Orxonox  0.0.5 Codename: Arcturus
orxonox::RocketFireOld Member List

This is the complete list of members for orxonox::RocketFireOld, including all inherited members.

addEventListener(BaseObject *listener)orxonox::BaseObject
addEventSource(BaseObject *source, const std::string &state)orxonox::BaseObject
addEventState(const std::string &name, EventState *container)orxonox::BaseObjectprotected
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
bActive_orxonox::BaseObjectprotected
BaseObject(Context *context)orxonox::BaseObject
bAutoReload_orxonox::WeaponModeprotected
bParallelReload_orxonox::WeaponModeprotected
bVisible_orxonox::BaseObjectprotected
changedActivity()orxonox::BaseObjectinlinevirtual
changedMainStateName()orxonox::BaseObjectvirtual
changedName()orxonox::BaseObjectinlinevirtual
changedVisibility()orxonox::BaseObjectinlinevirtual
computeMuzzleParameters(const Vector3 &target)orxonox::WeaponMode
Configurable()orxonox::Configurable
damage_orxonox::WeaponModeprotected
destroy()orxonox::Destroyable
Destroyable()orxonox::Destroyable
destroyLater()orxonox::Destroyable
fire() overrideorxonox::RocketFireOldvirtual
orxonox::WeaponMode::fire(float *reloadTime)orxonox::WeaponModevirtual
fireEvent(const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator, const std::string &name="")orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
getAutoReload() const orxonox::WeaponModeinline
getContext() const orxonox::Listableinline
getCreator() const orxonox::BaseObjectinline
getDamage() const orxonox::WeaponModeinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID) const orxonox::Identifiableinline
getEventListener(unsigned int index) const orxonox::BaseObject
getEventSource(unsigned int index, const std::string &state) const orxonox::BaseObject
getEventState(const std::string &name) const orxonox::BaseObjectprotected
getFile() const orxonox::BaseObjectinline
getFilename() const orxonox::BaseObject
getFireSound()orxonox::WeaponModeprotected
getGametype() const orxonox::BaseObjectinline
getHealthDamage() const orxonox::WeaponModeinline
getHUDImageString() const orxonox::WeaponModeinline
getIdentifier() const orxonox::Identifiableinline
getInitialMagazines() const orxonox::WeaponModeinline
getInitialMunition() const orxonox::WeaponModeinline
getLevel() const orxonox::BaseObjectinline
getLoaderIndentation() const orxonox::BaseObjectinline
getMainStateName() const orxonox::BaseObjectinline
getMode() const orxonox::WeaponModeinline
getMunition() const orxonox::WeaponModeinline
getMunitionName() const orxonox::WeaponModeinline
getMunitionPerShot() const orxonox::WeaponModeinline
getMunitionType() const orxonox::WeaponModeinline
getMuzzleDirection() const orxonox::WeaponMode
getMuzzleOffset() const orxonox::WeaponModeinline
getMuzzleOrientation() const orxonox::WeaponModeinline
getMuzzlePosition() const orxonox::WeaponModeinline
getName() const orxonox::BaseObjectinline
getNamespace() const orxonox::BaseObjectinline
getOldName() const orxonox::BaseObjectinline
getParallelReload() const orxonox::WeaponModeinline
getReferenceCount() const orxonox::Destroyableinline
getReloading() const orxonox::WeaponModeinline
getReloadSound()orxonox::WeaponModeprotected
getReloadTime() const orxonox::WeaponModeinline
getScene() const orxonox::BaseObjectinline
getSceneID() const orxonox::BaseObjectinlinevirtual
getShieldDamage() const orxonox::WeaponModeinline
getTarget()orxonox::WeaponMode
getTemplates() const orxonox::BaseObjectinline
getWeapon() const orxonox::WeaponModeinline
healthdamage_orxonox::WeaponModeprotected
hudImageString_orxonox::WeaponModeprotected
Identifiable()orxonox::Identifiable
initialMagazines_orxonox::WeaponModeprotected
initialMunition_orxonox::WeaponModeprotected
isA(const Identifier *identifier)orxonox::Identifiable
isA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isA(const Identifiable *object)orxonox::Identifiable
isActive() const orxonox::BaseObjectinline
isChildOf(const Identifier *identifier)orxonox::Identifiable
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isChildOf(const Identifiable *object)orxonox::Identifiable
isDirectChildOf(const Identifier *identifier)orxonox::Identifiable
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectChildOf(const Identifiable *object)orxonox::Identifiable
isDirectParentOf(const Identifier *identifier)orxonox::Identifiable
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectParentOf(const Identifiable *object)orxonox::Identifiable
isExactlyA(const Identifier *identifier)orxonox::Identifiable
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isExactlyA(const Identifiable *object)orxonox::Identifiable
isInitialized() const orxonox::BaseObjectinline
isParentOf(const Identifier *identifier)orxonox::Identifiable
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isParentOf(const Identifiable *object)orxonox::Identifiable
isVisible() const orxonox::BaseObjectinline
Listable()orxonox::Listable
Listable(Context *context)orxonox::Listable
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier)orxonox::BaseObjectstatic
mainStateFunctor_orxonox::BaseObjectprotected
mainStateName_orxonox::BaseObjectprotected
munitionPerShot_orxonox::WeaponModeprotected
muzzleOffset_orxonox::WeaponModeprotected
name_orxonox::BaseObjectprotected
networkTemplateNames_orxonox::BaseObjectprotected
oldName_orxonox::BaseObjectprotected
operator=(const OrxonoxClass &)=defaultorxonox::OrxonoxClass
OrxonoxClass()orxonox::OrxonoxClass
playFireSound()orxonox::WeaponModeprotected
playReloadSound()orxonox::WeaponModeprotected
preDestroy()orxonox::Destroyableinlineprotectedvirtual
processEvent(Event &event)orxonox::BaseObjectvirtual
reload()orxonox::WeaponMode
reloadTime_orxonox::WeaponModeprotected
removeEventSource(BaseObject *source)orxonox::BaseObject
RocketFireOld(Context *context)orxonox::RocketFireOld
setActive(bool bActive)orxonox::BaseObjectinline
setAutoReload(bool autoreload)orxonox::WeaponModeinline
setConfigValues()orxonox::Configurableinline
setContext(Context *context)orxonox::Listable
setCreator(BaseObject *creator)orxonox::BaseObjectinline
setDamage(float damage)orxonox::WeaponModeinline
setFile(const XMLFile *file)orxonox::BaseObjectinline
setFireSound(const std::string &soundPath, const float soundVolume=1.0)orxonox::WeaponModeprotected
setGametype(const StrongOrWeakPtr< Gametype > &gametype)orxonox::BaseObjectinline
setHealthDamage(float healthdamage)orxonox::WeaponModeinline
setInitialMagazines(unsigned int amount)orxonox::WeaponModeinline
setInitialMunition(unsigned int amount)orxonox::WeaponModeinline
setLevel(const StrongOrWeakPtr< Level > &level)orxonox::BaseObjectinline
setLoaderIndentation(const std::string &indentation)orxonox::BaseObjectinline
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObjectinline
setMode(unsigned int mode)orxonox::WeaponModeinline
setMunitionName(const std::string &munitionname)orxonox::WeaponMode
setMunitionPerShot(unsigned int amount)orxonox::WeaponModeinline
setMunitionType(Identifier *identifier)orxonox::WeaponMode
setMuzzleOffset(const Vector3 &offset)orxonox::WeaponModeinline
setName(const std::string &name)orxonox::BaseObjectinline
setNamespace(const StrongOrWeakPtr< Namespace > &ns)orxonox::BaseObjectinline
setParallelReload(bool parallelreload)orxonox::WeaponModeinline
setReloadSound(const std::string &soundPath, const float soundVolume=1.0)orxonox::WeaponModeprotected
setReloadTime(float time)orxonox::WeaponModeinline
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID)orxonox::BaseObjectinline
setShieldDamage(float shielddamage)orxonox::WeaponModeinline
setVisible(bool bVisible)orxonox::BaseObjectinline
setWeapon(Weapon *weapon)orxonox::WeaponModeinline
shielddamage_orxonox::WeaponModeprotected
speed_orxonox::RocketFireOldprivate
unregisterObject()orxonox::Listable
updateMunition()orxonox::WeaponMode
WeaponMode(Context *context)orxonox::WeaponMode
XMLEventPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObjectvirtual
XMLPort(Element &xmlelement, XMLPort::Mode mode) overrideorxonox::WeaponModevirtual
~BaseObject()orxonox::BaseObjectvirtual
~Destroyable()orxonox::Destroyablevirtual
~Identifiable()orxonox::Identifiableinlinevirtual
~Listable()orxonox::Listablevirtual
~RocketFireOld()orxonox::RocketFireOldvirtual
~WeaponMode()orxonox::WeaponModevirtual