektile fliegen in 2D Ebene, jedoch in eine falsche Richtung. ... Mon, 04 Dec 2017 15:17:43 GMT vyang [11637] * code/branches/Asteroid_HS17/data/levels/Asteroids2D.oxw (modified) * code/branches/Asteroid_HS17/data/levels/templates/asteroidsAsteroids2D.oxt (modified) * code/branches/Asteroid_HS17/data/levels/templates/spaceshipAsteroids2D.oxt (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DHUDinfo.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DHUDinfo.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DShip.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DShip.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.h (modified) Asteroiden werden generiert und bewegen sich, HUD muss noch angepasst ... Sat, 02 Dec 2017 17:15:54 GMT vyang [11616] * code/branches/Asteroid_HS17/data/levels/Asteroids2D.oxw (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.cc (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2D.h (modified) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DCube.cc (deleted) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DCube.h (deleted) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.cc (added) * code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DStone.h (added) * code/branches/Asteroid_HS17/src/modules/asteroids2D/CMakeLists.txt (modified) Asteroids2DStones erstellt, lassen sich ins Level laden, random spawn ...