# # ChangeLog for code/branches/3DPacman_FS18/New Material/meshes/PacmanAfraidGhost.mesh.xml # # Generated by Trac 1.0.9 # Jun 2, 2024, 4:07:21 AM Fri, 20 Apr 2018 09:02:25 GMT dreherm [11895] * code/branches/3DPacman_FS18/New Material/PacmanAfraidGhost (deleted) * code/branches/3DPacman_FS18/New Material/PacmanPointSphere (deleted) * code/branches/3DPacman_FS18/New Material/meshes (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanAfraidGhost.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanAfraidGhost.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanAfraidGhost.material (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanAfraidGhost.mesh.xml (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanAfraidGhost.scene (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGelb.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGelb.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostBlue.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostBlue.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostOrange.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostOrange.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostPink.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostPink.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostRed.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanGhostRed.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanMap.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanPointSphere.PNG (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanPointSphere.blend (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanPointSphere.material (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanPointSphere.mesh.xml (added) * code/branches/3DPacman_FS18/New Material/meshes/PacmanPointSphere.scene (added) * code/branches/3DPacman_FS18/New Material/meshes/Pacmanmap.blend1 (added) Back Up 3